Source: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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===Background===
'''Background:''' Source is a 3D game engine developed by [[Valve Corporation|Valve]] as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.
'''Source''' is a 3D game engine developed by [[Valve Corporation|Valve]] as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.


=== 1st Logo (2004-) ===
===(2004-)===




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'''Variants:'''
'''Variants:'''
*On console versions of ''Half-Life 2,'' the logo does not have a copyright notice.

-On console versions of ''Half-Life 2,'' the logo does not have a copyright notice.
*Starting with ''Half-Life 2: Episode One,'' a "2" is placed inside the symbol to represent the utilization of Source 2.

-Starting with ''Half-Life 2: Episode One,'' a "2" is placed inside the symbol to represent the utilization of Source 2.


'''FX/SFX:''' None.
'''FX/SFX:''' None.


'''Music/Sounds:''' None:
'''Music/Sounds:''' None.


'''Availability:''' Common. Appeared on all games by Valve since ''Half-Life: Source.''
'''Availability:''' Common. Appeared on all games by Valve since ''Half-Life: Source''.


'''Editor's Note''': A well-remembered logo for fans of ''Half-Life'' and ''Portal.''
'''Editor's Note''': A well-remembered logo for fans of ''Half-Life'' and ''Portal''.

Revision as of 16:42, 23 February 2022

Background

Source is a 3D game engine developed by Valve as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.

(2004-)

Logo: After the Valve logo, we see the words "powered by" on top of "source" in white, with an orange symbol resembling a part of the Half-Life logo surrounding the "e" and copyright notice below.

Variants:

  • On console versions of Half-Life 2, the logo does not have a copyright notice.
  • Starting with Half-Life 2: Episode One, a "2" is placed inside the symbol to represent the utilization of Source 2.

FX/SFX: None.

Music/Sounds: None.

Availability: Common. Appeared on all games by Valve since Half-Life: Source.

Editor's Note: A well-remembered logo for fans of Half-Life and Portal.

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