Vicious Engine: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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Logo: TBA. Below the company name is "making games. easier. faster. better."
 
FX/SFX: TBA.
Logo: On a black background, The still version of the vicious engine logo appears, but another curve is added, saying 2.Below the company name is "making games easier. faster. better."
 
FXMusic/SFXSounds: NoneTBA.
 
Availability: TBA.
Music/Sounds: None or the opening music of the game.
 
Availability: Appears on games like AT:FAJI.
 
Editor's Note: None.

Revision as of 17:13, 21 May 2021

Background: Vicious Engine, one of the first multi-platform engines, was developed by Vicious Cycle Software in 2005. The second version was released in 2009.

1st Logo

(2005- )


Logo: On a light blue background, many gears are working. We zoom out, and the action is outlined by two connected spheres with intense blue background outside. The whole logo is seen as a box with curved edges, and the letters "V" and "e" form into the logo, while "VICIOUS ENGINE" in Trajan Pro font unfolds below.

Variants: Some games like Curious George (2006) show the logo on a white background with only the wheels moving.

FX/SFX: The gears running and the elements zooming-in. The logo's identity almost appears ironic--the design isn't all that vicious.

Music/Sounds: Clockwork and gear sounds, with a synth entry.

Availability: Seen on several games like Elements of Destruction or Alien Syndrome.

Editor's Note: None.

2nd Logo

(2011- )


Logo: TBA. Below the company name is "making games. easier. faster. better."

FX/SFX: TBA.

Music/Sounds: TBA.

Availability: TBA.

Editor's Note: None.

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