Sand Grain Studios: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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m Text replacement - "CGI animation" to "CGI"
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'''Logo:''' On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades.
'''Logo:''' On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades.


'''Technique:''' CGI animation for the mouse, and 2D animation for the logo.
'''Technique:''' CGI for the mouse, and 2D animation for the logo.


'''Music/Sounds:''' The sound of the film projector, and the mouse sniffing.
'''Music/Sounds:''' The sound of the film projector, and the mouse sniffing.

Revision as of 04:09, 14 July 2023

(August 27, 2002-2008)

Logo: On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades.

Technique: CGI for the mouse, and 2D animation for the logo.

Music/Sounds: The sound of the film projector, and the mouse sniffing.

Availability: Seen on games like Cabela's Big Game Hunter, Shamu's Deep Sea Adventures, and NPPL Championship Paintball 2009.

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