Art Data Interactive

From the Audiovisual Identity Database, the motion graphics museum


Background

Art Data Interactive was a video game developer and publisher, founded by Randy Scott and based in Simi Valley. They are known for their involvement in the infamous 3DO port of Doom. Art Data claimed to have added new features to the game, and hired Rebecca Heineman of Logicware to do additional programing, only for her to be given the original shareware copy of Doom, with Art Data being under the impression that their assets can be inserted into the original game. As a result, Heineman produced a straight-forward port of the game, using the Atari Jaguar port's source code. A short timeframe and marketing centering around the new features led to what was widely considered to be the worst Doom port. After working on a second game, the DOS release Chess Wars: A Medieval Fantasy, Art Data would lay dormant, shutting down two years later in 1999 per suspension by the California Franchise Tax Board.

Logo (December 29, 1995-December 9, 1996)


Visuals: Against a cloudy blue horizon, three abstract shapes fly in: a yellow right triangle, a red rectangle and small circle and two blue rectangles. Together, they form an abstract rendering of the word "ArT". A white rectangle with a black outline and a registered trademark symbol toward the right, comes in from behind as the word "D A T A" flies in below, settling in a spaced out fashion. A lens flare comes in from the left below the rectangle, forming the red text "INTERACTIVE" in a hand-drawn font.

Technique: CGI.

Audio: A set of four ascending synth notes, leading to an eight note flourish, along with a synth shimmer toward the end.

Availability: It appeared on the 3DO port of Doom and Chess Wars: A Medieval Fantasy for DOS. This doesn't appear on the 3DO port of Rise of the Robots or Nick Faldo's Championship Golf; Art Data resold completed titles.

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