Unexpected Development: Difference between revisions

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{{PageCredits|description=CuriousGeorge60|capture=EnormousRat}}
{{PageCredits|description=CuriousGeorge60|capture=EnormousRat and RSX-798|video=Introsation}}

'''Background:''' Unexpected Development was a small game development company based in San Francisco, California that was founded in 1992 by Cary Hammer. It mostly handled games for Nintendo Game Boy and Sega Game Gear, as well as the console ports of ''BattleSport''. In 1998, the company was closed.


===Background===
'''Unexpected Development''' was a small game development company based in San Francisco, California that was founded in 1992 by Cary Hammer. It mostly handled games for Nintendo Game Boy and Sega Game Gear, as well as the console ports of ''BattleSport''. In 1998, the company was closed.


===1st Logo (1993-1995)===
===1st Logo (1993-1995)===
<gallery mode="packed" heights="170">
Unexpected Development (1994) (Taken from RoboCop vs. The Terminator, GB).png
Unexpected Development (1994) (Taken from Seaquest DSV, SGB).png
Unexpected Development (1994) (Taken from Sports Illustrated Golf Classic, SGB).png
Unexpected Development (1995) (Taken from Shaq Fu, SGB).png
Unexpected Development (1995) (Taken from Jungle Strike, GameGear).png
Unexpected Development (1995) (Taken from Phantom 2040, GameGear).png
</gallery>


'''Logo:''' Against the white background, we see the square with the "u" inside it and the right part of "u" has the arrow pointing up. Under the logo are the words, "Unexpected Development".
'''Visuals:''' On a white background, there is a square with a letter "u", the right ride of which is an arrow pointing up. Underneath, there is the name "Unexpected Development".


'''Variants:'''
'''Variants:'''
* Sometimes, the background is black and the logo is white.
* Sometimes, the colors are inverted.
* On Game Gear games, the words are stacked.
* On Game Gear games, the words are stacked.
* On ''Phantom 2040'' for Game Gear, the background is colored purple.
* On ''Phantom 2040'' for Game Gear, the background is colored purple.


'''Technique:''' A still, sprite-based graphic.
'''FX/SFX:''' None.

'''Music/Sounds:''' None or the game's title theme.

'''Availability:''' Appears on it's games developed for Game Boy and Game Gear through the era. Such as ''Spider-Man and the X-Men: Arcade's Revenge'' and ''Shaq Fu'' for Game Boy, and ''Jungle Strike'' and ''Phantom 2040'' for Game Gear for example.


'''Audio:''' None or the game's title theme.


'''Availability:''' Appears on such games as ''Spider-Man and the X-Men: Arcade's Revenge'' and ''Shaq Fu'' for Game Boy and ''Jungle Strike'' and ''Phantom 2040'' for Game Gear.


===2nd Logo (1997)===
===2nd Logo (June 30, 1997)===
[[File:Unexpected Development (1997) (from BattleSport).png|350px|center]]
{{YouTube|id=-7sla7mCvos}}


'''Logo:''' We start out at the outside area with birds flying by in the background. Then the logo (which this time is a "U" with "D" as it's shadow and the stacked words, "UNEXPECTED DEVELOPMENT" underneath), slowly fades in and zooms in while we slowly pan up. Then one of the birds flies in from the right and later gets knocked out by the logo and it stops zooming in. Then the background fades into white.
'''Visuals:''' The sequence begins on a grassy field on a sunny day, with birds flying in the sky. As the camera slowly pans up, the logo (a "U" that casts the shadow of a "D" with the stacked name "UNEXPECTED DEVELOPMENT" underneath) fades and zooms in. A bird flies in from the right side of the screen into the logo's path; it proceeds to get hit by the logo and is sent flying towards the camera. The background fades to white.


'''Technique:''' 3D animation.
'''FX/SFX:''' The logo zooming in, the crow getting knocked out.


'''Audio:''' A calm woodwind theme that ends with a crescendo, accompanied by house sparrows chirping. The final bird yelps in pain when it gets hit.
'''Music/Sounds:''' TBA.


'''Availability:''' Only appears on ''BattleSport'' for PlayStation, Saturn and PC so far.
'''Availability:''' Only appears on ''BattleSport'' for PlayStation, Sega Saturn, and PC.


[[Category:American video game logos]]
[[Category:American video game logos]]
[[Category:United States]]
[[Category:United States]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:English-language logos]]

Latest revision as of 04:47, 27 October 2024


Background

Unexpected Development was a small game development company based in San Francisco, California that was founded in 1992 by Cary Hammer. It mostly handled games for Nintendo Game Boy and Sega Game Gear, as well as the console ports of BattleSport. In 1998, the company was closed.

1st Logo (1993-1995)

Visuals: On a white background, there is a square with a letter "u", the right ride of which is an arrow pointing up. Underneath, there is the name "Unexpected Development".

Variants:

  • Sometimes, the colors are inverted.
  • On Game Gear games, the words are stacked.
  • On Phantom 2040 for Game Gear, the background is colored purple.

Technique: A still, sprite-based graphic.

Audio: None or the game's title theme.

Availability: Appears on such games as Spider-Man and the X-Men: Arcade's Revenge and Shaq Fu for Game Boy and Jungle Strike and Phantom 2040 for Game Gear.

2nd Logo (June 30, 1997)


Visuals: The sequence begins on a grassy field on a sunny day, with birds flying in the sky. As the camera slowly pans up, the logo (a "U" that casts the shadow of a "D" with the stacked name "UNEXPECTED DEVELOPMENT" underneath) fades and zooms in. A bird flies in from the right side of the screen into the logo's path; it proceeds to get hit by the logo and is sent flying towards the camera. The background fades to white.

Technique: 3D animation.

Audio: A calm woodwind theme that ends with a crescendo, accompanied by house sparrows chirping. The final bird yelps in pain when it gets hit.

Availability: Only appears on BattleSport for PlayStation, Sega Saturn, and PC.

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