Source: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
Camenati (talk | contribs)
No edit summary
SuperMax124 (talk | contribs)
m Text replacement - "Editor's Note" to "Legacy"
Line 17:
'''Availability:''' Common. Appeared on all games by Valve since ''Half-Life: Source''.
 
'''Editor's NoteLegacy:''' A well-remembered logo for fans of ''Half-Life'' and ''Portal''.
[[Category:American logos]]
[[Category:American technology logos]]

Revision as of 04:08, 13 October 2022

Background

Source is a 3D game engine developed by Valve as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.

(June 1, 2004-)

Logo: After the Valve logo, we see the words "powered by" on top of "source" in white, with an orange symbol resembling a part of the Half-Life 2 logo surrounding the "e" and copyright notice below.

Variants: On console versions of Half-Life 2, the logo does not have a copyright notice.

FX/SFX: None.

Music/Sounds: None.

Availability: Common. Appeared on all games by Valve since Half-Life: Source.

Legacy: A well-remembered logo for fans of Half-Life and Portal.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.