Draft:Overkill Software: Difference between revisions
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=== Background === |
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'''Overkill Software''', based in Stockholm, was formed by Bo and Ulf Andersson after the bankruptcy of their previous development studio [[GRIN]]. After releasing ''Payday: The Heist'' in 2011 to modest success, they were acquired by [[Starbreeze Studios]] in 2013. |
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===(2011-)=== |
===(2011-)=== |
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'''Availability:''' Seen on the ''Payday'' series (except the Xbox One and PS4 versions of ''Payday 2''). |
'''Availability:''' Seen on the ''Payday'' series (except the Xbox One and PS4 versions of ''Payday 2''). |
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{{Chronology|[[GRIN]]}} |
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[[Category:Sweden]] |
[[Category:Sweden]] |
Revision as of 10:56, 22 July 2023
Background
Overkill Software, based in Stockholm, was formed by Bo and Ulf Andersson after the bankruptcy of their previous development studio GRIN. After releasing Payday: The Heist in 2011 to modest success, they were acquired by Starbreeze Studios in 2013.
(2011-)
Logo: Unknown
Later Variant: The logo is colored white and "SOFTWARE" is replaced with the byline "A STARBREEZE STUDIO."
Technique: The logo flickering in on Payday: The Heist.
Music/Sounds: The opening theme of the game.
Availability: Seen on the Payday series (except the Xbox One and PS4 versions of Payday 2).
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Overkill Software |
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