Sand Grain Studios: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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(2002-2008)
===(2002-2008)===


Logo: On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades.
'''Logo:''' On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades.


Technique: The CGI mouse.
'''Technique:''' The CGI mouse.


Music/Sounds: The sound of the film projector, and the mouse sniffing.
'''Music/Sounds:''' The sound of the film projector, and the mouse sniffing.


Availability: Seen on Cabela's Big Game Huntergames, Shamu's Deep Sea Adventures, and NPPL Championship Paintball 2009.
'''Availability:''' Seen on games like ''Cabela's Big Game Hunter'', ''Shamu's Deep Sea Adventures'', and ''NPPL Championship Paintball 2009''.

[[Category:Romania]]
[[Category:Romanian video game logos]]
[[Category:Video game logos]]

Revision as of 01:11, 25 December 2022

(2002-2008)

Logo: On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades.

Technique: The CGI mouse.

Music/Sounds: The sound of the film projector, and the mouse sniffing.

Availability: Seen on games like Cabela's Big Game Hunter, Shamu's Deep Sea Adventures, and NPPL Championship Paintball 2009.

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