GRIN

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 14:33, 14 September 2020 by imported>LogoPerson (Created page with "''Logo descriptions by'' ''Logo captures by'' ''Video captures courtesy of'' Background: GRIN, based in Stockholm, was founded in 1997 by brothers Bo and Ulf Anderson. Foll...")
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Logo descriptions by

Logo captures by

Video captures courtesy of

Background: GRIN, based in Stockholm, was founded in 1997 by brothers Bo and Ulf Anderson. Following the success of their first titles Ballistics and Bandits: Phoenix Rising, along with their PC versions of the two Ghost Recon Advanced Warfighter titles, the company started to expand, opening up studios in Gothenburg and Barcelona, Spain. But following poor sales of their Bionic Commando reboot and the game adaptation of Terminator Salvation, the company declared bankruptcy and closed all studios in August 2009 following Square Enix's withdrawal of payments over the former's planned spinoff of Final Fantasy spin-off, Fortress. The Andersson brothers would later form Overkill Software, also based in Stockholm, who would gain recognition for their Payday titles.

(2001)

Logo: TBA

FX/SFX: The logo fuzzing in and burning out.

Music/Sounds: A piano tune, finishing with sounds of applause.

Availability: Only seen on Ballistics.

Editor's Note: None.

(2003)

Logo: TBA

FX/SFX: The logo turning in black and white and burning out.

Music/Sounds: Same as the previous logo.

Availability: Seen on Bandits: Phoenix Rising.

Editor's Note: None.

(2006-2009)

Logo: TBA

FX/SFX: The logo shaking and burning out, like a film projector.

Music/Sounds: Same as the first logo.

Availability: Appears on the PC version of Tom Clancy's Ghost Recon: Advanced Warfighter (and it's sequel), Wanted: Weapons of Fate, Bionic Commando (2009), and Terminator: Salvation. A still variant appears on Bionic Commando: Rearmed.

Editor's Note: None.

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