Boat Drinks LLC

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 04:41, 8 June 2022 by Diberhaze (talk | contribs) (Created page with "== Background == Boat Drinks, LLC. is an inactive/closed software development house that was based in Danville, California. Notable for being the company that helped to create the 1998 PlayStation version of Asteroids, with Michael Latham as co lead designer on the project. == 1st Logo (1998) == <gallery> File:Youtu.be-1 iB2NOZ8ZQ.jpg File:DxJ8zvMUcAAIgTX.jpg|The prototype </gallery>'''Nickname:''' "The Hitman" '''Logo:''' On a white background, we see a man wearing a...")
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Background

Boat Drinks, LLC. is an inactive/closed software development house that was based in Danville, California. Notable for being the company that helped to create the 1998 PlayStation version of Asteroids, with Michael Latham as co lead designer on the project.

1st Logo (1998)

Nickname: "The Hitman"

Logo: On a white background, we see a man wearing a suit and tie and a fedora. Below him is a metal structure that has tall red text that reads "BOAT DRINKS LLC" with a metalic sphere with a disc-like shape in it. We then see five bullet shots missing the logo. the logo then slowly fades out.

Variants:

  • There exists a prototype version. The man is zoomed in futher and is smaller than the "boat", we can also see a bit more of the man below thr "boat".
  • An extended version exists where after a pause, the next few shots continue. Two of them miss again, two of them ricochet off the "boat", and the final two hit the logo.

FX/SFX: The bullet holes. None for the prototype.

Music/Sounds: Synthesized sounds of the bullets missing the logo. that sound like a gun with a silencer on it.

Music/Sounds Variants:

  • The extended version features extended sound effects. The two missed shots are the same as the previous five, the two shots that hit the "boat" have a metalic ricochet sound, the final two shots use the same silencer gun style, but sounds as though it were impacting into a person. We then hear the sound of a body slumping onto the ground
  • None for the prototype.

Availability: Seen on Asteroids for the PS1 The extended version was found on development files for said game.

Editor's Note: None.

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