Sega Rosso: Difference between revisions

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'''Sega Rosso''' was a major development studio owned by [[Sega]] between 2000 and 2003. At less than 40 staff, Sega Rosso was the smaller first-party studio serviced by Sega during this period. Sasaki and many of his peers had previously migrated from [[Namco]] (having worked on the original Ridge Racer), being part of Sega AM3 (working on Sega Rally Championship) and then AM Annex/AM12 during the 1990s. In 1999, AM12 became Sega Software R&D Dept. 5 for a year; Sega Rosso is the continuation of this effort.
'''Sega Rosso''' was a major development studio owned by [[Sega]] between 2000 and 2003. At less than 40 staff, Sega Rosso was the smaller first-party studio serviced by Sega during this period. Sasaki and many of his peers had previously migrated from [[Namco]] (having worked on the original Ridge Racer), being part of Sega AM3 (working on Sega Rally Championship) and then AM Annex/AM12 during the 1990s. In 1999, AM12 became Sega Software R&D Dept. 5 for a year; Sega Rosso is the continuation of this effort.


As Sega was considered to be "blue" and "cool", Sasaki wanted to name the company after something "red" and "hot", eventually landing on "Sega Rosso" - rosso being the Italian word for red. A core part of the company was dealing with racing games, though it branched off into other areas too. The company was well known for creating the ''Initial D: Arcade Stage'' series and ''Cosmic Smash''. The company eventually went defunct in October 2003 when it merged with Sega's other division, Hitmaker, creating an odd case where the ''Initial D: Special Stage'' credits Sega Rosso in its original release, but Hitmaker in the PlayStation 2 The Best budget range.
As Sega was considered to be "blue" and "cool", Sasaki wanted to name the company after something "red" and "hot", eventually landing on "Sega Rosso", with Rosso being the Italian word for red. A core part of the company was dealing with racing games, though it branched off into other genres. The company was well known for creating the ''Initial D: Arcade Stage'' series and ''Cosmic Smash''. The company eventually went defunct in October 2003 when it merged with Sega's other division, Hitmaker, creating an odd case where the ''Initial D: Special Stage'' credits Sega Rosso in its original release, but Hitmaker in the PlayStation 2 The Best budget range.


===(September 13, 2001-2004)===
===Logo (September 13, 2001-2004)===
<tabber>
<tabber>
Image=
Image=
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:Sega Rosso (2001) (Taken from Cosmic Smash, Dreamcast).png
File:Sega Rosso (2001) (Taken from Cosmic Smash, Dreamcast).png|Cosmic Smash (Dreamcast port)
File:Sega Rosso (2002) (Taken from Soul Surfer, NAOMI 2).png
File:Sega Rosso (2002) (Taken from Soul Surfer, NAOMI 2).png|Soul Surfer
File:Sega Rosso (2004) (Taken from Initial D Arcade Stage Ver. 3, NAOMI 2).png
File:Sega Rosso (2004) (Taken from Initial D Arcade Stage Ver. 3, NAOMI 2).png|Initial D: Arcade Stage, Initial D: Arcade Stage Ver. 2, Initial D: Special Stage, and Initial D Arcade Stage Ver. 3
File:Sega Rosso (2002) (Taken from Sega Rally Championship, GBA).png
File:Sega Rosso (2002) (Taken from Sega Rally Championship, GBA).png|Sega Rally Championship (GBA port)
</gallery>
</gallery>
|-|
|-|
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</tabber>
</tabber>


'''Logo:''' On a white background, a curve forms the letter "S" as it begins to zoom out of position. Another curve forms the letter "R" as it merges with the "S", as other curves also form as they surround the two letters and various black lines form the word "Sega Rosso" while "created by" slides into position. The logo then "flashes" white into a still product of the logo with the trademark symbol. After a few seconds, the logo splits apart as it fades to black.
'''Visuals:''' On a white background, preceding the "Presented by Sega" logo, a curve forms the letter "S" as it begins to zoom out of position. Another curve forms the letter "R" as it merges with the "S", as other curves also form throughout as they surround the two letters and various black lines form the word "Sega Rosso" while "created by" slides into position. The logo then "flashes" white into a still product of the logo with the trademark symbol. After a few seconds, the logo splits apart as it fades to black.


'''Variants:'''
'''Variants:'''


*On most games, such as the [[Dreamcast]] port of Cosmic Smash, ''Initial D: Arcade Stage 2'' and ''Initial D: Special Stage'', the logo is still.
*On most games, such as the [[Dreamcast]] port of ''Cosmic Smash'', ''Initial D: Arcade Stage 2'' and ''Initial D: Special Stage'', the logo is still.


'''Technique:''' 2D computer animation.
'''Technique:''' 2D computer animation.


'''Music/Sounds:''' A "squeal" sound with "twinkles" along with a 3 note synth tune, ending with a whoosh sound as the logo is formed. Everything is sync with the logo.
'''Audio:''' A "squeal" sound accompanied by a shattering sound along with a 3 note synth tune, ending with a thud sound as the logo is formed. Everything is sync with the logo.


'''Availability:''' Seen on games such as the Dreamcast port of ''Cosmic Smash'', ''Soul Surfer'', as well as the first three ''Initial D: Arcade Stage'' games.
'''Availability:''' Seen on games such as the Dreamcast port of ''Cosmic Smash'', ''Soul Surfer'', as well as the first three ''Initial D: Arcade Stage'' games.

Latest revision as of 15:43, 10 October 2023


Background

Sega Rosso was a major development studio owned by Sega between 2000 and 2003. At less than 40 staff, Sega Rosso was the smaller first-party studio serviced by Sega during this period. Sasaki and many of his peers had previously migrated from Namco (having worked on the original Ridge Racer), being part of Sega AM3 (working on Sega Rally Championship) and then AM Annex/AM12 during the 1990s. In 1999, AM12 became Sega Software R&D Dept. 5 for a year; Sega Rosso is the continuation of this effort.

As Sega was considered to be "blue" and "cool", Sasaki wanted to name the company after something "red" and "hot", eventually landing on "Sega Rosso", with Rosso being the Italian word for red. A core part of the company was dealing with racing games, though it branched off into other genres. The company was well known for creating the Initial D: Arcade Stage series and Cosmic Smash. The company eventually went defunct in October 2003 when it merged with Sega's other division, Hitmaker, creating an odd case where the Initial D: Special Stage credits Sega Rosso in its original release, but Hitmaker in the PlayStation 2 The Best budget range.

Logo (September 13, 2001-2004)

Visuals: On a white background, preceding the "Presented by Sega" logo, a curve forms the letter "S" as it begins to zoom out of position. Another curve forms the letter "R" as it merges with the "S", as other curves also form throughout as they surround the two letters and various black lines form the word "Sega Rosso" while "created by" slides into position. The logo then "flashes" white into a still product of the logo with the trademark symbol. After a few seconds, the logo splits apart as it fades to black.

Variants:

  • On most games, such as the Dreamcast port of Cosmic Smash, Initial D: Arcade Stage 2 and Initial D: Special Stage, the logo is still.

Technique: 2D computer animation.

Audio: A "squeal" sound accompanied by a shattering sound along with a 3 note synth tune, ending with a thud sound as the logo is formed. Everything is sync with the logo.

Availability: Seen on games such as the Dreamcast port of Cosmic Smash, Soul Surfer, as well as the first three Initial D: Arcade Stage games.

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