Sega Rosso: Difference between revisions

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===Background===
'''Sega Rosso''' was a major development studio owned by [[Sega]] between 2000 and 2003. TheAt companyless than 40 staff, Sega Rosso was wellthe knownsmaller forfirst-party creatingstudio serviced by Sega during this period. Sasaki and many of his peers had previously migrated from [[Namco]] (having worked on the ''Initialoriginal D:Ridge ArcadeRacer), Stage''being part of Sega AM3 (working on Sega Rally seriesChampionship) and ''Cosmicthen Smash''AM Annex/AM12 during the 1990s. TheIn company1999, eventuallyAM12 wentbecame defunctSega inSoftware 2003R&D whenDept. it5 mergedfor witha year; Sega's otherRosso division,is ''Hitmaker''the continuation of this effort.
 
As Sega was considered to be "blue" and "cool", Sasaki wanted to name the company after something "red" and "hot", eventually landing on "Sega Rosso" - rosso being the Italian word for red. A core part of the company was dealing with racing games, though it branched off into other areas too. The company was well known for creating the ''Initial D: Arcade Stage'' series and ''Cosmic Smash''. The company eventually went defunct in October 2003 when it merged with Sega's other division, Hitmaker, creating an odd case where the ''Initial D: Special Stage'' credits Sega Rosso in its original release, but Hitmaker in the PlayStation 2 The Best budget range.
 
===(September 13, 2001-2004)===

Revision as of 10:06, 21 March 2023



Background

Sega Rosso was a major development studio owned by Sega between 2000 and 2003. At less than 40 staff, Sega Rosso was the smaller first-party studio serviced by Sega during this period. Sasaki and many of his peers had previously migrated from Namco (having worked on the original Ridge Racer), being part of Sega AM3 (working on Sega Rally Championship) and then AM Annex/AM12 during the 1990s. In 1999, AM12 became Sega Software R&D Dept. 5 for a year; Sega Rosso is the continuation of this effort.

As Sega was considered to be "blue" and "cool", Sasaki wanted to name the company after something "red" and "hot", eventually landing on "Sega Rosso" - rosso being the Italian word for red. A core part of the company was dealing with racing games, though it branched off into other areas too. The company was well known for creating the Initial D: Arcade Stage series and Cosmic Smash. The company eventually went defunct in October 2003 when it merged with Sega's other division, Hitmaker, creating an odd case where the Initial D: Special Stage credits Sega Rosso in its original release, but Hitmaker in the PlayStation 2 The Best budget range.

(September 13, 2001-2004)

Logo: On a white background, a curve forms the letter "S" as it begins to zoom out of position. Another curve forms the letter "R" as it merges with the "S", as other curves also form as they surround the two letters and black "sparkles" form the word "Sega Rosso" while "created by" zooms into position. The logo then "flashes" white into a still product of the logo with the trademark symbol. After a few seconds, the logo splits apart as it fades to black.

Variants:

  • On most games, such as the Dreamcast port of Cosmic Smash, Initial D: Arcade Stage 2 and Initial D: Special Stage, the logo is still.

Technique: Most likely 2D animation.

Music/Sounds: A "squeal" sound with "twinkles" along with a 3 note synth tune, ending with a whoosh sound as the logo is formed. Everything is sync with the logo.

Music/Sounds Variants:

Availability: Seen on games such as the Dreamcast port of Cosmic Smash, Soul Surfer, as well as the first three Initial D: Arcade Stage games.

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