Sunsoft Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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{{PageCredits|compiled=Hoa and RSX-798}}
{{PageCredits|edits=Neo Deckard|compiled=Hoa and RSX-798}}


===1st Logo (October 4, 1985-)===
===1st Logo (October 4, 1985-)===
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{{YouTube|id=ftxk0eiOGEY|id2=nZHNK9H7Lwc|id3=sjgaOQ1TJMo}}
{{YouTube|id=ftxk0eiOGEY|id2=nZHNK9H7Lwc|id3=sjgaOQ1TJMo}}
</tabber>
</tabber>
'''Visuals:''' On a colored background we see the text "SUNSOFT" in a stylized font, appearing in some form.
'''Visuals:''' On a colored background is the text "SUNSOFT" in a stylized font, appearing in some form.


'''Variants:''' There are several custom variants.
'''Variants:''' There are several custom variants.
* Sometimes, the logo was given an outline.
* Sometimes, the logo was given an outline.
* Sometimes, the logo shares the screen with other logos.
* Sometimes, the logo shares the screen with other logos.
* On ''Road Runner's Death Valley Rally'', the logo is {{color|gold|yellow}} on a {{color|blue}} background.
* On ''Road Runner's Death Valley Rally'', the logo is yellow on a blue background.
* On the SNES game of ''Taz-Mania'', the logo is white and "Presents" appears below the logo.
* On the SNES game of ''Taz-Mania'', the logo is white and "Presents" appears below the logo.
* On the NES game of ''Spy Hunter'', the logo is metallic, and "PRESENTS" appears below.
* On the NES game of ''Spy Hunter'', the logo is metallic, and "PRESENTS" appears below.
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* On the PlayStation port of ''Riven'', the already-formed logo appears via a watery effect.
* On the PlayStation port of ''Riven'', the already-formed logo appears via a watery effect.


'''Technique:''' None, except for the animation on the variants.
'''Technique:''' A still, sprite-based graphic, except for the 2D/3D animation on the variants.


'''Audio:''' None or the opening theme of the game.
'''Audio:''' None or the opening theme of the game.
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===2nd Logo (March 22, 1991-August 10, 1992)===
===2nd Logo (March 22, 1991-August 10, 1992)===
[[File:Sunsoft (1991) (Taken from The Manhole, TGCD).png|300px|center]]
[[File:Sunsoft (1991) (Taken from The Manhole, TGCD).png|300px|center]]
'''Visuals:''' On a white background, we see 3D pieces of the Sunsoft logo that rotates. The logo then shines.
'''Visuals:''' On a white background is 3D pieces of the Sunsoft logo that rotates. The logo then shines.


'''Technique:''' Early CGI.
'''Technique:''' Early CGI.
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Sunsoft (1994) (Taken from Sugoi Hebereke, SFC).png
Sunsoft (1994) (Taken from Sugoi Hebereke, SFC).png
</gallery>
</gallery>
'''Visuals:''' On a {{color|hotpink|pink}} gradient background, we see the Sunsoft logo from the era. The logo then shines.
'''Visuals:''' On a pink gradient background is the Sunsoft logo from the era. The logo then shines.


'''Variants:'''
'''Variants:'''
* Sometimes, the logo is outlined.
* Sometimes, the logo is outlined.
* Sometimes, the logo is in gold.
* Sometimes, the logo is in gold.
* On ''Sugoi Hebereke'', the penguin from the logo slides in, and then walks away.
* On ''Sugoi Hebereke'', Hebe, the company's mascot Penguin slides in, bows his head in salutation, and then walks away.


'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.


'''Audio:''' A quick xylophone theme, followed by a voice that says "Sunsoft!". Sometimes, silent or the opening theme of the game.
'''Audio:''' A quick xylophone theme, followed by a voice that says "By Sunsoft!", which is actually an audio from their logos after commercials as early as the Hebereke commercial in 1991. Sometimes, silent or the opening theme of the game.


'''Availability:''' Seen on a handful of Super Famicom/SNES games, like ''Shanghai III'', ''Sugoi Hebereke'' and ''Lemmings''.
'''Availability:''' Seen on a handful of Super Famicom/SNES games, like ''Shanghai III'', ''Sugoi Hebereke'' and ''Lemmings''.
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===4th Logo (1992)===
===4th Logo (1992)===
[[file:Sunsoft (1992) (Taken from Batman RotJ, SNES Prototype).png|224px|center]]
[[file:Sunsoft (1992) (Taken from Batman RotJ, SNES Prototype).png|224px|center]]
'''Visuals:''' On a black background, we see many copies of the Sunsoft logo spinning in and out.
'''Visuals:''' On a black background is many copies of the Sunsoft logo spinning in and out.


'''Technique:''' The spinning.
'''Technique:''' 2D computer animation.


'''Audio:''' None.
'''Audio:''' None.


'''Availability:''' Only seen on the unfinished SNES game of ''Batman: Revenge of the Joker''.
'''Availability:''' Only seen on the unfinished SNES prototype of ''Batman: Revenge of the Joker''.
===5th Logo (August 12, 1993-November 15, 1998)===
===5th Logo (August 12, 1993-November 15, 1998)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
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Sunsoft (1995) (Taken from Myst, SAT).png
Sunsoft (1995) (Taken from Myst, SAT).png
</gallery>
</gallery>
'''Visuals:''' On a {{color|blue}} gradient background, we see a metallic version of the Sunsoft logo from the previous logo.
'''Visuals:''' On a blue gradient background, there is a metallic version of the Sunsoft logo from the previous logo.


'''Variant:''' In the logo's later years, the logo looks refined, appearing in a silver effect.
'''Variant:''' In the logo's later years, the logo looks refined, appearing in a silver effect.


'''Technique:''' None.
'''Technique:''' A still, digital graphic.


'''Audio:''' Same as the previous logo.
'''Audio:''' Same as the previous logo.

'''Audio Variant:''' On Hebereke's Popoon, Hebe says the line "By Sunsoft", and the background jingle is missing.


'''Availability:''' First appeared on the SNES game of ''World Heroes'', then appeared on the SNES games of ''Hebereke's Popoon'' (the European version) and ''The Pirates of Dark Water'', and other Super Famicom games from the era. Also seen on Sega Saturn games, like ''Jewels of the Oracle'' and ''Myst''.
'''Availability:''' First appeared on the SNES game of ''World Heroes'', then appeared on the SNES games of ''Hebereke's Popoon'' (the European version) and ''The Pirates of Dark Water'', and other Super Famicom games from the era. Also seen on Sega Saturn games, like ''Jewels of the Oracle'' and ''Myst''.
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Sunsoft (1993) (Taken from Aero the Acro-Bat, SNES).png
Sunsoft (1993) (Taken from Aero the Acro-Bat, SNES).png
</gallery>
</gallery>
'''Visuals:''' On a black background, we see a 3D version of the Sunsoft logo, with a reflection standing below the logo.
'''Visuals:''' On a black background, there is a 3D version of the Sunsoft logo, with a reflection standing below the logo.


'''Variant:''' On ''Aero the Acro-Bat'', the titular character walks onto the logo.
'''Variant:''' On ''Aero the Acro-Bat'', the titular character walks onto the logo.


'''Technique:''' None.
'''Technique:''' A still, digital graphic.


'''Audio:''' None or the opening theme of the game.
'''Audio:''' None or the opening theme of the game.
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Sunsoft (1995) (Taken from Scooby-Doo Mystery, GEN).png
Sunsoft (1995) (Taken from Scooby-Doo Mystery, GEN).png
</gallery>
</gallery>
'''Visuals:''' On a white background, we see the Sunsoft logo in {{color|blue}}. On the top left is Aero the Acro-Bat, who is waving over to the logo.
'''Visuals:''' On a white background is the Sunsoft logo in blue. On the top left is Aero the Acro-Bat, who is waving over to the logo.


'''Variants:'''
'''Variants:'''
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* On the Genesis game of ''Scooby-Doo Mystery'', Aero wears a magnifying glass.
* On the Genesis game of ''Scooby-Doo Mystery'', Aero wears a magnifying glass.


'''Technique:''' None.
'''Technique:''' A still, digital graphic.


'''Audio:''' None or the opening theme of the game. On the SNES game of ''The Death and Return of Superman'', an evil laugh is heard.
'''Audio:''' None or the opening theme of the game. On the SNES game of ''The Death and Return of Superman'', an evil laugh is heard.
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{{YouTube|id=lbmrBSfIb0c|id2=gWwq2xcGp5E}}
{{YouTube|id=lbmrBSfIb0c|id2=gWwq2xcGp5E}}
</tabber>
</tabber>
'''Visuals:''' On a black background, we see the chrome letters of the Sunsoft logo that flies in, and then the logo spins and then the logo shines, and then flips away.
'''Visuals:''' On a black background is the chrome letters of the Sunsoft logo that flies in, and then the logo spins and then the logo shines, and then flips away.


'''Technique:''' CGI.
'''Technique:''' CGI.
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===9th Logo (October 1995)===
===9th Logo (October 1995)===
[[file:Sunsoft (1995) (Taken from Porky Pig's Haunted Holiday, SNES).png|224px|center]]
[[file:Sunsoft (1995) (Taken from Porky Pig's Haunted Holiday, SNES).png|224px|center]]
'''Visuals:''' On a {{color|hotpink|pink}} gradient background, the Sunsoft logo in {{color|blue}} forms. Aero the Acro-Bat lands over the logo, and the text dissolves and Aero then flies away.
'''Visuals:''' On a pink gradient background, the Sunsoft logo in blue forms. Aero the Acro-Bat lands over the logo, and the text dissolves and Aero then flies away.


'''Variant:''' On the game's beta, many different versions of the Sunsoft logo were used. This was also used during the Alternative Options Screen when accessing a cheat code.
'''Variant:''' On the game's beta, many different versions of the Sunsoft logo were used. This was also used during the Alternative Options Screen when accessing a cheat code.
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===10th Logo (August 9, 1996-1997)===
===10th Logo (August 9, 1996-1997)===
[[file:Sunsoft (1996) (Taken from AOLoE, Saturn).png|400px|center]]
[[file:Sunsoft (1996) (Taken from AOLoE, Saturn).png|400px|center]]
'''Visuals:''' On a black background, we see 3D gold letters fly by and spinning, forming the Sunsoft logo. Then the logo flashes, and then the logo then flips away.
'''Visuals:''' On a black background is 3D gold letters fly by and spinning, forming the Sunsoft logo. Then the logo flashes, and then the logo then flips away.


'''Technique:''' Early CGI.
'''Technique:''' Early CGI.
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{{YouTube|id=sy5Non7z8iM}}
{{YouTube|id=sy5Non7z8iM}}
</tabber>
</tabber>
'''Visuals:''' On a black background, we see a penguin's face holding a cap, that bounces and smashes. Then the 3D version of the Sunsoft logo forms, and then fades to white, and the standard Sunsoft logo fades in.
'''Visuals:''' On a black background, there is a penguin's face holding a cap, which is actually Hebe from the Ufouria/Hebereke franchise, that bounces and smashes. Then the 3D version of the Sunsoft logo forms, and then fades to white, and the standard Sunsoft logo fades in.


'''Technique:''' CGI.
'''Technique:''' CGI.
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'''Availability:''' Seen on the PlayStation game of ''Out Live - Be Eliminate Yesterday''.
'''Availability:''' Seen on the PlayStation game of ''Out Live - Be Eliminate Yesterday''.

===12th Logo (December 3, 1998-November 21, 2002)===
===12th Logo (December 3, 1998-November 21, 2002)===
<tabber>
<tabber>
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</tabber>
</tabber>


'''Visuals:''' On a black background, we see {{color|blue}} lasers that pan out, forming a water that turns into the {{color|blue}} Sunsoft logo.
'''Visuals:''' On a black background is blue lasers that pan out, forming a water that turns into the blue Sunsoft logo.


'''Technique:''' CGI.
'''Technique:''' CGI.
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===13th Logo (March 3-October 11, 2011)===
===13th Logo (March 3-October 11, 2011)===
[[file:Sunsoft (2011) (Taken from Mahjong Cub3d, 3DS).png|300px|center]]
[[file:Sunsoft (2011) (Taken from Mahjong Cub3d, 3DS).png|300px|center]]
'''Visuals:''' On a {{color|blue}} gradient background, we see the Sunsoft logo zooming out via a trail effect.
'''Visuals:''' On a blue gradient background is the Sunsoft logo zooming out via a trail effect.


'''Technique:''' The zoom out.
'''Technique:''' Camera-controlled animation.


'''Audio:''' None.
'''Audio:''' None.

Latest revision as of 19:40, 12 August 2024


1st Logo (October 4, 1985-)

Visuals: On a colored background is the text "SUNSOFT" in a stylized font, appearing in some form.

Variants: There are several custom variants.

  • Sometimes, the logo was given an outline.
  • Sometimes, the logo shares the screen with other logos.
  • On Road Runner's Death Valley Rally, the logo is yellow on a blue background.
  • On the SNES game of Taz-Mania, the logo is white and "Presents" appears below the logo.
  • On the NES game of Spy Hunter, the logo is metallic, and "PRESENTS" appears below.
  • In the logo's early years, the logo usually appeared on the game's copyright screen.
  • On the Japanese SNES game of Lemmings 2: The Tribes, the logo is chrome blue.
  • On Bugs Bunny: Rabbit Rampage, the logo wipes in with a paintbrush effect.
  • On the PlayStation port of Riven, the already-formed logo appears via a watery effect.

Technique: A still, sprite-based graphic, except for the 2D/3D animation on the variants.

Audio: None or the opening theme of the game.

Availability: Can be seen on many Sunsoft games, beginning with the NES game of Route 16-Turbo. It was also seen on Japanese versions of Western games, like the Japanese SNES versions of Flashback, World Cup USA '94 and Lemmings 2: The Tribes.

2nd Logo (March 22, 1991-August 10, 1992)

Visuals: On a white background is 3D pieces of the Sunsoft logo that rotates. The logo then shines.

Technique: Early CGI.

Audio: None.

Availability: Seen on the PC Engine CD games of The Manhole and Quiz no Hoshi.

3rd Logo (December 18, 1991-October 28, 1994)

Visuals: On a pink gradient background is the Sunsoft logo from the era. The logo then shines.

Variants:

  • Sometimes, the logo is outlined.
  • Sometimes, the logo is in gold.
  • On Sugoi Hebereke, Hebe, the company's mascot Penguin slides in, bows his head in salutation, and then walks away.

Technique: 2D sprite animation.

Audio: A quick xylophone theme, followed by a voice that says "By Sunsoft!", which is actually an audio from their logos after commercials as early as the Hebereke commercial in 1991. Sometimes, silent or the opening theme of the game.

Availability: Seen on a handful of Super Famicom/SNES games, like Shanghai III, Sugoi Hebereke and Lemmings.

4th Logo (1992)

Visuals: On a black background is many copies of the Sunsoft logo spinning in and out.

Technique: 2D computer animation.

Audio: None.

Availability: Only seen on the unfinished SNES prototype of Batman: Revenge of the Joker.

5th Logo (August 12, 1993-November 15, 1998)

Visuals: On a blue gradient background, there is a metallic version of the Sunsoft logo from the previous logo.

Variant: In the logo's later years, the logo looks refined, appearing in a silver effect.

Technique: A still, digital graphic.

Audio: Same as the previous logo.

Audio Variant: On Hebereke's Popoon, Hebe says the line "By Sunsoft", and the background jingle is missing.

Availability: First appeared on the SNES game of World Heroes, then appeared on the SNES games of Hebereke's Popoon (the European version) and The Pirates of Dark Water, and other Super Famicom games from the era. Also seen on Sega Saturn games, like Jewels of the Oracle and Myst.

6th Logo (October 1993-March 1994)

Visuals: On a black background, there is a 3D version of the Sunsoft logo, with a reflection standing below the logo.

Variant: On Aero the Acro-Bat, the titular character walks onto the logo.

Technique: A still, digital graphic.

Audio: None or the opening theme of the game.

Availability: Seen on the SNES game of Daffy Duck: The Marvin Missions, the SNES and Genesis games of Aero the Acro-Bat and the Genesis game of Bubble and Squeak.

7th Logo (August 1994-November 1995)

Visuals: On a white background is the Sunsoft logo in blue. On the top left is Aero the Acro-Bat, who is waving over to the logo.

Variants:

  • On earlier copies of the SNES game Speedy Gonzales in Los Gatos Bandidos, Speedy Gonzales runs by over the logo.
  • On Daze Before Christmas, the logo is snowing, and Aero wears a Christmas hat.
  • On Looney Tunes B-Ball, Aero wears a basketball.
  • On ACME Animation Factory, Aero wears a paintbrusher's cap, and is holding a paintbrush.
  • On the Genesis game of Scooby-Doo Mystery, Aero wears a magnifying glass.

Technique: A still, digital graphic.

Audio: None or the opening theme of the game. On the SNES game of The Death and Return of Superman, an evil laugh is heard.

Availability: Seen on Aero the Acro-Bat 2, Zero the Kamikaze Squirrel, The Death and Return of Superman, the Genesis game of The Pirates of Dark Water, 'ACME Animation Factory, Scooby-Doo Mystery and early copies of Speedy Gonzales: Los Gatos Bandidos.

8th Logo (December 3, 1994-January 29, 1998)

Visuals: On a black background is the chrome letters of the Sunsoft logo that flies in, and then the logo spins and then the logo shines, and then flips away.

Technique: CGI.

Audio: An ascending synth theme, with whooshing sounds for each letter, and a zap when the letter spins. Sometimes, the logo is silent.

Availability: Seen on early PlayStation and Sega Saturn games from the era, like Photo Genic, Stone Walkers and Game no Tatsujin: The Shanghai.

9th Logo (October 1995)

Visuals: On a pink gradient background, the Sunsoft logo in blue forms. Aero the Acro-Bat lands over the logo, and the text dissolves and Aero then flies away.

Variant: On the game's beta, many different versions of the Sunsoft logo were used. This was also used during the Alternative Options Screen when accessing a cheat code.

Technique: 2D sprite animation.

Audio: A majestic theme, ending in a synth. On the beta, the theme was played on a xylophone melody.

Availability: Seen on the SNES game of Porky Pig's Haunted Holiday.

10th Logo (August 9, 1996-1997)

Visuals: On a black background is 3D gold letters fly by and spinning, forming the Sunsoft logo. Then the logo flashes, and then the logo then flips away.

Technique: Early CGI.

Audio: A choir and a laser zap sound.

Availability: Seen on the Sega Saturn game of Albert Odyssey Gaiden: Legend of Eldean.

11th Logo (July 24, 1997)

Visuals: On a black background, there is a penguin's face holding a cap, which is actually Hebe from the Ufouria/Hebereke franchise, that bounces and smashes. Then the 3D version of the Sunsoft logo forms, and then fades to white, and the standard Sunsoft logo fades in.

Technique: CGI.

Audio: A zap, followed by a synth chime.

Availability: Seen on the PlayStation game of Out Live - Be Eliminate Yesterday.

12th Logo (December 3, 1998-November 21, 2002)

Visuals: On a black background is blue lasers that pan out, forming a water that turns into the blue Sunsoft logo.

Technique: CGI.

Audio: A laser zap, followed by water sounds, ending in a gong.

Availability: Seen on several PlayStation games from the period, like Blaster Master: Blasting Again and Monkey Magic.

13th Logo (March 3-October 11, 2011)

Visuals: On a blue gradient background is the Sunsoft logo zooming out via a trail effect.

Technique: Camera-controlled animation.

Audio: None.

Availability: Seen on the Nintendo 3DS game of Mahjong Cub3d.

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