Skunk Studios: Difference between revisions

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===Background===
'''Skunk Studios''' (formerly '''Skunkworks Games''') is a casual game company formed in 2001 by Margaret Wallace in San Francisco, California. The company started out making games for PC before moving onto mobile games in the 2010s. The company is still active today.
==Skunkworks Games==
===1st Logo (2001)===
[[File:Skunkworks.png|center|frameless]]
'''Logo:''' On a beige background, two purple S's (stylized to look like skunk tails) zoom out. Underneath it are the worlds "Skunkworks Games" in a grungy font, and the URL "skunkworksgames.com.".
 
'''LogoVisuals:''' On a beige background, two purple, stylized "S"'s (stylized to look like skunk tails) zoom out. Underneath it are the worlds "Skunkworks Games" in a grungy font, and the URL "skunkworksgames.com.".
'''FX/SFX:''' Simple zooming effects.
 
'''FX/SFXTechnique:''' Simple zooming effects.
'''Music/Sounds:''' A zap sound accompanied by fast percussion, followed by two synthesized notes in quick succession.
 
'''Music/SoundsAudio:''' A zap sound accompanied by fast percussion, followed by two synthesized notes in quick succession.
'''Availability:''' Extremely rare. It was only seen on very early versions of ''Qbeez''. All other copies use the next logo.
 
'''Availability:''' Extremely rare. It was only seen on very early versions of ''QbeezQBeez''. All other copies use the next logo. It can be still be found on early versions distributed by shockwave.com using Wayback Machine.
 
'''Editor's Note:''' None.
==Skunk Games==
===2nd1st Logo (2001-2004)===
<gallery mode="packed">
File:Skunk.png
Line 22 ⟶ 24:
File:Skunk Studios (Tamale Loco).png
File:Skunk Studios (Varmintz).png
</gallery>
</gallery>'''Logo:''' On a black background, we see the words "A GAME BY:" on top, and the skunk tails from before, only with stripes running through them this time. The logo unfolds, as the words "SKUNK STUDIOS" appear underneath, with "san francisco" in a spaced out font underneath.".
{{YouTube|id=pbwHNOkgrQE}}
 
</gallery>'''LogoVisuals:''' On a black background, wethere seeare the words "A GAME BY:" on top, and the skunk tails from before, only with stripes running through them this time. The logo unfolds, as the words "SKUNK STUDIOS" appear underneath, with "san francisco" in a spaced out font underneath." Then, each of them disappear one by one.
'''Variants''':
 
'''Variants:''':
* Starting with every game after ''WordUp'', the animation takes place on the opening credits of the game.
* On ''SpelvinVarmintz'', the title character hops on screen, then the logo zooms in as heis startsentirely dancingwhite.
* On ''Spelvin'', the title character hops on screen, then the logo (now a gold color) forms normally as he starts dancing.
* On ''Tamale Loco: Rumble in the Desert II'', the logo is already formed, and is brown on a beige background. The words "created by" are also on top.
 
'''Technique:''' 2D computer animation.
'''FX/SFX:''' The logo unfolding, and the words appearing.
 
'''Music/SoundsAudio:''' A slow hip-hop beat that ends inwith afour sweep. ''Spelvin'' and ''WordUp'' use ahip-hop dramaticrecord jazzscratching themesounds.
 
'''Audio Variants:'''
* ''WordUp'', as well as certain versions of ''Spelvin'', use a dramatic jazz theme.
* The ''Tamale Loco'' variant uses a whoosh sound, followed by the title character saying "Oohǃ".
* On the GameHouse print of ''Spelvin'', the logo is silent.
 
'''Availability:''' Common, appearsAppears on many of their games, such as ''Qbeez,QBeez'', ''Gutterball 3D'', ''Sveerz'', ''Spelvin'', ''WordUp'', with the logo last appearing on ''Varmintz''. All these games can be downloaded off their website.
 
=== 2nd Logo (2004) ===
[[File:Skunk Studios (Rare Variant).png|center|frameless]]
'''Visuals:''' Nearly the same as the last logo, but the finished product appears inside a box in white, and the text appears stacked on top of each other.
 
'''Technique:''' 2D computer animation.
 
'''Audio:''' Same as the last logo.
 
'''Availability:''' Only seen copies of ''Sveerz'' that were distributed by eGames.
 
'''Availability:''' Common, appears on many of their games, such as ''Qbeez,'' ''Gutterball 3D'', ''Sveerz'', ''Spelvin'', ''WordUp'', with the logo last appearing on ''Varmintz''. All these games can be downloaded off their website.
 
'''Editor's Note:''' It's a favorite among those who grew up with their games.
 
=== 3rd Logo (2004-2006) ===
<gallery mode="packed" heights="200">
'''Logo''': A still version of the previous logo inside a box is shown on the game's loading screen, with "created by" appearing on top, and the works SKUNK STUDIOS are stacked on top of each other and placed to the right.
File:Skunk Studios (2004).png
File:Skunk Studios (TT).png
File:Skunk Studios (Mah Jong).png
File:QBeez 2 Screen.png
</gallery>
 
'''LogoVisuals:''': A still version of the previous logo inside a box is shown on the game's loading screen, with "created by" appearing on top, the box is purple, and the workscompany SKUNKname STUDIOSis areplaced stackedto onthe topright. ofIt eachis otherusually andseen placedwith toother logos on the rightscreen.
 
'''Technique:''' A still, digital graphic.
 
'''Audio:''' Usually none, though ''Gutterball 2'' has the opening theme play over (in newer versions, it depends on whether or not you have the music turned on. In older versions, it plays anyway)
 
'''Availability:''' Seen on later games by the company, such as ''Gutterball 2'', ''Tennis Titans'', ''Mah Jong Adventures'', and ''QBeez 2''.
 
=== 4th Logo (2008) ===
[[File:Skunk Studios TT.png|center|frameless]]
 
'''Visuals:''' On an island background with a night sky is the Skunk Studios logo from the 2nd logo, except the box is purple, just like the previous logo.
 
'''Technique:''' A still, digital graphic.
'''FX/SFX''': None.
 
'''Editor's NoteAudio:''' None.
'''Music/Sounds''': Usually none, though ''Gutterball 2'' has the opening theme play over.
 
'''Availability:''': SeenCan onbe laterseen gameson bynewer theversions company, such was ''Gutterball 2'',of ''Tennis Titans'', ''Mah Jong Adventures'' and ''QBeez 2''.
 
[[Category:AmericanUnited logosStates]]
'''Editor's Note''': Same as before.
[[Category:American logos]]
[[Category:American video game logos]]
[[Category:Video game logos]]

Latest revision as of 19:14, 11 April 2024


Background

Skunk Studios (formerly Skunkworks Games) is a casual game company formed in 2001 by Margaret Wallace in San Francisco, California. The company started out making games for PC before moving onto mobile games in the 2010s. The company is still active today.

Skunkworks Games

Logo (2001)

Visuals: On a beige background, two purple, stylized "S"'s (stylized to look like skunk tails) zoom out. Underneath it are the worlds "Skunkworks Games" in a grungy font, and the URL "skunkworksgames.com".

Technique: Simple zooming effects.

Audio: A zap sound accompanied by fast percussion, followed by two synthesized notes in quick succession.

Availability: It was only seen on very early versions of QBeez. All other copies use the next logo. It can be still be found on early versions distributed by shockwave.com using Wayback Machine.


Skunk Games

1st Logo (2001-2004)


Visuals: On a black background, there are the words "A GAME BY:" on top, and the skunk tails from before, only with stripes running through them this time. The logo unfolds, as the words "SKUNK STUDIOS" appear underneath, with "san francisco" in a spaced out font underneath. Then, each of them disappear one by one.

Variants:

  • Starting with every game after WordUp, the animation takes place on the opening credits of the game.
  • On Varmintz, the logo is entirely white.
  • On Spelvin, the title character hops on screen, then the logo (now a gold color) forms normally as he starts dancing.
  • On Tamale Loco: Rumble in the Desert II, the logo is already formed, and is brown on a beige background. The words "created by" are also on top.

Technique: 2D computer animation.

Audio: A slow hip-hop beat that ends with four hip-hop record scratching sounds.

Audio Variants:

  • WordUp, as well as certain versions of Spelvin, use a dramatic jazz theme.
  • The Tamale Loco variant uses a whoosh sound, followed by the title character saying "Oohǃ".
  • On the GameHouse print of Spelvin, the logo is silent.

Availability: Appears on many of their games, such as QBeez, Gutterball 3D, Sveerz, Spelvin, WordUp, with the logo last appearing on Varmintz. All these games can be downloaded off their website.

2nd Logo (2004)

Visuals: Nearly the same as the last logo, but the finished product appears inside a box in white, and the text appears stacked on top of each other.

Technique: 2D computer animation.

Audio: Same as the last logo.

Availability: Only seen copies of Sveerz that were distributed by eGames.


3rd Logo (2004-2006)

Visuals: A still version of the previous logo is shown on the game's loading screen, with "created by" appearing on top, the box is purple, and the company name is placed to the right. It is usually seen with other logos on the screen.

Technique: A still, digital graphic.

Audio: Usually none, though Gutterball 2 has the opening theme play over (in newer versions, it depends on whether or not you have the music turned on. In older versions, it plays anyway)

Availability: Seen on later games by the company, such as Gutterball 2, Tennis Titans, Mah Jong Adventures, and QBeez 2.

4th Logo (2008)

Visuals: On an island background with a night sky is the Skunk Studios logo from the 2nd logo, except the box is purple, just like the previous logo.

Technique: A still, digital graphic.

Audio: None.

Availability: Can be seen on newer versions of Tennis Titans.

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