SuperBot Entertainment: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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SuperMax124 (talk | contribs) m Text replacement - "'''FX/SFX''':" to "'''FX/SFX:'''" |
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</gallery>'''Logo''': On a black background, the word <nowiki>''</nowiki>SuperBot<nowiki>''</nowiki> in a light grey stylized, retro-esque font fades in, with <nowiki>''</nowiki>ENTERTAINMENT<nowiki>''</nowiki> below, beside the stem of the 'p' in 'Super'. The entire logo has slight 3D depth to it, and a trademark symbol can be seen at the top right. The logo fades out.
'''FX/SFX:'''
'''Music/Sounds''': None.
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Revision as of 07:02, 12 October 2022
Descriptions by
SubparMario63
Captures by
SubparMario63
SubparMario63
Captures by
SubparMario63
Background
SuperBot Entertainment (formerly known as Broodworks Inc. until 2011) was a short-lived American game studio founded Culver City, California in 2009 working exclusively with Sony Computer Entertainment America. The studio's only game was PlayStation All-Stars Battle Royale, a game similar to that of the Super Smash Bros. series released in 2012. SuperBot would close in 2013 due to PlayStation All-Stars' mixed reviews and sales.
(November 20, 2012)
FX/SFX: None, unless you count the fade in and fade out.
Music/Sounds: None.
Availability: Seen exclusively on PlayStation All-Stars Battle Royale for PlayStation 3 and PS Vita.