Sand Grain Studios: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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SuperMax124 (talk | contribs) m Text replacement - "FX/SFX:" to "Technique:" |
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(2002-2008) |
===(2002-2008)=== |
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Logo: On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades. |
'''Logo:''' On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades. |
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Technique: The CGI mouse. |
'''Technique:''' The CGI mouse. |
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Music/Sounds: The sound of the film projector, and the mouse sniffing. |
'''Music/Sounds:''' The sound of the film projector, and the mouse sniffing. |
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Availability: Seen on Cabela's Big Game |
'''Availability:''' Seen on games like ''Cabela's Big Game Hunter'', ''Shamu's Deep Sea Adventures'', and ''NPPL Championship Paintball 2009''. |
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[[Category:Romania]] |
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[[Category:Romanian video game logos]] |
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[[Category:Video game logos]] |
Revision as of 01:11, 25 December 2022
(2002-2008)
Logo: On a grainy background, the logo appearing, stretched in to its size. Then a mouse appears out of nowhere looking around for no reason at all, but jumps down to go somewhere. At the end, the logo moves until it fades.
Technique: The CGI mouse.
Music/Sounds: The sound of the film projector, and the mouse sniffing.
Availability: Seen on games like Cabela's Big Game Hunter, Shamu's Deep Sea Adventures, and NPPL Championship Paintball 2009.