Rockstar Vancouver: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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==Background==
Background: The company was founded in 1998 as Barking Dog Studios by ex-Radical employees. In 2002 Take-Two purchased the company and renamed it Rockstar Vancouver. It was merged with Rockstar Toronto in 2012.
This company was founded in 1998 as Barking Dog Studios by ex-[[Radical Entertainment]] employees. In 2002. [[Take-Two]] purchased the company and renamed it Rockstar Vancouver. It was merged with Rockstar Toronto in 2012.


==Barking Dog Studios==
1st Logo
===(2000-2002)===


'''Logo''': The basic design shows the deformed dog with big head standing and barking. The company's name appears below. There are variants for each game.
(2000-2002)

Logo: The basic design shows the deformed dog with big head standing and barking. The company's name appears below. There are variants for each game.<br />FX/SFX: None.<br />Variants: <br />


'''Variants''':
* On ''Homeworld: Cataclysm'', the dog appeared on yellow ellipse and lighted by blue spotlight.
* On ''Homeworld: Cataclysm'', the dog appeared on yellow ellipse and lighted by blue spotlight.
* On ''Global Operations'', the dog appeared on a purple background with purple frame.
* On ''Global Operations'', the dog appeared on a purple background with purple frame.
* On ''Treasure Planet: Battle at Procyon'', the 3D-designed logo was seen on a blue oval with a weak computer grid in background.Music/Sounds: None.<br />Availability: Appeared on three games named above.<br />Editor's Note: None.<br />2nd Logo
* On ''Treasure Planet: Battle at Procyon'', the 3D-designed logo was seen on a blue oval with a weak computer grid in background.

'''FX/SFX''': Depends on the variant.

'''Music/Sounds''': None.

'''Availability''': Appeared on the three games named above.

'''Editor's Note''': None.

==Rockstar Vancouver==
===(2006-2008)===

'''Logo''': There is a green Rockstar shield appeared in a sequence with New England studio and Rockstar Games. See [[Rockstar Games]] for description.

'''FX/SFX''': See Rockstar Games.

'''Music/Sounds''': See Rockstar Games.


'''Availability''': Appears on ''Bully''.
(2006-2008)


'''Editor's Note''': None.
Logo: There is a green Rockstar shield appeared in a sequence with New England studio and Rockstar Games. See Rockstar Games for description.<br />FX/SFX: See Rockstar Games.<br />Music/Sounds: See Rockstar Games.<br />Availability: Appears on ''Bully.''<br />Editor's Note: None.<br />


[[Category:Rockstar Games]]
[[Category:Rockstar Games]]

Revision as of 18:43, 30 May 2021



Background

This company was founded in 1998 as Barking Dog Studios by ex-Radical Entertainment employees. In 2002. Take-Two purchased the company and renamed it Rockstar Vancouver. It was merged with Rockstar Toronto in 2012.

Barking Dog Studios

(2000-2002)

Logo: The basic design shows the deformed dog with big head standing and barking. The company's name appears below. There are variants for each game.

Variants:

  • On Homeworld: Cataclysm, the dog appeared on yellow ellipse and lighted by blue spotlight.
  • On Global Operations, the dog appeared on a purple background with purple frame.
  • On Treasure Planet: Battle at Procyon, the 3D-designed logo was seen on a blue oval with a weak computer grid in background.

FX/SFX: Depends on the variant.

Music/Sounds: None.

Availability: Appeared on the three games named above.

Editor's Note: None.

Rockstar Vancouver

(2006-2008)

Logo: There is a green Rockstar shield appeared in a sequence with New England studio and Rockstar Games. See Rockstar Games for description.

FX/SFX: See Rockstar Games.

Music/Sounds: See Rockstar Games.

Availability: Appears on Bully.

Editor's Note: None.

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