Silicon Knights: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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(This was on YouTube)
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'''Silicon Knights''' (SK) was a Canadian video game developer best known for creating the GameCube games ''Eternal Darkness: Sanity's Requiem'' and ''Metal Gear Solid: The Twin Snakes''. In 2007, the company went into a legal battle with [[Epic Games]], regarding misuse of the latter's [[Unreal Engine]]. In 2012, Epic won the battle, and as a result, SK went bankrupt in 2014.
'''Silicon Knights''' (SK) was a Canadian video game developer best known for creating the GameCube games ''Eternal Darkness: Sanity's Requiem'' and ''Metal Gear Solid: The Twin Snakes''. In 2007, the company went into a legal battle with [[Epic Games]], regarding misuse of the latter's [[Unreal Engine]]. In 2012, Epic won the battle, and as a result, SK went bankrupt in 2014.


===Logo (June 24, 2002) ===
===1st Logo (November 15, 1996)===

{{YouTube|id=yRmSufgb8qg}}

'''Visuals:''' The camera zooms out from the silver top of a rotating, green cube with motherboard-like patterns on it and a dumbbell shape on its sides. The words "Putting the magic back into software." are written in black on the top of the cube. The cube moves to the center of the screen, shown from its side, before a sword falls from the top of the screen and stabs through the cube, accompanied by a light flash effect. The words "SILICON KNIGHTS®" appear on the screen, and the cube stops rotating a couple of seconds later.

'''Technique:''' CGI.

'''Audio:''' Ambient music with a buzzing sound plays throughout. A thunder sound plays when the sword appears and stabs the cube.

'''Availability:''' Seen on ''Blood Omen: Legacy of Kain''.

===2nd Logo (June 24, 2002) ===
[[File:Silicon Knights (2002).png|center|400px]]
[[File:Silicon Knights (2002).png|center|400px]]
{{YouTube|id=IQRlJ_rZHvM}}
{{YouTube|id=IQRlJ_rZHvM}}

Revision as of 15:57, 9 November 2023


Background

Silicon Knights (SK) was a Canadian video game developer best known for creating the GameCube games Eternal Darkness: Sanity's Requiem and Metal Gear Solid: The Twin Snakes. In 2007, the company went into a legal battle with Epic Games, regarding misuse of the latter's Unreal Engine. In 2012, Epic won the battle, and as a result, SK went bankrupt in 2014.

1st Logo (November 15, 1996)


Visuals: The camera zooms out from the silver top of a rotating, green cube with motherboard-like patterns on it and a dumbbell shape on its sides. The words "Putting the magic back into software." are written in black on the top of the cube. The cube moves to the center of the screen, shown from its side, before a sword falls from the top of the screen and stabs through the cube, accompanied by a light flash effect. The words "SILICON KNIGHTS®" appear on the screen, and the cube stops rotating a couple of seconds later.

Technique: CGI.

Audio: Ambient music with a buzzing sound plays throughout. A thunder sound plays when the sword appears and stabs the cube.

Availability: Seen on Blood Omen: Legacy of Kain.

2nd Logo (June 24, 2002)


Visuals: Seven blue runic symbols, arranged in a circular pattern, fade in. Blue rings emerge from them as the camera moves backwards into a blue patterned wall with the words "Putting magic into software" in the middle. We then move backwards until we see a motherboard-esque cube with a dumbbell-shape in the middle. A sword strikes the top of it as it rotates while the words "SILICON KNIGHTS®" appear. The cube stops rotating and the top of it flashes.

Technique: CGI.

Audio: A darkful noise followed by a phrase spoken by a man. Then, we hear a sword slash when the sword hits the cube.

Availability: Seen on Eternal Darkness: Sanity's Requiem, right after the Nintendo logo.

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