Sega: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
imported>SarahJasmine
No edit summary
 
(240 intermediate revisions by 53 users not shown)
Line 1:
{{About|the Japanese video game company|the Argentinian home video company of the same name|Sega (Argentina)}}
Background: Sega was originally founded in 1940 as "Standard Games" in Honolulu, Hawaii. The company was then moved to Tokyo, Japan by Raymond Lemaire and Richard Stewart as a means of distributing coin-operated games and was renamed "Service Games". In later years the company would become "Sega" (an abbreviation for "SErvice GAmes"), its current identity. Sega would soon become an immediate competitor to Nintendo right after they started manufacturing video game consoles (such as the Genesis, Sega Master System, etc.) and came up with their own iconic mascot Sonic the Hedgehog). As of today, Sega is still active.
{{distinguish|SEIGA}}
{{PageButtons|Logo Variations=1|Trailers=1}}
{{Infobox company
|name = Sega Corporation
|image = SEGA logo.svg
|founded =June 3, 1960 ({{age|1960|6|03}} years ago)
|founder = Martin Bromley<br>Richard Stewart
|parent = Sega Sammy Holdings
|subsidiaries = [[Atlus]]<br>Sega Fave<br>[[TMS Entertainment]]<br>[[Marza Animation Planet]]<br>Sega of America<br>Sega Europe
|country=Shinagawa, Tokyo, Japan
|formerly=Nihon Goraku Bussan (1960-1965)<br>Sega Enterprises, Ltd. (1965-2000)<br>Sega Corporation (2000-2015)<br>Sega Games Co., Ltd. (2015-2020)
}}
===Background===
'''Sega''' was originally founded in 1940 as "Standard Games" in Honolulu, Hawaii to provide amusement games to US military facilities across Hawaii. The company was then moved to Tokyo, Japan by Raymond Lemaire and Richard Stewart as a means of distributing coin-operated games and was renamed to "Service Games" with Nihon Goraku Busan being its corporate name. In 1965, Nihon Goraku Busan purchased Rosen Enterprises and became "Sega Enterprises, Ltd." (an abbreviation for "'''Se'''rvice '''Ga'''mes"), its current identity. In 1969, the company was sold to Gulf+Western. Sega would soon become an immediate competitor to [[Nintendo]] right after they started manufacturing video game consoles (such as the Sega Master System, Genesis, etc.) and came up with their own iconic mascot Sonic the Hedgehog. In 1984, Nakayama and Rosen led a management buyout of the company with backing from CSK Corporation. On November 1, 2000, Sega Enterprises was renamed to Sega Corporation. In 2003, fellow video game and amusement company [[Sammy|Sammy Corporation]] purchased a controlling share in Sega. In 2004, Sammy completed its takeover of Sega, which led to the formation of Sega Sammy Holdings. In 2013, Sega purchased Index (which published games under the [[Atlus]] brand). In 2015, Sega Corporation was reorganized into Sega Group (which was legally named as Sega Holdings Co., Ltd.), a business segment of the Sega Sammy Group consolidating all of their entertainment businesses (including video games, amusement centers, animation studios and toys). Sega Games took over Sega's home consumer business while Sega Interactive was created to handle Sega's amusement businesses. In 2020, Sega Games and Sega Interactive were merged to form the second incarnation of Sega Corporation, while Sega Holdings became Sega Group Corporation. In 2024, Sega demerged and transferred their amusement machine business to Sega Toys which renamed itself to Sega Fave Corporation in the process. As of today, Sega is still active.
 
'''Note:''' There are over 100a hundred different variants of this logo, all of which are covered by the[https://www.youtube.com/watch?v=qtsc2N6FKzc The Ultimate Sega Logo ProjectCompilation], but it has always retained the same basic design. This page focuses on Sega's main logos.
 
{{ImageTOC
|Sega (1991) (Sonic The Hedgehog).gif|1st Logo (Still variants) (December 1981- )
|Manufactured_by_Sega_(1985)_(Taken_from_Choplifter,_SG-1000).png|2nd Logo (1983-1987)
|Manufactured_by_Sega_in_Japan_(1988)_(Taken_from_Bomber_Raid,_SEGAM3).png|3rd Logo (1987-1989)
|Sega_(1989).jpeg|4th Logo (October 29, 1988-1998, June 22, 2017-)
|Sega_(1989).png|5th Logo (1989)
|Sonic_cd_-_prototype_sega_logo.jpg|6th Logo (Sonic CD prototypes custom variant) (December 4, 1992-1993?)
|Sega (1994) (ECCOː The Tides of Time).gif|7th Logo (Ecco series custom variant) (August 25, 1994-December 13, 1996)
|SEGA (Knuckle's Chaotix).png|8th Logo (Knuckles' Chaotix custom variant) (December 27, 1994-June 1995)
|Sega (Sakura Project 2000 variant, 2001).jpeg| 9th Logo (Sakura Wars custom variant) (February 24-September 21, 2000)
|| 10th Logo (Yakuza custom variant) (December 8, 2005-September 15, 2006)
|Presented by Sega (2006) 16ː9.png|11th Logo (November 7, 2006-October 12, 2017)
|| 12th Logo (Yakuza 2 custom variant) (December 7, 2006-September 19, 2008)
|AmazingSega2017.jpeg|13th Logo (Amazing Sega) (May 18, 2017- )
||14th Logo (Empower the Gamers) (June 4, 2024)
}}
 
===1st Logo (Still variants) (December 1981- )===
<tabber>
Images=
{{#tag:tabber|
Standard Variants=
<gallery mode="packed" heights="170">
File:Sega 1990.jpeg
File:Sega (1991) (Sonic The Hedgehog).gif
Sega (1991) (Game Gear Variant).png
File:Sega (1991, 2013).png
File:Sega (1992) (Sonic The Hedgehog 2).gif
File:Sega (1992) (Sonic 8-Bit Titles).png
File:Sega (1996) (Sonic 3D Blast).gif
File:Sega (1996) (Sonic Blast).png
File:Sega (1997) (Lost Worldː Jurassic Park) (Game Gear).png
File:SEGA (Sonic & All-Stars Racing Transformed, 16ː9).png
File:SEGA (Sonic Mania).png
File:Sega (Sonic Mania Pre-order trailer).jpeg
File:Sega (Sonic the Hedgehog 4ː Episode II (16ː10 trail stripes)).png
File:Sega (1994) Open Matte.jpeg
File:Sega (Sonic Adventure DX, 16ː9 Open Matte).png
File:Sega (Sonic Adventure DX, 16ː9).png
File:Sega (Sonic Mega Collection).png
File:SEGA (Sonic CD, 2011).png
File:Sega (2004).png
File:Sega (1999).png
File:SEGA (Sonic Shuffle, 2000).png
File:Sega (2004) International.png
File:Sega (2005) (Shadow the Hedgehog).png
SEGA-Sonic Team (Sonic Riders, 2006).jpeg
Sega (2002) (Taken from The Pinball of the Dead, GBA).png
Sega (2008) (Taken from The Incredible Hulk, NDS).png
Sega + Nintendo (2008) (Taken from Mario and Sonic at the Olympic Games, NDS).png
Sega + Nintendo (2009) (Taken from Mario and Sonic at the Olympic Winter Games, NDS).png
Sega (2009) (Taken from Planet 51 - The Game, NDS).png
File:SegaIntro2008RhythmTengokuArcade.png
File:SEGA (Sonic Forces, 2017).jpeg
File:SegaOpening2021SuperMonkeyBallBananaMania.png
</gallery>
{{!}}-{{!}}
In-Credit Variants=
<gallery mode="packed" heights="100">
Sega_(1981)_(Taken_from_Space_Odyssey,_Arcade).png
Sega (1982) (Taken from Buck Rogers PoZ, Arcade).png
Sega (1983) (Taken from Commando, Arcade).png
Sega_(1983)_(Taken_from_Sindbad_Mystery,_Arcade).png
Sega (1984) (Taken from Water Match, Arcade).png
Sega (1984) (Taken from Bank Panic, Arcade).png
Sega_(1984)_(Taken_from_Flicky,_Arcade).png
Sega + Coreland (1984) (Taken from SWAT, Arcade).png
Sega + Coreland (1984) (Taken from The Togyu, Arcade).png
Sega + Alpha Denshi (1984) (Taken from Equites, Arcade).png
Sega_(1985)_(Taken_from_Space_Harrier,_Arcade).png
Sega (1985) (Taken from Ninja Princess, Arcade).png
Sega (1985) (Taken from Flashgal, Arcade).png
Sega (1985) (Taken from Hang-On Jr., Arcade).png
Sega (1985) (Taken from Major League, Arcade).png
Sega (1985) (Taken from Hang-On, Arcade).png
Sega + Coreland (1985) (Taken from 4D Warriors, Arcade).png
Sega + Coreland (1985) (Taken from Gonbee no I'm Sorry, Arcade).png
Sega + Coreland (1985) (Taken from Seishun Scandal, Arcade).png
Sega (1986) (Taken from EnduroRacer, Arcade).png
Sega_(1986)_(Taken_from_Quartet,_Arcade).png
Sega (1986) (Taken from Action Fighter, Arcade).png
Sega (1986) (Taken from Alex Kidd LS, Arcade).png
Sega (1986) (Taken from AstroFlash, Arcade).png
Sega (1986) (Taken from Dump Matsumoto, Arcade).png
Sega (1986) (Taken from Fantasy Zone, Arcade).png
Sega (1986) (Taken from Riddle of Pythagoras, Arcade).png
Sega (1986) (Taken from Robo Wres, Arcade).png
Sega (1986) (Taken from Wonder Boy, Arcade).png
Sega + Coreland (1986) (Taken from Brain, Arcade).png
Sega (1987) (Taken from Alien Syndrome, Arcade).png
Sega (1987) (Taken from Heavyweight Champ, Arcade).png
Sega (1987) (Taken from Super Hang-On, Arcade).png
Sega (1987) (Taken from Thunder Blade, Arcade).png
Sega (1987) (Taken from TnS Chrono Soldier, Arcade).png
Sega (1987) (Taken from Wonder Boy 2, Arcade).png
Sega (1988) (Taken from Ace Attackers, Arcade).png
Sega (1988) (Taken from Hot Rod, Arcade).png
Sega (1988) (Taken from Juuooki, Arcade).png
Sega (1988) (Taken from Passing Shot, Arcade).png
Sega (1988) (Taken from Scramble Spirits, Arcade).png
Sega (1988) (Taken from Tetris S-16, Arcade).png
Sega (1988) (Taken from Tetris S-E, Arcade).png
Sega (1988) (Taken from Wonder Boy 3, Arcade).png
Sega (1989) (Taken from Bakudan Yarou Line of Fire, Arcade).png
Sega (1989) (Taken from Bloxeed, Arcade).png
Sega (1989) (Taken from E-SWAT, Arcade).png
Sega (1989) (Taken from FlashPoint, Arcade).png
Sega (1989) (Taken from Jumbo Ozaki Masters Golf, Arcade).png
Sega (1989) (Taken from Shadow Dancer, Arcade).png
Sega (1989) (Taken from Super Monaco GP, Arcade).png
Sega (1989) (Taken from Wrestle War, Arcade).png
Sega + Kaneko (1989) (Taken from DJ Boy, Arcade).png
Sega + Sunsoft (1989) (Taken from Bay Route, Arcade).png
Sega + Sunsoft (1989) (Taken from Tough Turf, Arcade).png
Sega (1990) (Taken from AB Cop, Arcade).png
Sega (1990) (Taken from Alien Storm, Arcade).png
Sega (1990) (Taken from Aurail, Arcade).png
Sega (1990) (Taken from Bonanza Bros., Arcade).png
Sega (1990) (Taken from Borench, Arcade).png
Sega (1990) (Taken from GP Rider, Arcade).png
Sega (1990) (Taken from Michael Jackson's Moonwalker, Arcade).png
Sega (1990) (Taken from Racing Hero, Arcade).png
Sega (1991) (Taken from Laser Ghost, Arcade).png
Sega (1991) (Taken from Arabian Fight, Arcade).png
Sega (1991) (Taken from F1 Exhaust Note, Arcade).png
Sega (1991) (Taken from Rad Rally, Arcade).png
Sega (1991) (Taken from Rail Chase, Arcade).png
Sega (1991) (Taken from Riot City, Arcade).png
Sega (1991) (Taken from Spiderman The Video Game, Arcade).png
Sega (1991) (Taken from Strike Fighter, Arcade).png
Sega + Success (1991) (Taken from Cotton, Arcade).png
Sega (1992) (Taken from Burning Rival, Arcade).png
Sega (1992) (Taken from Dark Edge, Arcade).png
Sega (1992) (Taken from F1 Super Lap, Arcade).png
Sega (1992) (Taken from Golden Axe '92, Arcade).png
Sega (1992) (Taken from OutRunners, Arcade).png
Sega (1992) (Taken from Title Fight, Arcade).png
Sega (1993) (Taken from Alien3 The Gun, Arcade).png
Sega (1994) (Taken from Hard Dunk, Arcade).png
Sega (1994) (Taken from Ichidant-R, Arcade).png
Sega (1994) (Taken from Stack Columns, Arcade).png
Sega (1994) (Taken from The J.League 1994, Arcade).png
Sega (1995) (Taken from Golden Axe Duel, Arcade).png
Sega (1999) (Taken from Space Channel 5).jpeg
SEGA (2000) (Taken from Sakura Wars- Hanagumi Taisen Columns 2).jpeg
Sega + THQ (2002) (Taken from The Pinball of the Dead, GBA).png
</gallery>
}}
|-|
Videos=
{{YouTube|id=rh5eis0sMHI|id2=kLVelULW1zE|id3=wbbxrDuv2Dw}}
</tabber>
 
'''Visuals:''' On a white background is the blue Sega logo in its futuristic striped font. The animation varies depending on the game. Starting in the late 1990s, the "TM" symbol is changed into the registered trademark symbol.
 
'''Variants:'''
1st Logo
*Sometimes, the logo appears on the title screen on numerous arcade games.
(1980s-1989)
*The 16-bit version of ''Sonic the Hedgehog'' and the unreleased arcade game ''SegaSonic Bros.'' have a light blue line moving around showing parts of the Sega logo, before it fades in. This is also seen on some prototypes of the 16-bit version of ''Sonic the Hedgehog 2''.
*The Game Gear version of ''Sonic the Hedgehog'', the 16-bit version of ''Sonic the Hedgehog 2'', and ''Sonic the Hedgehog 4: Episode I'' have Sonic (the company's mascot) running around forming the logo. This can also be seen on Japanese Sonic commercials in the early 1990s, albeit in stop-motion.
*On the Game Gear, the logo is in 8-bit.
*On some Game Gear games, the background is blue.
*On ''Columns'' for the Sharp X1, the logo is shown shining.
*On ''Sonic the Hedgehog 3'', ''Sonic and Knuckles'', ''Sonic 3 and Knuckles'' (including both the ''Sonic Origins'' and ''Sonic Origins Plus'' ports of the latter) and ''Sonic Mania'', the logo just fades in. However, there are different endings for all of those games.
*On ''Sonic Mania'', the logo is slightly brighter. It is also enhanced as well.
*Starting in 1994, the text "PRESENTED BY" is shown above the logo.
*A light blue variation of the logo exists on Japanese and Asian versions of Sega titles.
*On the original PC port of ''Sonic Adventure DX: Director's Cut'', the logo is on a white background and the view is resized by the screen resolution (the bigger the resolution is, the smaller the logo gets) unless the fill modes under "UI Scaling" (in the graphics tab in SADX Mod Loader) was set to "Fit" or "Fill" with the loader installed.
*On the international Nintendo DS versions of ''Mario & Sonic at the Olympic Games'' and ''Mario & Sonic at the Olympic Winter Games'', "Published and developed by" is shown above the logo.
*On the 2011 remake of ''Sonic CD'' for the PlayStation 3, Xbox 360, PC, Android and iOS, the logo is on a {{color
|dark blue|dark blue}} background.
*On ''Sonic the Hedgehog 4: Episode II'', both Sonic and Tails run around, forming the Sega logo.
*On ''Sonic Forces'', the logo is zoomed out further than usual. "Presented by" is not above the logo.
*On ''Puyo Puyo Tetris 2'', "Presented by" is not above the logo.
*On ''Sonic Shuffle'', "Presented by" is in the same font as the [[Dreamcast]] logo.
*On ''Rhythm Tengoku'' for the [[Sega Naomi]], "Presented by" is in a different font, and is colored light blue.
 
'''Technique:''' Depends on the variant.
Logo: On a black background we see a prototypical version of the Sega logo (thinner than the current one in white with Sega (1989)a blue outline and with still shines on the "S" and "A"). COMPUTER SOFTWARE is beneath in the same color with "© 1989" in red and yellow below. "PROGRAM LOADING..." is on the very bottom of the logo in the same color as the first two texts.
 
'''Audio:''' On many games, a choir singing "Se-ga!". This particular soundbite made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) in 1983.
FX/SFX: None.
 
'''Audio Variants:'''
Music/Sounds: The intro of a game or none.
*''Sonic Mega Collection'', ''Sonic Gems Collection'', the 2011 remake of ''Sonic CD'' and ''Hell Yeah! Wrath of the Dead Rabbit'' use the Sega jingle. It's also enhanced in quality.
*The ''Hatsune Miku: Project Diva'' series has Miku or her other Vocaloid friends yelling "Sega!".
*''K-On! Houkago Live!!'' has lead character Yui (voiced by Aki Toyosaki) yelling "Sega!".
*''Sonic Adventure'' for the Sega Dreamcast has one of the characters in the game say "Sega." It changes each time the game starts up.
*Five of the games in the ''Puyo Puyo'' series, ''Puyo Puyo!! 20th Anniversary'', ''Puyo Puyo Quest!'', ''Puyo Puyo Tetris,'' ''Puyo Puyo Chronicle'' and ''Puyo Puyo Puzzle Pop'', has one of the characters in those games say "Sega", which changes each time the game starts up.
*Since 2018, a dramatic electronic synth with an echo effect from the 13th logo ("Amazing Sega") is used.
 
'''Availability:'''
Availability: Ultra rare. Seen on earlier games released by the company.
*The logo first appeared on arcade games since 1981, starting with the 1981 Sega edition of ''Tactician''.
*The logo appears on Master System games from 1987 to 1989, when running on a Japanese console, as well as the startups of the Master System II that featured the built-in games of ''Alex Kidd in Miracle World'' and ''Sonic the Hedgehog''.
*The animated logo first seen on ''Columns'' for the Sharp X1, but it's best known for its appearance on the ''Sonic the Hedgehog'' games, including the first three games (''Sonic the Hedgehog'', ''Sonic the Hedgehog 2'', and ''Sonic the Hedgehog 3''), as well as several others.
*This also appeared on most Sonic games, such as ''Sonic Adventure'', ''Sonic Adventure 2'', ''Sonic Heroes'', ''Sonic Advance'', and ''Sonic Forces'', as well as their latest game ''Sonic Frontiers''.
*This also appears on the cancelled ''Sonic DS'' demo.
*This logo also appears on a majority of arcade games produced by Sega such as ''OutRun'', ''After Burner'', ''Daytona USA'', as well as the ''Initial D: Arcade Stage'' franchise.
* The "Amazing Sega" sound variant can be heard on newer games that are released by the company after 2018, including rereleases of older games (such as ''Shenmue I&II'', ''Super Monkey Ball Banana Blitz HD'', the ''Maimai DX'' series and ''Banana Mania'', the global release of ''Phantasy Star Online 2'', and ''Sonic Colors: Ultimate'') and ports/remakes of games in the ''Like A Dragon'' franchise (formerly known as ''Yakuza'').
 
'''Legacy:''' This logo, along with the jingle, is a favorite among gamers.
Editor's Note: The game's soundtrack may startle some, otherwise harmless.
 
===2nd Logo (1983-1987)===
[[File:Manufactured by Sega (1985) (Taken from Choplifter, SG-1000).png|center]]
'''Visuals:''' On a black background is the Sega logo in blue that shimmers.
 
'''Variant:''' Depending on the game, the colors may vary.
 
'''Technique:''' 2D sprite animation.
 
'''Audio:''' None, or the opening theme of the game.
2nd Logo
(1988-1998)
Sega (1989)Sega (1989)Sega (1991) (Game Gear Variant)
 
'''Availability:''' Seen on many SG-1000 games from the period, like ''Choplifter'', ''H.E.R.O.'', ''Bank Panic'' and ''Chack'n Pop'', among others.
Logo: We see the Sega logo in it's futuristic font (which is in blue and contains many white stripes around it, for those who don't know) on a black background. On most games, the color changes in shades of blue.
===3rd Logo (1987-1989)===
[[File:Manufactured by Sega in Japan (1988) (Taken from Bomber Raid, SEGAM3).png|300px|center]]
'''Visuals:''' On a blue background is the Sega logo in black. The color then changes and flashes.
 
'''Technique:''' 2D sprite animation.
Variants:
 
'''Audio:''' None, or the opening theme of the game.
On its early days since until 1991, the registered trademark symbol "®" symbol was used. Starting around late 1990, the "TM" symbol replaces the registered trademark "®" symbol.
Sometimes, the logo lacks the trademark symbol.
On Cool Spot, Spot is seen jumping through the SEGA logo.
On some Game Gear titles, the logo is plain blue and takes place on the blue background.
On X-Men, the logo zooms away from the screen. Plus, the logo always changing colors.
 
'''Availability:''' Seen on numerous Master System games when playing on a Japanese console, such as ''Dynamite Duke'', ''Bomber Raid'' and ''Gain Ground', among others.
===4th Logo (October 29, 1988-1998, June 22, 2017-)===
<tabber>
Images=
<gallery mode="packed" heights="200">
Sega (1989).jpeg
Sega (1989).gif
Sega (1993) (Taken from Aladdin, GEN).png
Sega (1993) (Taken from RoboCop versus The Terminator, GEN).png
Sega (1994) (Taken from NH Indy Car, GEN).png
Sega (2017) (From - Comix Zone for mobile phones).png
Sega (2017) iPad.png
</gallery>
|-|
Videos=
{{YouTube|id=5Y1J5E-Tv5k|id2=EVsV73Mwr8U}}
</tabber>
 
'''Visuals:''' There is the Sega logo in its futuristic font (which is in blue and contains many white stripes around it) on a black background. On most games, the logo "shines" by having the color change in shades of blue.
FX/SFX: Just the changing color. Sometimes, the logo fades in and/or fades out.
 
'''Variants:''' This logo has a lot of variations, but below are some variants for the regular logo:
Music/Sounds: None or the opening theme of the game. But on games produced by Infogrames (except for The Smurfs 2), we hear a synthesized, male choir sing out "SEEEEEEGA!".
* In its early days since until 1991, the registered trademark symbol "®" symbol was used. Starting around late 1990, the "TM" symbol replaces the registered trademark "®" symbol.
* Sometimes, the logo lacks the trademark symbol.
* On games published or developed by [[Virgin Interactive|Virgin Interactive Entertainment]], the Sega logo shines quickly in a loop.
* On mobile games under the Sega Forever series, the modern logo appears on-screen first, then it disintegrates into pixels that float away to the top right to reveal this logo, which shines after.
 
'''Technique:''' 16-bit animation. Sometimes, the logo fades in and/or fades out.
Availability: Common. Seen on most games for the Sega Mega Drive/Genesis. Also appears on some games for the Sega Game Gear (and the Sega 32X attachment for the Genesis/Mega Drive). Some of the only games not to use this logo were most Sega Master System games and every Electronic Arts game for Sega Genesis (including EA Sports games as well). But one EA Genesis game that contains the logo is Shaq Fu, while Baku Baku Animals, Bonkers Wax Up!, Daffy Duck in Hollywood, Double Dragon, Lemmings, Sonic Blast, Streets of Rage, Ultimate Soccer and Virtua Fighter Animation were the only Sega Master System games that contain the logo. The logo can be also seen on EA Game Gear games. It is generally left intact in most re-releases of Sega games of the time period like on Wii Virtual Console re-releases of Genesis games.
 
'''Audio:''' None or the opening theme of the game.
Editor's Note: TBA
 
'''Audio Variants:'''
* On ''The Story of Thor'' (Known as ''Beyond Oasis'' in the US), the SEGA choir plays after the logo shines.
* On games produced by [[Infogrames]] (except for ''The Smurfs 2'') and ''Tinhead'', the SEGA choir plays is in the form of a two-note jingle.
* The Sega Forever variant has the Sonic ring loss sound effect, followed by the SEGA choir.
 
'''Availability:''' Seen on most games for the Sega Mega Drive/Genesis like ''Altered Beast''. Also appears on some games for the Sega Game Gear (and the Sega 32X attachment for the Genesis/Mega Drive).
* Some of the only games not to use this logo were most Sega Master System games and every [[Electronic Arts]], [[Namco]], [[Codemasters]] and [[Tengen]] game for Sega Genesis (including [[EA Sports]] games as well), as well as the earliest [[Accolade]] licensed Genesis titles, including ''Bubsy in the Claws Encounters of the Furred Kind''.
* One EA Genesis game that contains the logo is ''Shaq Fu'', while ''Baku Baku Animal'', ''Bonkers Wax Up!'', ''Daffy Duck in Hollywood'', ''Double Dragon'', ''Lemmings'', ''Sonic Blast'', ''Streets of Rage'', ''Ultimate Soccer'' and ''Virtual Fighter Animation'' were the only Sega Master System games that contain the logo.
* The logo can be also seen on EA Game Gear games.
* It is generally left intact in most re-releases of Sega games of the time period like on Wii Virtual Console re-releases of Genesis games.
* The logo also appears in the prototype of ''Sonic the Hedgehog'' on the Sega Genesis.
 
===5th Logo (1989)===
<tabber>
Image=
[[File:Sega (1989).png|center|350px]]
|-|
Videos=
{{YouTube|id=60p0ciyN18s|id2=pTf9s7iTJn4|id3=_fUYD8KKV9M}}
</tabber>
 
'''Visuals:''' On a black background is a modified version of the Sega logo (thinner than the current one in white with Sega, a blue outline and with still shines on the "S" and "A"). COMPUTER SOFTWARE is beneath in the same color with "© 1989" in red and yellow below. "PROGRAM LOADING..." is on the bottom of the logo in the same color as the first two texts.
3rd Logo
(1994- )
Sega (1999)Sega (1994) Open MatteSega (Sonic Adventure DX, 16:9 Open Matte)Sega (Sonic Adventure DX, 16:9)Sega (Sonic Mega Collection)Sega (2004)SEGA (Sonic CD, 2011)Sega (2004) InternationalSega (2005) (Shadow the Hedgehog)SEGA (Sonic Forces, 2017)Sega (Sonic Forces, in-credit)SEGA (Sonic Shuffle, 2000)
 
'''Technique:''' A sprite graphic.
Logo: On a white or black background, we have the Sega logo with the words "PRESENTED BY" in small lettering above.
 
'''Audio:''' None or the music of the game.
FX/SFX: The logo fading-in and fading-out.
 
'''Availability:''' Only seen on IBM PC ports of ''After Burner II'', ''Space Harrier'', and ''OutRun''.
Variants:
 
===6th Logo (''Sonic CD'' prototypes custom variant) (December 4, 1992-1993?)===
In the original PC port of Sonic Adventure DX: Director's Cut,the logo is on a white background and the view is resized by the screen resolution (the bigger the resolution is, the smaller the logo gets) unless the fill modes under "UI Scaling" (in the graphics tab in SADX Mod Loader) was set to "Fit" or "Fill" with the loader installed.
[[File:Sonic cd - prototype sega logo.jpg|center|300px]]
On the 2011 remake ofSonic CD for the PlayStation 3, Xbox 360, PC, Android and iOS, the logo is on a dark blue background.
'''Visuals:''' On a black background, there is a 3D version of the [[Sega Video]] logo.
On Sonic Forces,the logo is zoomed out further than usual. "Presented by" is not above the logo.
On Sonic Shuffle, "Presented by" is in the same font as the Dreamcast logo.
Sometimes, "Presented by" isn't shown.
 
'''Technique:''' A CGI render.
 
'''Audio:''' The "SEGA" chant.
Music/Sounds: Usually none.
 
'''Availability:''' Seen on early prototypes of ''Sonic The Hedgehog CD''.
Music/Sounds Variants:
 
===7th Logo (''Ecco'' series custom variant) (August 25, 1994-December 13, 1996)===
Sonic Mega Collection, Sonic Gems Collection, the 2011 remake of Sonic CDand Hell Yeah! Wrath of the Dead Rabbit use the "SEEEEEGA!" jingle.
<tabber>
The Hatsune Miku: Project Diva series has Miku singing "SEEEEEGA!".
Images=
K-On! Houkago Live!! has lead character Yui (voiced by Aki Toyosaki) sing the "SEEEEEGA!" jingle.
<gallery mode="packed" heights="200">
Sonic Adventure for the Sega Dreamcast has one of the characters in the game say "Sega." It changes each time the game starts up.
File:Sega (1994) (ECCOː The Tides of Time).gif
On SEGA Ages: Sonic the Hedgehog for the Nintendo Switch and Team Sonic Racing, the 5th logo's jingle plays.
File:Sega (1995).jpeg
</gallery>
|-|
Videos=
{{YouTube|id=n0m7LdTfH88|id2=IIFnanvaepk}}
</tabber>
 
'''Visuals:''' There is the Sega logo in a grayish-blue underwater background with bubbles floating toward the surface.
 
'''Variant:''' On ''Ecco the Dolphin'' (PC), "'''PRESENTS a PC Conversion by'''" is below the logo. The background is also more realistic and is rippling.
Availability: Very common. Seen on several games published by the company since at least 1994.
 
'''Technique:''' 16-bit animation.
Editor's Note: TBA
 
'''Availability:''' Seen on ''Ecco: The Tides of Time'' for the Mega Drive/Genesis, as well as ''Ecco the Dolphin'' for the PC.
 
===8th Logo (Knuckles' Chaotix custom variant) (December 27, 1994-June 1995)===
<gallery mode="packed" heights="200">
File:SEGA (Knuckle's Chaotix).png
File:Sega Logo (Chaotix prototype 1227).png
</gallery>
{{YouTube|id=J8BLA1JBJRE|id2=V6J1R4WPTN0}}
 
'''Visuals:''' On a purple space background, the Sega logo zooms into the screen, then goes back while "wiggling" like Jell-O. The logo then zooms into the screen again while going black.
 
'''Technique:''' 32-bit animation.
4th Logo
(2006-2017)
Sega (2006)Sega (Alpha Protocol)Presented by Sega (2006) 4:3 Open MattePresented by Sega (2006) 16:9Presented by Sega (2006) 4:3 Open Matte (Europe)Presented by Sega (2006) 16:9 (Europe)Sega (Team Sonic Racing)
 
'''Prototype Variant:''' On prototype 1227-0119 of the game, the background is a CGI-like rendering of Newtrogic High Zone.
Logo: On a black background, several trails of different colored lights move across the screen at a rapid pace, which come together and form the Sega logo.
 
'''Audio:''' None, but on the prototypes there are 2 different sound variations:
Variants:
 
*Prototype 0202 has a long synth-like sound.
On Alpha Protocol, a red streak runs through the formed logo, coloring it golden.
*Prototype 0208-0216 had a redone version of the sound, sounding like a synth rendition of the SEGA chant, but suspiciously like the NBC chimes.
On The Conduit, we see several circles adjusting around the pyramid with an eye sign above. They match and form "SEGA", which shines and reveals as a regular logo. The announcer is heard as well.
On Iron Man 2 for PSP, a blue spot lights on and creates blocks which form the computerized Sega logo.
There's an early variation of the logo after it's fully formed the words "Presented by" appears on top of the logo.
A still variant exists.
 
'''Availability:''' Only seen on ''Knuckles' Chaotix'' for the 32X add-on. It hasn't been ported since its release in April 1995, through the game has been rereleased once through GameTap for a brief period in 2007.
 
===9th Logo (Sakura Wars custom variant) (February 24-September 21, 2000)===
FX/SFX: The trails of light along with flashes and the forming of the Sega logo.
<gallery mode="packed" heights="200">
Sega (Sakura Project 2000 variant, 2001).jpeg
Sega (2000) (Sakura Project 2000 variant).jpeg
</gallery>
{{YouTube|id=ckyBv7EET-Y|id2=YwZvpQcjG1w}}
 
'''Visuals:''' On a black background, there are some cherry blossom petals that float up into the sky with the Sega logo fading in which briefly turns pink for a moment before it transitions to its blue color.
Music/Sounds: A synth whooshing while the logo forms, followed by a male announcer saying the company name.
 
'''Variants:'''
Availability: Used along with the previous logo, mainly for external publishing. Seen on several games such as Sonic games like Sonic Unleashed, Sonic Colors, and Sonic Generations, The Incredible Hulk, Alpha Protocol, The Club, Iron Man, Valkyria Chronicles, Valkyria Chronicles II, and The House of the Dead 4.
* On ''Ogami Ichirou Funtouki'', the "Presented by” text is shown seconds after the Sega logo is formed but in a different font.
* On the Dreamcast ports of ''Sakura Wars'' and ''Sakura Wars 2'', the final portion of the logo was reanimated to add the "Presented by" text atop the Sega logo.
 
'''Technique:''' CGI animation.
Editor's Note: TBA
 
'''Audio:''' A gentle electronic theme.
 
'''Availability:''' Only seen on ''Sakura Wars''-related games for Dreamcast such as ''Ogami Ichirou Funtouki'' and ports of ''Sakura Wars'' and ''Sakura Wars 2'' for said system as well as ''Sakura Wars''-related material released during that period such as VHS, DVD and LaserDisc releases of the 2000 anime.
 
===10th Logo (Yakuza custom variant) (December 8, 2005-September 15, 2006)===
{{YouTube|id=o39ZwegVNVw}}
 
'''Visuals:''' There is a grid containing rapidly changing letters, numbers, symbols and the letters of the Sega logo. Then, the words "WHAT DO YOU WANT?" appear. Shortly after that, the screen moves horizontally when the word "DREAM" appear. Then, the screen moves vertically again as the word "EXCITEMENT?" appears. Shortly after that, the arrows appear moving until the word "AND" appears. The word later turns upside down while a heart is shown. Then, the words "I GIVE IT" appear. After that, the words "I AM" appear before panning down to reveal the word "SEGA" in cursive-style lettering. The grid disappears while the actual Sega logo appears on the bottom with the words "Presented by" being located on the left of the logo.
5th Logo
(May 18, 2017-)
AmazingSega2017
 
'''Technique:''' A mix of CGI and 128-bit animation.
Nicknames: "The Eye", "Amazing Sega", "Sega Eye"
 
'''Audio:''' An upbeat electronic theme.
Logo: We see a close zoom in of a person's blue eye at an angle in front of a white background. We can see the Sega logo reflected inside of the eye, upon which the logo rotates to the right. As the Sega logo gradually comes to a stop, the eye widens in size and the pupil grows larger.
 
'''Availability:''' Seen on ''Yakuza'' for the PlayStation 2.
Trivia: This logo was introduced as part of a new "Amazing Sega"corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience.
 
===11th Logo (November 7, 2006-October 12, 2017)===
FX/SFX: The rotating Sega logo, the moving eye and iris. It seems to be a mix of live-action and CG effects.
<gallery mode="packed" heights="200">
SEGA (2006) (early variant).jpeg
File:Presented by Sega (2006) 16ː9.png
File:Presented by Sega (2006) 16ː9 (Europe).png
File:Presented by Sega (2006) 4ː3 Open Matte (Europe).png
File:Sega (Alpha Protocol).png
File:Sega (Sonic Forces, in-credit).png
File:Presented by Sega (2006) 4ː3 Open Matte.png
File:Sega (2006).jpeg
</gallery>
{{YouTube|id=D8GIm6AVppc}}
 
'''Visuals:''' On a black background, several trails of different colored lights move across the screen at a rapid pace, which come together and form the Sega logo.
Music/Sounds: A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect.
 
'''Variants:'''
Availability: It has been said that the logo will start appearing in front of future Sega games going forward, retiring the previous logo that later returned in Team Sonic Racing. It was first seen on the Sonic Forces story trailer.
*A light blue variation also exists on Japanese and Asian versions of Sega titles. However, this variant had a much brighter Sega logo than their print logo in Asia.
*On ''Alpha Protocol'', a red streak runs through the formed logo, coloring it golden. The classic SEGA choir is heard.
*On ''The Conduit'' is several circles adjusting around the pyramid with the Eye of Providence above. They match and form "SEGA", which shines and reveals as a regular logo. The whoosh and the announcer are heard as well.
*On ''Iron Man 2'' for the PSP, a blue spot lights on and creates blocks which form the computerized Sega logo.
*There's an early variation of the logo after it's fully formed, the words "Presented by" appears on top of the logo.
*A still variant exists, but in the remake of ''Castle of Illusion Starring Mickey Mouse'', the whoosh and the announcer is heard as well.
*An in-credit version also exists.
 
'''Technique:''' CGI.
Editor's Note: This is a very cool logo, and might remind a few of Virgin Interactive's Eye logos.
 
'''Audio:''' A synth whooshing while the logo forms, followed by a male announcer saying the company name.
CUSTOM VARIANTS
 
'''Audio Variants:'''
Columns (Sharp X1)
*In the North American, European and Australian versions of ''Samba De Amigo'' for the Wii, a male announcer says the company name then chuckles after the logo forms, just like in the original games, as well as the Japanese version, but without saying "Presented by" or "Produced by" before that.
(1990)
*In ''Bleach: Versus Crusade'', Ichigo Kurosaki (voiced by Masakazu Morita) yells the company name after the logo forms.
 
'''Availability:'''
Logo: We see a shining SEGA logo on a white background.
*Used along with the 4th logo, mainly for external publishing, besides some games in Japan.
*Seen on several games such as Sonic games like ''Sonic the Hedgehog'' (2006), ''Sonic and the Secret Rings'', ''Sonic Riders: Zero Gravity'', ''Sonic Unleashed'', ''Sonic and the Black Knight'', ''Sonic Colors'', ''Sonic Free Riders'', ''Sonic Generations'', ''Sonic Lost World'', and ''Sonic Boom: Rise of Lyric'', as well as other games such as, ''The Incredible Hulk'', ''Alpha Protocol'', ''The Club'', ''Iron Man'', ''Valkyria Chronicles'' and its sequel, ''Super Monkey Ball: Step & Roll'', ''The House of Dead 4'', the Xbox 360, PS3 & PC versions of ''NiGHTS... into dreams'' and ''Sega Genesis/Mega Drive Collection''.
 
===12th Logo (Yakuza 2 custom variant) (December 7, 2006-September 19, 2008)===
FX/SFX: The shining logo.
{{YouTube|id=oD2ilMm_-lI}}
 
'''Visuals:''' On a white background, there is a brush, which is never seen writing out the word "SEGA" in Japanese calligraphy-style lettering. After the letters are written, a red stamp is placed on the bottom of the A (representing New Entertainment (now Sega CS1), the division that houses the team behind the ''Yakuza''/''Like a Dragon'' games) Then, the background turns into a flag as it flies to the right. Then, the Sega logo is shown in the same format as how it was shown in the first ''Yakuza'' game.
Music/Sounds: A digitized 8-bit conversion of the "SEEEEEGA!" jingle.
 
'''Technique:''' CGI animation.
Music/Sounds Trivia: The SEGA choir sound effect has appeared earlier before it's well-known appearance on Sonic The Hedgehog. It has made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983, as seen here.
 
'''Audio:''' Rock music.
Availability: Ultra rare. Was spotted on Columns for the Sharp X1, being one of SEGA's early licensed ports before their console business in the 1990s. The computer as well as the game is really hard to find is you are not in the US, but these can be found on Japanese import sales sites if you're actually lucky.
 
'''Availability:''' Seen on ''Yakuza 2'' for the PlayStation 2.
Editor's Note: The way the jingle was digitized into 8-bit has made it really horrible-sounding, thanks to the distortion. As you can tell by the video, where the choir should say it's first syllable is now very faintly audible because of that.
 
===13th Logo (Amazing Sega) (May 18, 2017- )===
___________________________________________________________
[[File:AmazingSega2017.jpeg|center|350px]]
{{YouTube|id=5LilsZkQkdo}}
 
'''Visuals:''' There is a close zoom-in of a person's blue eye at an angle in front of a white background. We can see the North American & European Sega logo reflected inside of the eye, upon which the logo rotates to the right. As the Sega logo gradually comes to a stop, the eye widens in size and the pupil grows larger. In the static version, used for its games, the static Sega logo appears (see 4th logo).
Sega CD Start Screen
(1992-1995)
 
'''Trivia:''' This logo was introduced as part of a new "''Amazing Sega''" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead. The concept video can be shown [https://m.youtube.com/watch?v=y50nAoA5KwY here] with English subtitles and it doesn't have Tashihiro Nagoshi saying "Amazing Sega" at the end of the video. Note that the Japanese version of the video, as well as the making of the video, which has been posted on Sega's Japanese YouTube channel, have been marked as Private.
Logo: On a black background, we see Sonic shaking his index finger in the air, next to the Sega logo. sparks fly from Sonic and onto the Sega logo, and there is a light blue copyright underneath.
 
'''Technique:''' Seems to be a mix of live-action and CGI effects. A digital graphic for the static version.
Variant: There's at least one variant where the copyright flashes in green and the stars slightly move at the end.
 
'''Audio:''' A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect. For the games, just the synth is heard, but with a somewhat different echo, similar to the start of each trailer.
FX/SFX: The rings flying from Sonic.
 
'''Availability:''' It appears in future Sega games going forward at the end of each trailer and commercial, replacing the previous logo. It was first seen on the ''Sonic Forces'' story trailer.
Music/Sounds: The ring power-up sound effect is heard twice, then a fuzzy synth-piano version of the "SEEEEEGA!" jingle is heard.
 
===14th Logo (Empower the Gamers) (June 4, 2024)===
Availability: This is seen on American Sega CD models when they are finished loading after putting a game inside (such as Sonic CD and Snatcher).
{{youtube|id=I2shxkrPOpY}}
 
'''Visuals:''' On a light blue background, there is the Sega logo forming via two different angles, alongside the words "We" and "Are" superimposed with glitchy-like rectangles. After that, the Sega logo forms itself and the background transitions to white. The Sega logo splits into two: the light blue one representing Sega Corporation (including Sega Publishing Korea, Sega Singapore and Sega Taiwan) and the dark blue one representing Sega West (Sega of America and Sega Europe). Both logos briefly zoom out before fading to white.
Editor's Note: TBA
 
'''Technique:''' A mix of CGI and digital traditional animation.
_______________________________________________________________
 
'''Audio:''' An electronic theme mixed with violin notes.
 
'''Availability:''' Seen on the 2024 "Sega Mission Image Video".
Mega CD Start Screen (Japan)
[[Category:Sega Sammy Holdings]]
(1992-1995?)
[[Category:Video game logos]]
 
[[Category:Japanese video game logos]]
Logo: On a white background, we see the English copyright above and the Sega logo. The background then turns black and the Sega logo shines with the jingle.
[[Category:Japan]]
 
[[Category:Logos that vary depending on the source]]
FX/SFX: The changing colors.
[[Category:Corporate logos]]
 
[[Category:Japanese corporate logos]]
Music/Sounds: Another fuzzy synth rendition of the SEGA jingle, this time slower than before.
 
Availability: Seen on Japanese Mega CD models.
 
Editor's Note: TBA
 
______________________________________________________________
 
Sonic the Hedgehog
 
(June 23, 1991, 2012)
Sega (1991) (Sonic The Hedgehog)Sega (1991) (Sonic The Hedgehog) (GG Version)SEGA (Sonic & All-Stars Racing Transformed, 16:9)
 
Logo: On a white background, we see the Sega logo via the appear/disappear wipe effect. The Sega logo then fully fades into view.
 
Variants:
 
On the Game Gear version of said title, we see Sonic jumping to the right making the Sega logo appear and the wipe effect. Then he jumps back to the left and does his pose.
On Sonic & Sega All Stars Racing Transformed, the logo was redone in HD and the registered symbol is in place of the trademark symbol.
On the Android/iOS version of Sonic the Hedgehog, the logo is in widescreen.
 
 
Trivia: The animation used for the Game Gear version is based upon how the Sega logo appeared in Japanese commercials, in which a claymation Sonic jumps and makes the logo appear as the "SEEEEEGA!" jingle plays.
 
FX/SFX: The wipe effect. Sonic jumping on the Game Gear version.
 
Music/Sounds: A choir singing "SEEEEEGA!" after the logo forms.
 
Music/Sounds Variant:
 
On Sonic & Sega All Stars Racing Transformed, the vocal effect plays during the animation and then the vrooming sounds play during the game's FMV intro.
On the Android/iOS version of Sonic the Hedgehog, the choir is in higher quality.
 
 
Availability: Originally seen on Sonic The Hedgehog on the Sega Mega Drive/Genesis and Game Gear. The "Genesis" version was retained on Sonic Mega Collection for the Nintendo Game Cube and both versions retained on Sonic Mega Collection Plus for PlayStation 2 and Xbox. The Game Gear version can also be seen on Sonic Adventure DX on the PC and Nintendo Game Cube. Currently, the logo is retained on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA) for the Xbox 360 and PlayStation 3, downloadable versions of the game for Xbox Live Arcade, PlayStation Network, WiiWare, Steam and iOS. Also seen on the Nick Arcade and Simon Wai protoypes of Sonic The Hedgehog 2.
 
Editor's Note: This logo is a favorite among gamers. The "SEEEEGA!" jingle might, oddly enough, become stuck in your head!
 
_______________________________________________________________
 
Sonic The Hedgehog 2/Sonic for Game Gear/Sonic Mania
 
(December 28, 1991-1997; August 15, 2017)
 
Sega (1996) (Sonic Blast)Sega (1997) (Lost World: Jurassic Park) (Game Gear)Sega (1992) (Sonic 8-Bit Titles)Sega (1992) (Sonic The Hedgehog 2)Sega (Sonic the Hedgehog 4: Episode II (16:10 trail stripes))Sega (Sonic Mania Pre-order trailer)
 
Logo: On a white background, we see Sonic from the left of the screen, in super speed (that's what Sonic is known for obviously) leaving a blue trail behind. Then he returns back to the left, leaving another trail behind. The trails form the Sega logo.
 
Variants:
 
On the 8-bit version of said title, it's a still logo. It also appears on Sonic Chaos (known as Sonic & Tails in Japan), Coca-Cola Kid (only in Japan) and Tails' Adventure for Game Gear as well.
On Sonic Triple Trouble (known as Sonic & Tails 2 in Japan), the logo fades in from the white screen. Plus Sonic runs to the left then runs to the right like in Sonic 2 for Genesis, except the trails don't appear. After that, the Sega choir is heard.
On Sonic Blast and two non-Sonic titles, (Virtua Fighter Animation and The Lost World: Jurassic Park) the logo has a blue outline. On the latter variant, the background is blue-green.
On Sonic the Hedgehog 4: Episode II, the white stripes are left on the screen as Sonic and Tails runs through the screen which are covered by the white background layer on 16:9 display. For the PC version, it can be seen by replacing "8C 2E BA 3F" with "39 8E E3 3F" in the game's main executable using a hex editor, then running it on resolutions lower than 16:9 (e.g. 1280x800). While it was not originally meant to be seen, it is possible that this was done by mistake when animating the logo which they forgot to shorten the trail stripes so it only affects the Sega logo.
On the Android/iOS version of Sonic the Hedgehog 2,the logo is in widescreen.
On the trailer for Sonic Mania, the logo was revived. Here, the animation is smoother and the logo is in a darker shade of blue. There is also a registered trademark symbol next to the logo. A pre-order trailer has the logo on a paper-like background with "proudly presents" below it.
 
 
FX/SFX: The trails forming "SEGA". Sometimes, a still logo.
 
Music/Sounds: Same as the last logo, but the pitch is a bit higher.
 
Music/Sounds Variants:
 
On the Game Gear version (8-bit) and Sonic Game Gear titles, the pitch is normal.
On Virtua Fighter Animation and The Lost World: Jurassic Park, it's silent.
On the Android/iOS version of Sonic the Hedgehog 2, the choir is in higher quality.
 
 
Availability: Common. Seen on Sonic The Hedgehog 2 (16-bit version) on the Sega Mega Drive/Genesis and Game Gear (8-bit version). The 8-bit variant also appears on Sonic Chaos, Coca-Cola Kid (which is only available in Japan), Sonic Triple Trouble, and Tails Adventure as well for Game Gear. The 16-bit version was later retained on Sonic Mega Collection and Sonic Mega Collection Plus while the 8-bit version, along with Sonic Triple Trouble and Tails Adventure are retained on Sonic Gems Collection for the PlayStation 2 and GameCube. Sonic Chaos was also retained on Sonic Mega Collection Plus as well. The Sonic 2 version of the logo is currently retained in all downloadable releases of the said game, as well as Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA). The enhanced version can be seen on the two Sonic the Hedgehog 4 episode games released in 2012.
 
Editor's Note: TBA
 
_______________________________________________________________
 
Sonic the Hedgehog 3/Sonic and Knuckles
 
(February 2-October 18, 1994; 2017)
 
Sega (1994) (Sonic The Hedgehog 3)Sega (1994) (Sonic & Knuckles)SEGA (Sonic Mania)
 
Logo: Just the Sega logo fading in on a white background.
 
Variants:
 
On Sonic the Hedgehog 3, after the "SEEEEEGA!" yell, the background turns to black as a 3D Sonic runs onto the screen and crashes into the Sega logo, scattering the letters as the game title appears
On Sonic & Knuckles, after the "SEEEEEGA!" yell, the background turns to the Death Egg crash landing on Angel Island. The Sega logo shudders when the Death Egg crashes, and then wipes out to the left and right of the screen, bring in the game's title.
A widescreen version was seen on Sonic Mania.
 
Trivia: On Sonic 3, there's a hidden cheat code which can be done after the screen darkens and when Sonic starts to jump consists of quickly pressing Up, Up, Down, Down, Up, Up, Up, Up while it happens. If performed correctly, the ring collection sound will play, and the level selection part of the game is unlocked.
 
FX/SFX: The fade-in.
 
Music/Sounds: Same as the first logo, then the game's title music as the variant plays. The widescreen version had the choir in a better quality.
 
Availability: Uncommon. Seen on Sonic the Hedgehog 3, Sonic & Knuckles, and Sonic the Hedgehog 3 & Knuckles (a.k.a. Sonic 3 & Knuckles) for the Sega Mega Drive/Genesis. Retained on Sonic Mega Collection and Sonic Mega Collection Plus and currently on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA), as well as all downloadable releases of Sonic 3 & Knuckles. The widescreen version appears on Sonic Mania.
Editor's Note: TBA
_______________________________________________________________
 
Sonic Spinball
 
(November 15, 1993, 1994)
 
Sega (1993) (Sonic Spinball)Sega (1994) (Sonic Spinball) (Game Gear)
 
Logo: We see the Sega logo on a black background, but an airplane (the X-Tornado), with Miles "Tails" Prower riding it, and Sonic on the Tornado's wings.
 
Variant: For the same game, on the Game Gear, Sonic is on ball form, forming the Sega logo. Then does his waiting idle animation while the logo shimmers.
 
FX/SFX: The X-Tornado making the SEGA logo change color tones. Sonic in ball form forming the logo on Game Gear version.
 
Music/Sounds: A twinkling sound, followed by a synthesizer rendition of the "SEEEEGA!!!" jingle, and another twinkling sound. The Game Gear version uses a single 8-bit rendition of the jingle.
 
Availability: Same as before. The Genesis version is retained on Sonic Mega Collection and Sonic Mega Collection Plus. The Game Gear version is found on Sonic Gems Collection only for the PlayStation 2 (only in Europe) and GameCube, as well as Sonic Adventure DX.
 
Editor's Note: TBA
_______________________________________________________________
 
Sonic 3D Blast/Sonic 3D: Flickies' Island
 
(November 5, 1996)
 
Sega (1996) (Sonic 3D Blast)
 
Logo: On a royal blue background, we see the Sega logo drawing out, then it rotates horizontally as the background fades to white. Then the Sega logo flies out letter by letter as the background fades to black.
 
Variant: A prototype version of Sonic 3D Blast exists where the logo shatters like glass instead of performing the closing transition from the final.
 
FX/SFX: The SEGA logo drawing.
 
Music/Sounds: A male voice screaming "SEGA!", which is the same "SEGA!" scream from the commercials in the early '90s. Then a twinkling bell sound. In a prototype version of the game, the traditional "SEEEEGA!" yell was used, followed by the explosion.
 
Availability: Uncommon. Seen on the Mega Drive/Genesis version of Sonic 3D Blast/Sonic 3D: Flickies' Island. The Saturn and PC versions did not include this variant, unfortunately as it uses the still logo instead. Retained on Sonic Mega Collection and Sonic Mega Collection Plus and currently on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA).
 
Editor's Note: Some may find the SEGA scream very humorous.
 
_______________________________________________________________
 
Sonic the Hedgehog 4
 
(October 7, 2010-May 15, 2012)
 
Logo: Same as the Sonic 2 variant, but Sonic is now a 3D model instead of a sprite.
 
Variant: In Sonic 4: Episode 2, the animation was redone with the updated models and animations from the game. This variant includes Tails following Sonic.
 
FX/SFX: Same as Sonic 2.
 
Music/Sounds: Same as Sonic 2.
 
Availability: The original variant is seen on Sonic the Hedgehog 4: Episode 1 for Xbox Live Arcade, PlayStation Network, WiiWare, Steam and iOS. The variant is seen on Sonic the Hedgehog 4: Episode 2.
 
Editor's Note: This is a nice reimagining of the classic logo, and is likely to bring back memories for many Sonic the Hedgehog fans.
_______________________________________________________________
 
Ecco: The Tides Of Time
 
(August 25, 1994)
 
Sega (1994) (ECCO: The Tides of Time)Logo: We see the Sega logo in a grayish-blue underwater background with bubbles floating toward the surface.
 
FX/SFX: The background waving and bubbles floating.
 
Music/Sounds: The game's opening theme.
 
Availability: Seen on Ecco: The Tides of Time for the Mega Drive/Genesis.
 
Editor's Note: TBA
_______________________________________________________________
 
The Ottifants (Sega Genesis)
 
(1993)
 
Logo: On a black background, the Sega logo appears. Then, Bruno the baby elephant, apparently happy runs from the left and shares the screen with the Sega logo by sucking the logo and blowing it away with his trunk.
 
FX/SFX: Bruno walking in and sucking and blowing the logo.
 
Music/Sounds: None.
 
Availability: Seen on The Ottifants for the Mega Drive/Genesis.
 
Editor's Note: TBA
_______________________________________________________________
 
Jurassic Park
 
(August 10, 1993)
 
Logo: A T-rex is below the Sega logo on a black background. The T-rex proceeds to roar.
 
FX/SFX: The animation on the T-Rex.
 
Music/Sounds: The T-rex roaring.
 
Availability: Seen on Jurassic Park for the Mega Drive/Genesis.
 
Editor's Note: TBA
_______________________________________________________________
 
Ecco the Dolphin (PC)
 
(1995)
 
Sega (1995)Logo: We see the Sega logo with "PRESENTS a PC Conversion by" below the logo, against a rippling waterbackground.
 
FX/SFX: TBA.
 
Music/Sounds: TBA.
 
Availability: Seen on Ecco the Dolphin for the PC.
 
Editor's Note: TBA
_______________________________________________________________
 
Comix Zone
 
(August 2, 1995)
 
Logo: On a white background, we see a white Sega logo outlined in black dropping down and spins around 2 times. After that, Mortus' hand writes the word "Presents" under the logo.
 
FX/SFX: The Sega logo flipping.
 
Music/Sounds: The intro of the Sketch Turner saying "Test 1-2" with another announcer saying "Test". Sketch later says in his super hero voice "SEEEEGA!!" accompanied by music.
 
Availability: Rare. It's only seen on Comix Zone and is retained on most re-releases like on Sega Smash Pack II.
 
Editor's Note: TBA
_______________________________________________________________
 
Earthworm Jim 2
 
(November 15, 1995)
 
Logo: Earthworm Jim is standing in front of the Sega logo constantly shining with the radial gradient, playing his accordion while Princess What's-Her-Name lies on the logo. Then Psy-Crow appears from behind and pokes Jim Jim, making him seek for the fuss, and Psy-Crow kidnaps Princess What's-Her-Name in no time. When Jim looks back, he's embarrassed.
 
Variant: On the Saturn version, the logo is larger. Plus, the Sega logo doesn't shimmer.
 
FX/SFX: The animation in the logo.
 
Music/Sounds: The cartoon sound effects on the logo.
 
Availability: Seen on Earthworm Jim 2 for Genesis and Sega Saturn.
 
Editor's Note: TBA
_______________________________________________________________
 
Earthworm Jim: Special Edition
 
(1995)
 
Logo: The logo is chalk-drawn on the white background and Jim falls down to the ground from the top-left, knocking him dizzy. He proceeds to shake his head and stand up. The rest is TBA...
 
FX/SFX: TBA.
 
Music/Sounds: TBA.
 
Availability: Seen on Earthworm Jim: Special Edition for the Sega (Mega) CD.
 
Editor's Note: TBA
_______________________________________________________________
 
Garfield: Caught in the Act
 
(October 31, 1995)
 
Logo: Garfield tap-dances on the Sega logo, who ends by striking a pose.
 
FX/SFX: Garfield tap-dancing and the pose.
 
Music/Sounds: None.
 
Availability: Seen on Garfield: Caught in the Act for the Mega Drive/Genesis.
 
Editor's Note: TBA
_______________________________________________________________
 
G-Loc: Air Battle
 
(1991)
 
Sega (1991)Logo: Just the Sega logo in the somewhat different font in front of a cluster of sky blue glossy spheres against the dark blue background.
 
FX/SFX: None.
 
Music/Sounds: None.
 
Availability: Only seen on G-Loc: Air Battle for Genesis.
 
Editor's Note: This logo is very different than most SEGA logos, as it is one of the few which does not make use of the familiar font.
 
_______________________________________________________________
 
Robocop Versus The Terminator
 
(May 19, 1994)
 
Logo: Just the same Sega logo, but larger and with less smooth gradients.
 
FX/SFX: See the 2nd logo.
 
Music/Sounds: Just Robocop saying "Excellent!".
 
Availability: Only on Robocop Versus The Terminator on Genesis.
 
Editor's Note: Robocop's voice may catch a few off-guard.
________________________________________________________________________
 
Knuckles' Chaotix
 
(March 1995)
 
SEGA (Knuckle's Chaotix)Sega Logo (Chaotix prototype 1227)
 
Logo: On a purple space background, the Sega logo zooms in to the screen, then goes back while it's "wiggling" like a Jell-O. The logo then zooms in into the screen again while going black.
 
FX/SFX: The Sega logo zooming and shaking/rippling.
 
Prototype Variant: On prototypes of the game, the background is a CGI-like rendering of Newtrogic High Zone.
 
Music/Sounds: None, but on the prototypes there are 2 different sound variations:
 
The earlier prototype has a long synth-like sound.
The later prototype had what sounded like a synth rendition of the SEGA chant, sounding suspiciously like the NBC chimes.
 
Availability: Only seen on Knuckles' Chaotix for the 32X add-on. It hasn't been ported or re-released since its release in 1995.
 
Editor's Note: None.
________________________________________________________________________
 
Ristar
 
(February 16, 1995)
 
Logo: In the black-and-white shot of space with the planet Neer/Flora (which resembles the Moon) on the bottom-left corner and zooming stars in the background, the revolving sparkling silver letter S from the 2nd logo drops down from the top of the screen and into the left, causing the camera to shake, then three other letters from the logo, albeit in silver, slide in from the left and into the middle, causing the S to spin and slide into the letters, forming the logo, then they jump, leaving sparkles, and hit the middle again, shaking the camera again, and gain shades of blue while the trademark symbol slides in from the right, finishing the logo. The logo then transitions into the opening sequence.
 
FX/SFX: Nice 16-bit animation.
 
Music/Sounds: A 3-note bell jingle backed by the rising 4-note horn tune accompanied by Ristar saying "Come on!".
 
Availability: Only appeared in Ristar.
 
Editor's Note: This is a nice and cute logo.
________________________________________________________________________
 
Sonic Crackers
 
(1994?)
 
Logo: There are 2 versions:
 
A large version of the Sega logo comes in from the right side of the screen exits through the left side, It then a smaller version appears in the center of the screen.
The Sega logo zooms out one letter at a time from the front of the screen, and forms the Sega logo in the center of the screen.
 
FX/SFX: Typical 16 bit animation.
 
Music/Sounds: None.
 
Availability: Only appeared on Sonic Crackers, which was never released publicly, but it can be downloaded and played on an emulator.
 
Editor's Note: None.
 
[[Category:Sega]] [[Category:Video Game Logos]] [[Category:Japanese Video Game Logos]] [[Category:Japanese Logos]]

Latest revision as of 06:40, 31 August 2024

Background

Sega was originally founded in 1940 as "Standard Games" in Honolulu, Hawaii to provide amusement games to US military facilities across Hawaii. The company was then moved to Tokyo, Japan by Raymond Lemaire and Richard Stewart as a means of distributing coin-operated games and was renamed to "Service Games" with Nihon Goraku Busan being its corporate name. In 1965, Nihon Goraku Busan purchased Rosen Enterprises and became "Sega Enterprises, Ltd." (an abbreviation for "Service Games"), its current identity. In 1969, the company was sold to Gulf+Western. Sega would soon become an immediate competitor to Nintendo right after they started manufacturing video game consoles (such as the Sega Master System, Genesis, etc.) and came up with their own iconic mascot Sonic the Hedgehog. In 1984, Nakayama and Rosen led a management buyout of the company with backing from CSK Corporation. On November 1, 2000, Sega Enterprises was renamed to Sega Corporation. In 2003, fellow video game and amusement company Sammy Corporation purchased a controlling share in Sega. In 2004, Sammy completed its takeover of Sega, which led to the formation of Sega Sammy Holdings. In 2013, Sega purchased Index (which published games under the Atlus brand). In 2015, Sega Corporation was reorganized into Sega Group (which was legally named as Sega Holdings Co., Ltd.), a business segment of the Sega Sammy Group consolidating all of their entertainment businesses (including video games, amusement centers, animation studios and toys). Sega Games took over Sega's home consumer business while Sega Interactive was created to handle Sega's amusement businesses. In 2020, Sega Games and Sega Interactive were merged to form the second incarnation of Sega Corporation, while Sega Holdings became Sega Group Corporation. In 2024, Sega demerged and transferred their amusement machine business to Sega Toys which renamed itself to Sega Fave Corporation in the process. As of today, Sega is still active.

Note: There are over a hundred different variants of this logo, all of which are covered by The Ultimate Sega Logo Compilation, but it has always retained the same basic design. This page focuses on Sega's main logos.



1st Logo (Still variants) (December 1981- )

Visuals: On a white background is the blue Sega logo in its futuristic striped font. The animation varies depending on the game. Starting in the late 1990s, the "TM" symbol is changed into the registered trademark symbol.

Variants:

  • Sometimes, the logo appears on the title screen on numerous arcade games.
  • The 16-bit version of Sonic the Hedgehog and the unreleased arcade game SegaSonic Bros. have a light blue line moving around showing parts of the Sega logo, before it fades in. This is also seen on some prototypes of the 16-bit version of Sonic the Hedgehog 2.
  • The Game Gear version of Sonic the Hedgehog, the 16-bit version of Sonic the Hedgehog 2, and Sonic the Hedgehog 4: Episode I have Sonic (the company's mascot) running around forming the logo. This can also be seen on Japanese Sonic commercials in the early 1990s, albeit in stop-motion.
  • On the Game Gear, the logo is in 8-bit.
  • On some Game Gear games, the background is blue.
  • On Columns for the Sharp X1, the logo is shown shining.
  • On Sonic the Hedgehog 3, Sonic and Knuckles, Sonic 3 and Knuckles (including both the Sonic Origins and Sonic Origins Plus ports of the latter) and Sonic Mania, the logo just fades in. However, there are different endings for all of those games.
  • On Sonic Mania, the logo is slightly brighter. It is also enhanced as well.
  • Starting in 1994, the text "PRESENTED BY" is shown above the logo.
  • A light blue variation of the logo exists on Japanese and Asian versions of Sega titles.
  • On the original PC port of Sonic Adventure DX: Director's Cut, the logo is on a white background and the view is resized by the screen resolution (the bigger the resolution is, the smaller the logo gets) unless the fill modes under "UI Scaling" (in the graphics tab in SADX Mod Loader) was set to "Fit" or "Fill" with the loader installed.
  • On the international Nintendo DS versions of Mario & Sonic at the Olympic Games and Mario & Sonic at the Olympic Winter Games, "Published and developed by" is shown above the logo.
  • On the 2011 remake of Sonic CD for the PlayStation 3, Xbox 360, PC, Android and iOS, the logo is on a dark blue background.
  • On Sonic the Hedgehog 4: Episode II, both Sonic and Tails run around, forming the Sega logo.
  • On Sonic Forces, the logo is zoomed out further than usual. "Presented by" is not above the logo.
  • On Puyo Puyo Tetris 2, "Presented by" is not above the logo.
  • On Sonic Shuffle, "Presented by" is in the same font as the Dreamcast logo.
  • On Rhythm Tengoku for the Sega Naomi, "Presented by" is in a different font, and is colored light blue.

Technique: Depends on the variant.

Audio: On many games, a choir singing "Se-ga!". This particular soundbite made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) in 1983.

Audio Variants:

  • Sonic Mega Collection, Sonic Gems Collection, the 2011 remake of Sonic CD and Hell Yeah! Wrath of the Dead Rabbit use the Sega jingle. It's also enhanced in quality.
  • The Hatsune Miku: Project Diva series has Miku or her other Vocaloid friends yelling "Sega!".
  • K-On! Houkago Live!! has lead character Yui (voiced by Aki Toyosaki) yelling "Sega!".
  • Sonic Adventure for the Sega Dreamcast has one of the characters in the game say "Sega." It changes each time the game starts up.
  • Five of the games in the Puyo Puyo series, Puyo Puyo!! 20th Anniversary, Puyo Puyo Quest!, Puyo Puyo Tetris, Puyo Puyo Chronicle and Puyo Puyo Puzzle Pop, has one of the characters in those games say "Sega", which changes each time the game starts up.
  • Since 2018, a dramatic electronic synth with an echo effect from the 13th logo ("Amazing Sega") is used.

Availability:

  • The logo first appeared on arcade games since 1981, starting with the 1981 Sega edition of Tactician.
  • The logo appears on Master System games from 1987 to 1989, when running on a Japanese console, as well as the startups of the Master System II that featured the built-in games of Alex Kidd in Miracle World and Sonic the Hedgehog.
  • The animated logo first seen on Columns for the Sharp X1, but it's best known for its appearance on the Sonic the Hedgehog games, including the first three games (Sonic the Hedgehog, Sonic the Hedgehog 2, and Sonic the Hedgehog 3), as well as several others.
  • This also appeared on most Sonic games, such as Sonic Adventure, Sonic Adventure 2, Sonic Heroes, Sonic Advance, and Sonic Forces, as well as their latest game Sonic Frontiers.
  • This also appears on the cancelled Sonic DS demo.
  • This logo also appears on a majority of arcade games produced by Sega such as OutRun, After Burner, Daytona USA, as well as the Initial D: Arcade Stage franchise.
  • The "Amazing Sega" sound variant can be heard on newer games that are released by the company after 2018, including rereleases of older games (such as Shenmue I&II, Super Monkey Ball Banana Blitz HD, the Maimai DX series and Banana Mania, the global release of Phantasy Star Online 2, and Sonic Colors: Ultimate) and ports/remakes of games in the Like A Dragon franchise (formerly known as Yakuza).

Legacy: This logo, along with the jingle, is a favorite among gamers.

2nd Logo (1983-1987)

Visuals: On a black background is the Sega logo in blue that shimmers.

Variant: Depending on the game, the colors may vary.

Technique: 2D sprite animation.

Audio: None, or the opening theme of the game.

Availability: Seen on many SG-1000 games from the period, like Choplifter, H.E.R.O., Bank Panic and Chack'n Pop, among others.

3rd Logo (1987-1989)

Visuals: On a blue background is the Sega logo in black. The color then changes and flashes.

Technique: 2D sprite animation.

Audio: None, or the opening theme of the game.

Availability: Seen on numerous Master System games when playing on a Japanese console, such as Dynamite Duke, Bomber Raid and Gain Ground', among others.

4th Logo (October 29, 1988-1998, June 22, 2017-)

Visuals: There is the Sega logo in its futuristic font (which is in blue and contains many white stripes around it) on a black background. On most games, the logo "shines" by having the color change in shades of blue.

Variants: This logo has a lot of variations, but below are some variants for the regular logo:

  • In its early days since until 1991, the registered trademark symbol "®" symbol was used. Starting around late 1990, the "TM" symbol replaces the registered trademark "®" symbol.
  • Sometimes, the logo lacks the trademark symbol.
  • On games published or developed by Virgin Interactive Entertainment, the Sega logo shines quickly in a loop.
  • On mobile games under the Sega Forever series, the modern logo appears on-screen first, then it disintegrates into pixels that float away to the top right to reveal this logo, which shines after.

Technique: 16-bit animation. Sometimes, the logo fades in and/or fades out.

Audio: None or the opening theme of the game.

Audio Variants:

  • On The Story of Thor (Known as Beyond Oasis in the US), the SEGA choir plays after the logo shines.
  • On games produced by Infogrames (except for The Smurfs 2) and Tinhead, the SEGA choir plays is in the form of a two-note jingle.
  • The Sega Forever variant has the Sonic ring loss sound effect, followed by the SEGA choir.

Availability: Seen on most games for the Sega Mega Drive/Genesis like Altered Beast. Also appears on some games for the Sega Game Gear (and the Sega 32X attachment for the Genesis/Mega Drive).

  • Some of the only games not to use this logo were most Sega Master System games and every Electronic Arts, Namco, Codemasters and Tengen game for Sega Genesis (including EA Sports games as well), as well as the earliest Accolade licensed Genesis titles, including Bubsy in the Claws Encounters of the Furred Kind.
  • One EA Genesis game that contains the logo is Shaq Fu, while Baku Baku Animal, Bonkers Wax Up!, Daffy Duck in Hollywood, Double Dragon, Lemmings, Sonic Blast, Streets of Rage, Ultimate Soccer and Virtual Fighter Animation were the only Sega Master System games that contain the logo.
  • The logo can be also seen on EA Game Gear games.
  • It is generally left intact in most re-releases of Sega games of the time period like on Wii Virtual Console re-releases of Genesis games.
  • The logo also appears in the prototype of Sonic the Hedgehog on the Sega Genesis.

5th Logo (1989)

Visuals: On a black background is a modified version of the Sega logo (thinner than the current one in white with Sega, a blue outline and with still shines on the "S" and "A"). COMPUTER SOFTWARE is beneath in the same color with "© 1989" in red and yellow below. "PROGRAM LOADING..." is on the bottom of the logo in the same color as the first two texts.

Technique: A sprite graphic.

Audio: None or the music of the game.

Availability: Only seen on IBM PC ports of After Burner II, Space Harrier, and OutRun.

6th Logo (Sonic CD prototypes custom variant) (December 4, 1992-1993?)

Visuals: On a black background, there is a 3D version of the Sega Video logo.

Technique: A CGI render.

Audio: The "SEGA" chant.

Availability: Seen on early prototypes of Sonic The Hedgehog CD.

7th Logo (Ecco series custom variant) (August 25, 1994-December 13, 1996)

Visuals: There is the Sega logo in a grayish-blue underwater background with bubbles floating toward the surface.

Variant: On Ecco the Dolphin (PC), "PRESENTS a PC Conversion by" is below the logo. The background is also more realistic and is rippling.

Technique: 16-bit animation.

Availability: Seen on Ecco: The Tides of Time for the Mega Drive/Genesis, as well as Ecco the Dolphin for the PC.

8th Logo (Knuckles' Chaotix custom variant) (December 27, 1994-June 1995)


Visuals: On a purple space background, the Sega logo zooms into the screen, then goes back while "wiggling" like Jell-O. The logo then zooms into the screen again while going black.

Technique: 32-bit animation.

Prototype Variant: On prototype 1227-0119 of the game, the background is a CGI-like rendering of Newtrogic High Zone.

Audio: None, but on the prototypes there are 2 different sound variations:

  • Prototype 0202 has a long synth-like sound.
  • Prototype 0208-0216 had a redone version of the sound, sounding like a synth rendition of the SEGA chant, but suspiciously like the NBC chimes.

Availability: Only seen on Knuckles' Chaotix for the 32X add-on. It hasn't been ported since its release in April 1995, through the game has been rereleased once through GameTap for a brief period in 2007.

9th Logo (Sakura Wars custom variant) (February 24-September 21, 2000)


Visuals: On a black background, there are some cherry blossom petals that float up into the sky with the Sega logo fading in which briefly turns pink for a moment before it transitions to its blue color.

Variants:

  • On Ogami Ichirou Funtouki, the "Presented by” text is shown seconds after the Sega logo is formed but in a different font.
  • On the Dreamcast ports of Sakura Wars and Sakura Wars 2, the final portion of the logo was reanimated to add the "Presented by" text atop the Sega logo.

Technique: CGI animation.

Audio: A gentle electronic theme.

Availability: Only seen on Sakura Wars-related games for Dreamcast such as Ogami Ichirou Funtouki and ports of Sakura Wars and Sakura Wars 2 for said system as well as Sakura Wars-related material released during that period such as VHS, DVD and LaserDisc releases of the 2000 anime.

10th Logo (Yakuza custom variant) (December 8, 2005-September 15, 2006)


Visuals: There is a grid containing rapidly changing letters, numbers, symbols and the letters of the Sega logo. Then, the words "WHAT DO YOU WANT?" appear. Shortly after that, the screen moves horizontally when the word "DREAM" appear. Then, the screen moves vertically again as the word "EXCITEMENT?" appears. Shortly after that, the arrows appear moving until the word "AND" appears. The word later turns upside down while a heart is shown. Then, the words "I GIVE IT" appear. After that, the words "I AM" appear before panning down to reveal the word "SEGA" in cursive-style lettering. The grid disappears while the actual Sega logo appears on the bottom with the words "Presented by" being located on the left of the logo.

Technique: A mix of CGI and 128-bit animation.

Audio: An upbeat electronic theme.

Availability: Seen on Yakuza for the PlayStation 2.

11th Logo (November 7, 2006-October 12, 2017)


Visuals: On a black background, several trails of different colored lights move across the screen at a rapid pace, which come together and form the Sega logo.

Variants:

  • A light blue variation also exists on Japanese and Asian versions of Sega titles. However, this variant had a much brighter Sega logo than their print logo in Asia.
  • On Alpha Protocol, a red streak runs through the formed logo, coloring it golden. The classic SEGA choir is heard.
  • On The Conduit is several circles adjusting around the pyramid with the Eye of Providence above. They match and form "SEGA", which shines and reveals as a regular logo. The whoosh and the announcer are heard as well.
  • On Iron Man 2 for the PSP, a blue spot lights on and creates blocks which form the computerized Sega logo.
  • There's an early variation of the logo after it's fully formed, the words "Presented by" appears on top of the logo.
  • A still variant exists, but in the remake of Castle of Illusion Starring Mickey Mouse, the whoosh and the announcer is heard as well.
  • An in-credit version also exists.

Technique: CGI.

Audio: A synth whooshing while the logo forms, followed by a male announcer saying the company name.

Audio Variants:

  • In the North American, European and Australian versions of Samba De Amigo for the Wii, a male announcer says the company name then chuckles after the logo forms, just like in the original games, as well as the Japanese version, but without saying "Presented by" or "Produced by" before that.
  • In Bleach: Versus Crusade, Ichigo Kurosaki (voiced by Masakazu Morita) yells the company name after the logo forms.

Availability:

  • Used along with the 4th logo, mainly for external publishing, besides some games in Japan.
  • Seen on several games such as Sonic games like Sonic the Hedgehog (2006), Sonic and the Secret Rings, Sonic Riders: Zero Gravity, Sonic Unleashed, Sonic and the Black Knight, Sonic Colors, Sonic Free Riders, Sonic Generations, Sonic Lost World, and Sonic Boom: Rise of Lyric, as well as other games such as, The Incredible Hulk, Alpha Protocol, The Club, Iron Man, Valkyria Chronicles and its sequel, Super Monkey Ball: Step & Roll, The House of Dead 4, the Xbox 360, PS3 & PC versions of NiGHTS... into dreams and Sega Genesis/Mega Drive Collection.

12th Logo (Yakuza 2 custom variant) (December 7, 2006-September 19, 2008)


Visuals: On a white background, there is a brush, which is never seen writing out the word "SEGA" in Japanese calligraphy-style lettering. After the letters are written, a red stamp is placed on the bottom of the A (representing New Entertainment (now Sega CS1), the division that houses the team behind the Yakuza/Like a Dragon games) Then, the background turns into a flag as it flies to the right. Then, the Sega logo is shown in the same format as how it was shown in the first Yakuza game.

Technique: CGI animation.

Audio: Rock music.

Availability: Seen on Yakuza 2 for the PlayStation 2.

13th Logo (Amazing Sega) (May 18, 2017- )


Visuals: There is a close zoom-in of a person's blue eye at an angle in front of a white background. We can see the North American & European Sega logo reflected inside of the eye, upon which the logo rotates to the right. As the Sega logo gradually comes to a stop, the eye widens in size and the pupil grows larger. In the static version, used for its games, the static Sega logo appears (see 4th logo).

Trivia: This logo was introduced as part of a new "Amazing Sega" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead. The concept video can be shown here with English subtitles and it doesn't have Tashihiro Nagoshi saying "Amazing Sega" at the end of the video. Note that the Japanese version of the video, as well as the making of the video, which has been posted on Sega's Japanese YouTube channel, have been marked as Private.

Technique: Seems to be a mix of live-action and CGI effects. A digital graphic for the static version.

Audio: A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect. For the games, just the synth is heard, but with a somewhat different echo, similar to the start of each trailer.

Availability: It appears in future Sega games going forward at the end of each trailer and commercial, replacing the previous logo. It was first seen on the Sonic Forces story trailer.

14th Logo (Empower the Gamers) (June 4, 2024)


Visuals: On a light blue background, there is the Sega logo forming via two different angles, alongside the words "We" and "Are" superimposed with glitchy-like rectangles. After that, the Sega logo forms itself and the background transitions to white. The Sega logo splits into two: the light blue one representing Sega Corporation (including Sega Publishing Korea, Sega Singapore and Sega Taiwan) and the dark blue one representing Sega West (Sega of America and Sega Europe). Both logos briefly zoom out before fading to white.

Technique: A mix of CGI and digital traditional animation.

Audio: An electronic theme mixed with violin notes.

Availability: Seen on the 2024 "Sega Mission Image Video".

Cookies help us deliver our services. By using our services, you agree to our use of cookies.