Draft:Overkill Software
From the Audiovisual Identity Database, the motion graphics museum
Background
Overkill Software, based in Stockholm, was formed by Bo and Ulf Andersson after the bankruptcy of their previous development studio GRIN. After releasing Payday: The Heist in 2011 to modest success, they were acquired by Starbreeze Studios in 2013.
(2011-)
Visuals: Unknown.
Later Variant: The logo is colored white and "SOFTWARE" is replaced with the byline "A STARBREEZE STUDIO."
Technique: 2D animation on Payday: The Heist.
Audio: The opening theme of the game.
Availability: Seen on the Payday series (except the Xbox One and PS4 versions of Payday 2).
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Overkill Software |
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