Silicon Knights: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Silicon Knights''' (SK) was a Canadian video game developer best known for creating the GameCube games ''Eternal Darkness: Sanity's Requiem'' and ''Metal Gear Solid: The Twin Snakes''. In 2007, the company went into a legal battle with [[Epic Games]], regarding misuse of the latter's [[Unreal Engine]]. In 2012, Epic won the battle, and as a result, SK went bankrupt in 2014.
'''Silicon Knights''' (SK) was a Canadian video game developer best known for creating the GameCube games ''Eternal Darkness: Sanity's Requiem'' and ''Metal Gear Solid: The Twin Snakes''. In 2007, the company went into a legal battle with [[Epic Games]], regarding misuse of the latter's [[Unreal Engine]]. In 2012, Epic won the battle, and as a result, SK went bankrupt in 2014.


===(June 24, 2002) ===
===Logo (June 24, 2002) ===
[[File:Silicon Knights (2002).png|center|400px]]
[[File:Silicon Knights (2002).png|center|400px]]
{{YouTube|id=IQRlJ_rZHvM}}
{{YouTube|id=IQRlJ_rZHvM}}

Revision as of 15:44, 10 October 2023


Background

Silicon Knights (SK) was a Canadian video game developer best known for creating the GameCube games Eternal Darkness: Sanity's Requiem and Metal Gear Solid: The Twin Snakes. In 2007, the company went into a legal battle with Epic Games, regarding misuse of the latter's Unreal Engine. In 2012, Epic won the battle, and as a result, SK went bankrupt in 2014.

Logo (June 24, 2002)


Visuals: Seven blue runic symbols, arranged in a circular pattern, fade in. Blue rings emerge from them as the camera moves backwards into a blue patterned wall with the words "Putting magic into software" in the middle. We then move backwards until we see a motherboard-esque cube with a dumbbell-shape in the middle. A sword strikes the top of it as it rotates while the words "SILICON KNIGHTS®" appear. The cube stops rotating and the top of it flashes.

Technique: CGI.

Audio: A darkful noise followed by a phrase spoken by a man. Then, we hear a sword slash when the sword hits the cube.

Availability: Seen on Eternal Darkness: Sanity's Requiem, right after the Nintendo logo.

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