Source: Difference between revisions
m Text replacement - "===(" to "===Logo (" |
m Text replacement - "{{color|orange}}" to "orange" |
||
(5 intermediate revisions by 5 users not shown) | |||
Line 7:
</gallery>
'''Visuals:''' After the Valve logo,
'''Variants:''' On console versions of ''Half-Life 2,'' the logo does not have a copyright notice.
'''Technique:'''
'''Audio:''' The final seconds of the Valve logo, followed by silence.
'''Availability:''' Appeared on all games by Valve since ''Half-Life: Source''.
[[Category:United States]]
[[Category:American technology logos]]
[[Category:Technology logos]]
[[Category:Valve Corporation]]
[[Category:Video game engine logos]]
|
Latest revision as of 01:09, 9 August 2024
Background
Source is a 3D game engine developed by Valve as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.
Logo (June 1, 2004-)
Visuals: After the Valve logo, there are the words "powered by" on top of "source" in white, with an orange symbol resembling a part of the Half-Life 2 logo surrounding the "e" and copyright notice below.
Variants: On console versions of Half-Life 2, the logo does not have a copyright notice.
Technique: A still, digital graphic.
Audio: The final seconds of the Valve logo, followed by silence.
Availability: Appeared on all games by Valve since Half-Life: Source.