Source

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 18:40, 7 October 2023 by Camenati (talk | contribs) (Text replacement - "Music/Sounds" to "Audio")

Background

Source is a 3D game engine developed by Valve as the successor to their original GoldSrc engine, introduced in June 2004. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates. It is named after Half-Life: Source, the first game by the corporation to utilize the engine.

(June 1, 2004-)

Logo: After the Valve logo, we see the words "powered by" on top of "source" in white, with an orange symbol resembling a part of the Half-Life 2 logo surrounding the "e" and copyright notice below.

Variants: On console versions of Half-Life 2, the logo does not have a copyright notice.

Technique: None.

Audio: None.

Availability: Appeared on all games by Valve since Half-Life: Source.

Legacy: A well-remembered logo for fans of Half-Life and Portal.

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