Unexpected Development: Difference between revisions
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===1st Logo (1993-1995)=== |
===1st Logo (1993-1995)=== |
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<gallery mode="packed" heights="170"> |
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Unexpected Development (1994) (Taken from RoboCop vs. The Terminator, GB).png |
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⚫ | |||
Unexpected Development (1994) (Taken from Seaquest DSV, SGB).png |
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Unexpected Development (1994) (Taken from Sports Illustrated Golf Classic, SGB).png |
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Unexpected Development (1995) (Taken from Shaq Fu, SGB).png |
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Unexpected Development (1995) (Taken from Jungle Strike, GameGear).png |
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Unexpected Development (1995) (Taken from Phantom 2040, GameGear).png |
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</gallery> |
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'''Variants:''' |
'''Variants:''' |
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* Sometimes, the |
* Sometimes, the colors are inverted. |
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* On Game Gear games, the words are stacked. |
* On Game Gear games, the words are stacked. |
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* On ''Phantom 2040'' for Game Gear, the background is colored purple. |
* On ''Phantom 2040'' for Game Gear, the background is colored purple. |
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'''Technique:''' |
'''Technique:''' A still, sprite-based graphic. |
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''' |
'''Audio:''' None or the game's title theme. |
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'''Availability:''' Appears on |
'''Availability:''' Appears on such games as ''Spider-Man and the X-Men: Arcade's Revenge'' and ''Shaq Fu'' for Game Boy and ''Jungle Strike'' and ''Phantom 2040'' for Game Gear. |
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===2nd Logo (1997)=== |
===2nd Logo (June 30, 1997)=== |
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[[File:Unexpected Development (1997) (from BattleSport).png|350px|center]] |
[[File:Unexpected Development (1997) (from BattleSport).png|350px|center]] |
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{{YouTube|id=-7sla7mCvos}} |
{{YouTube|id=-7sla7mCvos}} |
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''' |
'''Visuals:''' The sequence begins on a grassy field on a sunny day, with birds flying in the sky. As the camera slowly pans up, the logo (a "U" that casts the shadow of a "D" with the stacked name "UNEXPECTED DEVELOPMENT" underneath) fades and zooms in. A bird flies in from the right side of the screen into the logo's path; it proceeds to get hit by the logo and is sent flying towards the camera. The background fades to white. |
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'''Technique:''' 3D animation. |
'''Technique:''' 3D animation. |
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'''Audio:''' A calm woodwind theme that ends with a crescendo, accompanied by house sparrows chirping. The final bird yelps in pain when it gets hit. |
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'''Music/Sounds:''' TBA. |
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'''Availability:''' Only appears on ''BattleSport'' for PlayStation, Saturn and PC |
'''Availability:''' Only appears on ''BattleSport'' for PlayStation, Sega Saturn, and PC. |
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[[Category:American video game logos]] |
[[Category:American video game logos]] |
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[[Category:United States]] |
[[Category:United States]] |
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[[Category:Video game logos]] |
[[Category:Video game logos]] |
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[[Category:English-language logos]] |
Latest revision as of 04:47, 27 October 2024
CuriousGeorge60
Captures by
EnormousRat and RSX-798
Video captures courtesy of
Introsation
Background
Unexpected Development was a small game development company based in San Francisco, California that was founded in 1992 by Cary Hammer. It mostly handled games for Nintendo Game Boy and Sega Game Gear, as well as the console ports of BattleSport. In 1998, the company was closed.
1st Logo (1993-1995)
Visuals: On a white background, there is a square with a letter "u", the right ride of which is an arrow pointing up. Underneath, there is the name "Unexpected Development".
Variants:
- Sometimes, the colors are inverted.
- On Game Gear games, the words are stacked.
- On Phantom 2040 for Game Gear, the background is colored purple.
Technique: A still, sprite-based graphic.
Audio: None or the game's title theme.
Availability: Appears on such games as Spider-Man and the X-Men: Arcade's Revenge and Shaq Fu for Game Boy and Jungle Strike and Phantom 2040 for Game Gear.
2nd Logo (June 30, 1997)
Visuals: The sequence begins on a grassy field on a sunny day, with birds flying in the sky. As the camera slowly pans up, the logo (a "U" that casts the shadow of a "D" with the stacked name "UNEXPECTED DEVELOPMENT" underneath) fades and zooms in. A bird flies in from the right side of the screen into the logo's path; it proceeds to get hit by the logo and is sent flying towards the camera. The background fades to white.
Technique: 3D animation.
Audio: A calm woodwind theme that ends with a crescendo, accompanied by house sparrows chirping. The final bird yelps in pain when it gets hit.
Availability: Only appears on BattleSport for PlayStation, Sega Saturn, and PC.