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'''Visuals:''' After the Valve logo, there are the words "powered by" on top of "source" in white, with an |
'''Visuals:''' After the Valve logo, there are the words "powered by" on top of "source" in white, with an orange symbol resembling a part of the ''Half-Life 2'' logo surrounding the "e" and copyright notice below. |
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'''Variants:''' On console versions of ''Half-Life 2,'' the logo does not have a copyright notice. |
'''Variants:''' On console versions of ''Half-Life 2,'' the logo does not have a copyright notice. |
Latest revision as of 01:09, 9 August 2024
Background
Source is a 3D game engine developed by Valve as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.
Logo (June 1, 2004-)
Visuals: After the Valve logo, there are the words "powered by" on top of "source" in white, with an orange symbol resembling a part of the Half-Life 2 logo surrounding the "e" and copyright notice below.
Variants: On console versions of Half-Life 2, the logo does not have a copyright notice.
Technique: A still, digital graphic.
Audio: The final seconds of the Valve logo, followed by silence.
Availability: Appeared on all games by Valve since Half-Life: Source.