Crystal Dynamics: Difference between revisions
Added video for the 4th logo. |
No edit summary |
||
Line 1: | Line 1: | ||
===Background=== |
===Background=== |
||
'''Crystal Dynamics''' is an American video game developer that was founded in 1992 by Judy Lang, Madeline Canepa and Dave Morris. In 1998, it was acquired by [[Eidos Interactive]] and became a subsidiary. Gex, the main character of the ''Gex'' series, was the mascot until 2000. After [[Square Enix (Japan)|Square Enix]] started to acquire Eidos in 2009, the company would later march on as a subsidiary of the former company. The company is best known for games such as the ''Gex'' series and ''Legacy of Kain'' series, and is the current developer of the ''Tomb Raider'' series since ''Tomb Raider: Legend''. |
'''Crystal Dynamics''' is an American video game developer that was founded in 1992 by Judy Lang, Madeline Canepa and Dave Morris. In 1998, it was acquired by [[Eidos Interactive]] and became a subsidiary. Gex, the main character of the ''Gex'' series, was the mascot until 2000. After [[Square Enix (Japan)|Square Enix]] started to acquire Eidos in 2009, the company would later march on as a subsidiary of the former company. The company is best known for games such as the ''Gex'' series and ''Legacy of Kain'' series, and is the current developer of the ''Tomb Raider'' series since ''Tomb Raider: Legend''. Its first title was ''Crash n' Burn'' for 3DO. |
||
===1st Logo (October 4, 1993)=== |
===1st Logo (October 4, 1993)=== |
||
[[File:Crystal Dynamics (1992).png|350px|center]] |
[[File:Crystal Dynamics (1992).png|350px|center]] |
||
'''Nickname:''' "The Sign" |
'''Nickname:''' "The Sign" |
||
'''Logo:''' We see a starfield along with the Earth on the right and a glassy transparent surface below. Various CDs are seen flying around the Earth and we pan into the planet. The camera then suddenly moves away as the transparent surface is revealed to be the company's logomark, with the Earth seen in its middle and the stars shooting away. The logomark spins, turns purple, flashes and the name "CRYSTAL DYNAMICS" zooms out below. The logo then collides with the screen, causing a flash that brings up the still logo. The logomark consists of two arcs, resembling a "C" and a "D". The C-shaped arc has four rods coming near the top, and D-shaped arc has a comb-like jarred figure. The stars vanish away along with the Earth before the logo ends, and the name shines. After the logo gets done, a menu would appear with two selections which are the game's name and "PREVIEWS". |
'''Logo:''' We see a starfield along with the Earth on the right and a glassy transparent surface below. Various CDs are seen flying around the Earth and we pan into the planet. The camera then suddenly moves away as the transparent surface is revealed to be the company's logomark, with the Earth seen in its middle and the stars shooting away. The logomark spins, turns purple, flashes and the name "{{color|purple|CRYSTAL DYNAMICS}}" zooms out below. The logo then collides with the screen, causing a flash that brings up the still logo. The logomark consists of two arcs, resembling a "{{color|purple|C}}" and a "{{color|purple|D}}". The C-shaped arc has four rods coming near the top, and the D-shaped arc has a comb-like jarred figure. The stars vanish away along with the Earth before the logo ends, and the name shines. After the logo gets done, a menu would appear with two selections which are the game's name and "PREVIEWS". |
||
'''FX/SFX:''' Great animation |
'''FX/SFX:''' Great animation for the time, considering this was one of the first high-quality FMV video game logos. |
||
'''Music/Sounds:''' A rock fanfare with drums and whooshing sound effects. |
'''Music/Sounds:''' A rock fanfare with drums and whooshing sound effects. |
||
Line 18: | Line 16: | ||
'''Editor's Note:''' A really good logo to kickstart the company. |
'''Editor's Note:''' A really good logo to kickstart the company. |
||
===2nd Logo (1994-1995)=== |
===2nd Logo (January 8, 1994-1995)=== |
||
'''Nickname:''' "The Text" |
'''Nickname:''' "The Text" |
||
'''Logo:''' On a black background, we see just text reading "CRYSTAL DYNAMICS" in |
'''Logo:''' On a black background, we see just text reading "'''CRYSTAL DYNAMICS'''" in an Eras-like font with "'''CRYSTAL'''" in black outlined in white, and "'''DYNAMICS'''" in white. |
||
'''FX/SFX:''' None. |
'''FX/SFX:''' None. |
||
Line 30: | Line 28: | ||
'''Availability:''' Rare. It was seen on the 3DO game ''Total Eclipse''. It was also seen on the Crystal Dynamics line-up promo from 1995 on a ''Gex'' disc if you wait for the title card. |
'''Availability:''' Rare. It was seen on the 3DO game ''Total Eclipse''. It was also seen on the Crystal Dynamics line-up promo from 1995 on a ''Gex'' disc if you wait for the title card. |
||
'''Editor's Note:''' |
'''Editor's Note:''' None. |
||
⚫ | |||
⚫ | |||
[[File:Crystal Dynamics (1995).png|350px|center]] |
[[File:Crystal Dynamics (1995).png|350px|center]] |
||
{{YouTube|id=0N9lbAp7WVQ}} |
{{YouTube|id=0N9lbAp7WVQ}} |
||
'''Nickname:''' "Metal Crystal Dynamics" |
'''Nickname:''' "Metal Crystal Dynamics" |
||
'''Logo:''' Against a blue metal background with black and white CGI lines, we see some clips from |
'''Logo:''' Against a {{color|blue}} metal background with black and white CGI lines, we see some clips from previous Crystal Dynamics games near the bottom edge of the screen. Then the crystal word "'''CRYSTAL'''" appears moving near the right edge of the screen, and the camera pans to move it. The clips transform into the word "{{color|orangered|'''DYNAMICS'''}}" below "'''CRYSTAL'''", also in the same font as above. |
||
'''FX/SFX:''' The clips, and the CGI text effects. |
'''FX/SFX:''' The clips, and the CGI text effects. |
||
'''Music/Sounds:''' Nine drumbeats followed with |
'''Music/Sounds:''' Nine drumbeats followed with a proud 17-note tune, then a sound of glass taps. |
||
'''Availability:''' Rare. Seen on ''Gex'', ''Blazing Dragons'', and other games through the era for PlayStation, Saturn, and PC. |
'''Availability:''' Rare. Seen on ''Gex'', ''Blazing Dragons'', and other games through the era for PlayStation, Saturn, and PC. |
||
'''Editor's Note:''' |
'''Editor's Note:''' None. |
||
=== |
===4th Logo (October 31, 1996-January 24, 2001)=== |
||
<gallery mode= |
<gallery mode=packed heights=200> |
||
Crystal Dynamics (1996).png |
Crystal Dynamics (1996).png |
||
Crystal Dynamics (Gex 64 variant).jpeg |
Crystal Dynamics (Gex 64 variant).jpeg |
||
</gallery> |
</gallery> |
||
{{YouTube|id=YqWajKM2WtM}} |
{{YouTube|id=YqWajKM2WtM}} |
||
⚫ | |||
⚫ | '''Logo:''' On a black background, a laser writes the word "'''CRYSTAL'''" in the same font as before. When the laser finishes writing "'''CRYSTAL'''", the word "{{color|orange|'''DYNAMICS'''}}" appears, also in the same font, formed using fire and turning white. The text looks similar to the 2nd and 3rd logos. |
||
⚫ | |||
⚫ | '''Variant:''' There is a still version of this logo (the text on an oval-like shape with "'''CRYSTAL'''" in white on black and "'''DYNAMICS'''" in black on white), with Gex behind the logo. It was seen on ''Gex 64: Enter the Gecko'' for Nintendo 64. The second still variant without Gex was seen on ''Gex 3: Deep Pocket Gecko'' (the GBC version of ''Gex 3: Deep Cover Gecko'') for Game Boy Color. |
||
⚫ | |||
⚫ | '''Variant:''' There is a still version of this logo ( |
||
'''FX/SFX:''' The laser effects. |
'''FX/SFX:''' The laser effects. |
||
Line 70: | Line 65: | ||
'''Editor's Note:''' A certain favorite for Gex fans. |
'''Editor's Note:''' A certain favorite for Gex fans. |
||
===5th Logo (''Gex 3'' variant) (March |
===5th Logo (''Gex 3'' variant) (March 23, 1999-July 24, 2000)=== |
||
'''Logo:''' We start with a circle outline on a black background growing to reveal a shot of a blimp promoting Gex 3: Deep Cover Gecko, with Gex kids on a blimp. Then, as |
'''Logo:''' We start with a circle outline on a black background growing to reveal a shot of a blimp promoting ''Gex 3: Deep Cover Gecko'', with Gex kids on a blimp. Then, as the blimp flies off, we look straight to a model ship on water, with the Crystal Dynamics logo on the model ship as seen on some covers of some Crystal Dynamics games. The camera slowly pans to reveal it, with birds flying over the ship. The Crystal Dynamics logo accompanies the gecko Gex with sunglasses. |
||
'''FX/SFX:''' It's all CGI animation. |
'''FX/SFX:''' It's all CGI animation. |
||
Line 79: | Line 75: | ||
'''Availability:''' Can be only seen on the PlayStation version of ''Gex 3: Deep Cover Gecko'', the last game in the ''Gex'' franchise. Also appeared on the Nintendo 64 version. |
'''Availability:''' Can be only seen on the PlayStation version of ''Gex 3: Deep Cover Gecko'', the last game in the ''Gex'' franchise. Also appeared on the Nintendo 64 version. |
||
'''Editor's Note:''' |
'''Editor's Note:''' None. |
||
===6th Logo ( |
===6th Logo (October 31, 2001-)=== |
||
⚫ | |||
⚫ | |||
Crystal Dynamics (2000).png |
Crystal Dynamics (2000).png |
||
Crystal Dynamics (2001).png |
Crystal Dynamics (2001).png |
||
</gallery> |
</gallery> |
||
{{YouTube|id=lnPKDnGErsA}} |
{{YouTube|id=lnPKDnGErsA}} |
||
'''Nicknames:''' "CD", "Molding Apparatus" |
'''Nicknames:''' "CD", "Molding Apparatus" |
||
'''Logo:''' We see three metallic apparatus coming in and coming into contact with each other. Electric charges run over them. A blue tube connects the structure and the shine begins to appear through the cracks. When the apparates go off, we see blue solid letter "D", surrounded by steam. Then a press pushes the letter, making it ripple, and |
'''Logo:''' We see three metallic apparatus coming in and coming into contact with each other. Electric charges run over them. A {{color|blue}} tube connects the structure and the shine begins to appear through the cracks. When the apparates go off, we see a {{color|blue}} solid letter "'''D'''", surrounded by steam. Then a press pushes the letter, making it ripple, and creates a small tilted "'''C'''" in the corner. The spark runs over the logo and the name appears below. |
||
'''Variants:''' |
'''Variants:''' |
||
*On ''Soul Reaver 2'' and other series, the logo turns {{color|red}} at the end. |
|||
* |
*On ''Project Snowblind'', a static field crosses the logo. |
||
* On ''Project Snowblind'', static field crosses the logo. |
|||
'''FX/SFX:''' The whole animation of apparatus, shining light and sparks. |
'''FX/SFX:''' The whole animation of apparatus, shining light and sparks. |
||
Line 104: | Line 97: | ||
'''Availability:''' Seen on ''Mad Dash Racing'' and ''Project Snowblind''. The red version was used on ''Legacy of Kain'' games during the era. |
'''Availability:''' Seen on ''Mad Dash Racing'' and ''Project Snowblind''. The red version was used on ''Legacy of Kain'' games during the era. |
||
'''Editor's Note:''' |
'''Editor's Note:''' None. |
||
[[Category:American video game logos]] |
[[Category:American video game logos]] |
||
[[Category:American logos]] |
[[Category:American logos]] |
||
[[Category:Video game logos]] |
[[Category:Video game logos]] |
||
[[Category:Square Enix (Japan)]] |
Revision as of 14:02, 3 February 2022
Background
Crystal Dynamics is an American video game developer that was founded in 1992 by Judy Lang, Madeline Canepa and Dave Morris. In 1998, it was acquired by Eidos Interactive and became a subsidiary. Gex, the main character of the Gex series, was the mascot until 2000. After Square Enix started to acquire Eidos in 2009, the company would later march on as a subsidiary of the former company. The company is best known for games such as the Gex series and Legacy of Kain series, and is the current developer of the Tomb Raider series since Tomb Raider: Legend. Its first title was Crash n' Burn for 3DO.
1st Logo (October 4, 1993)
![](http://user-content.static.wf/avidwiki/e/ea/Crystal_Dynamics_%281992%29.png)
Nickname: "The Sign"
Logo: We see a starfield along with the Earth on the right and a glassy transparent surface below. Various CDs are seen flying around the Earth and we pan into the planet. The camera then suddenly moves away as the transparent surface is revealed to be the company's logomark, with the Earth seen in its middle and the stars shooting away. The logomark spins, turns purple, flashes and the name "CRYSTAL DYNAMICS" zooms out below. The logo then collides with the screen, causing a flash that brings up the still logo. The logomark consists of two arcs, resembling a "C" and a "D". The C-shaped arc has four rods coming near the top, and the D-shaped arc has a comb-like jarred figure. The stars vanish away along with the Earth before the logo ends, and the name shines. After the logo gets done, a menu would appear with two selections which are the game's name and "PREVIEWS".
FX/SFX: Great animation for the time, considering this was one of the first high-quality FMV video game logos.
Music/Sounds: A rock fanfare with drums and whooshing sound effects.
Availability: Rare. It was seen on the 3DO game Crash 'n Burn.
Editor's Note: A really good logo to kickstart the company.
2nd Logo (January 8, 1994-1995)
Nickname: "The Text"
Logo: On a black background, we see just text reading "CRYSTAL DYNAMICS" in an Eras-like font with "CRYSTAL" in black outlined in white, and "DYNAMICS" in white.
FX/SFX: None.
Music/Sounds: The beginning of the game's intro theme.
Availability: Rare. It was seen on the 3DO game Total Eclipse. It was also seen on the Crystal Dynamics line-up promo from 1995 on a Gex disc if you wait for the title card.
Editor's Note: None.
3rd Logo (February 10, 1995-November 7, 1996)
![](/w/thumb.php?f=Crystal_Dynamics_%281995%29.png&width=350)
Nickname: "Metal Crystal Dynamics"
Logo: Against a blue metal background with black and white CGI lines, we see some clips from previous Crystal Dynamics games near the bottom edge of the screen. Then the crystal word "CRYSTAL" appears moving near the right edge of the screen, and the camera pans to move it. The clips transform into the word "DYNAMICS" below "CRYSTAL", also in the same font as above.
FX/SFX: The clips, and the CGI text effects.
Music/Sounds: Nine drumbeats followed with a proud 17-note tune, then a sound of glass taps.
Availability: Rare. Seen on Gex, Blazing Dragons, and other games through the era for PlayStation, Saturn, and PC.
Editor's Note: None.
4th Logo (October 31, 1996-January 24, 2001)
Nicknames: "The Laser Logo", "The Laserwriter"
Logo: On a black background, a laser writes the word "CRYSTAL" in the same font as before. When the laser finishes writing "CRYSTAL", the word "DYNAMICS" appears, also in the same font, formed using fire and turning white. The text looks similar to the 2nd and 3rd logos.
Variant: There is a still version of this logo (the text on an oval-like shape with "CRYSTAL" in white on black and "DYNAMICS" in black on white), with Gex behind the logo. It was seen on Gex 64: Enter the Gecko for Nintendo 64. The second still variant without Gex was seen on Gex 3: Deep Pocket Gecko (the GBC version of Gex 3: Deep Cover Gecko) for Game Boy Color.
FX/SFX: The laser effects.
Music/Sounds: Synth sounds of a laser drawing, then a humming.
Availability: Common, can be seen on Crystal Dynamics games including Gex 2: Enter the Gecko and others. On publicity for Gex 2: Enter the Gecko and some games, the gecko Gex wearing his sunglasses was seen as in the Gex cover accompanied by the "CRYSTAL DYNAMICS" text. This logo can be still seen on the PSP.
Editor's Note: A certain favorite for Gex fans.
5th Logo (Gex 3 variant) (March 23, 1999-July 24, 2000)
Logo: We start with a circle outline on a black background growing to reveal a shot of a blimp promoting Gex 3: Deep Cover Gecko, with Gex kids on a blimp. Then, as the blimp flies off, we look straight to a model ship on water, with the Crystal Dynamics logo on the model ship as seen on some covers of some Crystal Dynamics games. The camera slowly pans to reveal it, with birds flying over the ship. The Crystal Dynamics logo accompanies the gecko Gex with sunglasses.
FX/SFX: It's all CGI animation.
Music/Sounds: The opening theme of the game.
Availability: Can be only seen on the PlayStation version of Gex 3: Deep Cover Gecko, the last game in the Gex franchise. Also appeared on the Nintendo 64 version.
Editor's Note: None.
6th Logo (October 31, 2001-)
Nicknames: "CD", "Molding Apparatus"
Logo: We see three metallic apparatus coming in and coming into contact with each other. Electric charges run over them. A blue tube connects the structure and the shine begins to appear through the cracks. When the apparates go off, we see a blue solid letter "D", surrounded by steam. Then a press pushes the letter, making it ripple, and creates a small tilted "C" in the corner. The spark runs over the logo and the name appears below.
Variants:
- On Soul Reaver 2 and other series, the logo turns red at the end.
- On Project Snowblind, a static field crosses the logo.
FX/SFX: The whole animation of apparatus, shining light and sparks.
Music/Sounds: Sounds of machines.
Availability: Seen on Mad Dash Racing and Project Snowblind. The red version was used on Legacy of Kain games during the era.
Editor's Note: None.