Source: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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Camenati (talk | contribs)
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'''Visuals:''' After the Valve logo, wethere seeare the words "powered by" on top of "source" in white, with an {{color|orange}} symbol resembling a part of the ''Half-Life 2'' logo surrounding the "e" and copyright notice below.
 
'''Variants:''' On console versions of ''Half-Life 2,'' the logo does not have a copyright notice.

Revision as of 08:22, 27 November 2023

Background

Source is a 3D game engine developed by Valve as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.

Logo (June 1, 2004-)

Visuals: After the Valve logo, there are the words "powered by" on top of "source" in white, with an orange symbol resembling a part of the Half-Life 2 logo surrounding the "e" and copyright notice below.

Variants: On console versions of Half-Life 2, the logo does not have a copyright notice.

Technique: None.

Audio: None.

Availability: Appeared on all games by Valve since Half-Life: Source.

Legacy: A well-remembered logo for fans of Half-Life and Portal.

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