Vicious Engine: Difference between revisions

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===Background===
Background: Vicious Engine, one of the first multi-platform engines, was developed by Vicious Cycle Software in 2005. The second version was released in 2009.
The '''Vicious Engine''' was developed by [[Vicious Cycle|Vicious Cycle Software]] in 2005 as one of the first multi-platform engines. The second version was released in 2009. The engine was laid dormant following the closure of Vicious Cycle in 2016.
 
===1st Logo (October 13, 2005-September 24, 2010)===
1st Logo
<gallery mode="packed" heights="200">
Vicious Engine (2005).jpg
Vicious Engine (2007).jpg
</gallery>
 
Logo'''Visuals:''' On a {{color|lightblue|light blue}} background, many gears are working. WeThe screen zoomzooms out, and the action is outlined by two connected spheres with an intense blue background outside. The whole logo is seen as a box with curved edges, and the letters "{{color|blue|'''Vv'''}}" and "{{color|blue|'''e'''}}" form into the logo, while "'''{{color|blue|VICIOUS ENGINE'''}}" in Trajan Pro font unfolds below. Copyright info is sometimes seen below.
(2005- )
 
'''Variant:''' Some games like ''Curious George'' (2006) show the logo with only the wheels moving and "{{color|lightblue|'''powered by'''}}" above.
 
'''Technique:''' 2D computer animation.
Logo: On a light blue background, many gears are working. We zoom out, and the action is outlined by two connected spheres with intense blue background outside. The whole logo is seen as a box with curved edges, and the letters "'''V'''" and "'''e'''" form into the logo, while "'''VICIOUS ENGINE'''" in Trajan Pro font unfolds below.
 
Music/Sounds'''Audio:''' Clockwork and gear sounds, with a synth entry.
Variants: ''Curious George'' (2006) shows the logo on a white background with only the wheels moving.
 
'''Availability:''' Seen on games developed with version 1.0 of the Vicious Engine, such as ''Curious George'', ''Flushed Away'', ''Alien Syndrome'', and ''Elements of Destruction''.
FX/SFX: The gears running and the elements zooming-in. The logo's identity almost appears ironic--the design isn't all that vicious.
 
Music/Sounds: Clockwork and gear sounds, with a synth entry.
 
Availability: Seen on several games like ''Elements of Destruction'' or ''Alien Syndrome''.
 
===2nd Logo (February 26, 2009-December 15, 2015)===
Editor's Note: None.
<gallery mode="packed" heights="200">
Vicious Engine (2010).jpg
Vicious Engine (2012).jpg
Vicious Engine (2009).jpg|''Eat Lead: The Return of Matt Hazard''
</gallery>
 
'''Visuals:''' Over a white/black background is the previous logo in a new design: the space enclosing the "v" and "e" is clear white, "{{color|blue|'''2'''}}" is added next to the "e", and the whole logo has a blue gradient hue, which runs through in a curve shape. Below the company name is "{{color|lightblue|''making games. easier. faster. better.''}}"
2nd Logo
 
'''Variant:''' On ''Eat Lead: The Return of Matt Hazard'', continuing from the Vicious Cycle logo, the squircle is re-digitized to have the Vicious Engine logo instead, and Matt Hazard (voiced by Will Arnett) says off-screen, "It's Hazard time!" After few seconds, the black screen digitizes back in, ending the logo.
(2011- )
 
'''Technique:''' A still, digital graphic.
 
'''Audio:''' None.
Logo: TBA. Below the company name is "making games. easier. faster. better."
 
'''Availability:''' Seen on games developed with version 2.0 of the Vicious Engine, such as ''Eat Lead: The Return of Matt Hazard'', ''Despicable Me: The Video Game'', ''Pac-Man: The Ghostly Adventures'' and ''Earth Defense Force: Insect Armageddon''.
FX/SFX: TBA.
 
[[Category:American technology logos]]
Music/Sounds: TBA.
[[Category:United States]]
 
[[Category:Technology logos]]
Availability: TBA.
[[Category:Video game engine logos]]
 
[[Category:English-language logos]]
Editor's Note: None.

Latest revision as of 05:25, 27 October 2024

Background

The Vicious Engine was developed by Vicious Cycle Software in 2005 as one of the first multi-platform engines. The second version was released in 2009. The engine was laid dormant following the closure of Vicious Cycle in 2016.

1st Logo (October 13, 2005-September 24, 2010)

Visuals: On a light blue background, many gears are working. The screen zooms out, and the action is outlined by two connected spheres with an intense blue background outside. The whole logo is seen as a box with curved edges, and the letters "v" and "e" form into the logo, while "VICIOUS ENGINE" in Trajan Pro font unfolds below. Copyright info is sometimes seen below.

Variant: Some games like Curious George (2006) show the logo with only the wheels moving and "powered by" above.

Technique: 2D computer animation.

Audio: Clockwork and gear sounds with a synth entry.

Availability: Seen on games developed with version 1.0 of the Vicious Engine, such as Curious George, Flushed Away, Alien Syndrome, and Elements of Destruction.


2nd Logo (February 26, 2009-December 15, 2015)

Visuals: Over a white/black background is the previous logo in a new design: the space enclosing the "v" and "e" is clear white, "2" is added next to the "e", and the whole logo has a blue gradient hue, which runs through in a curve shape. Below the company name is "making games. easier. faster. better."

Variant: On Eat Lead: The Return of Matt Hazard, continuing from the Vicious Cycle logo, the squircle is re-digitized to have the Vicious Engine logo instead, and Matt Hazard (voiced by Will Arnett) says off-screen, "It's Hazard time!" After few seconds, the black screen digitizes back in, ending the logo.

Technique: A still, digital graphic.

Audio: None.

Availability: Seen on games developed with version 2.0 of the Vicious Engine, such as Eat Lead: The Return of Matt Hazard, Despicable Me: The Video Game, Pac-Man: The Ghostly Adventures and Earth Defense Force: Insect Armageddon.

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