Havok: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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{{PageCredits|description=PAV123}} |
{{PageCredits|description=PAV123 and Chow Woon Gan|capture=Chow Woon Gan, Channeleven and Camenati|video=Jake Sharatt Martinez}} |
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===Background=== |
===Background=== |
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'''Havok''' is a physics engine and middleware software suite. |
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'''Havok''' is a middleware software suite developed by Irish software company Havok. The suite provides a physics engine component and related functions to video games. In 2008, Havok was honored at the 59th Annual Technology & Engineering Emmy Awards for advancing the development of physics engines in electronic entertainment. |
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===(2000?-)=== |
===Logo (2000?-)=== |
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<tabber> |
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⚫ | |||
Images= |
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{{#tag:tabber| |
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2000-2005= |
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Havok (2005) (From - Hamster Heroes for PS2).png |
Havok (2005) (From - Hamster Heroes for PS2).png |
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Havok (2002) (from Tonka Monster Trucks for the PC).png |
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Havok (2003) (from Starsky and Hutch videogame).png |
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RenderWare, SoundMax SPX and HAVOK (2002) (from WWE Crush Hour for GameCube).png |
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RenderWare, Havok and Bink Video (2003) (from Starsky and Hutch videogame for GameCube).png |
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Havok (2002) (from MegaRace 3).png |
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ADX, Sofdec, Havok and RenderWare (2005) (from Darkwatch).png |
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</gallery> |
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{{!}}-{{!}} |
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2005-= |
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<gallery mode="packed" heights="150"> |
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Havok Logo (2005) from Ed Edd n' Eddy The Mis-Edventures.png |
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Havok (2011) (From - Shinobido 2 Tales of the Ninja for PSVita).png |
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Dolby Digital and Havok (2011) (From Sonic Generations).png |
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Havok (2006) (From - Genji Days of the Blade for PS3).png |
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Havok (2008) (from MotorStorm Pacific Rift for PS3).png |
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Havok (2019) (from SnowRunner for Xbox One).png |
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Sofdec, ADX and Havok (2005) (from 50 Cent Bulletproof for the PS2).png |
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Havok, Kynogon and Bink Video (2007) (from Crackdown).png |
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</gallery> |
</gallery> |
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}} |
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Video= |
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{{YouTube|id=aP7iqqhF_hE}} |
{{YouTube|id=aP7iqqhF_hE}} |
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</tabber> |
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''' |
'''Visuals:''' On a white background, there is a sheet covering something. The sheet is removed, revealing the word "'''havok'''" in black, with a circular saw blade replacing the "'''o'''", embedded into the ground. The logo becomes 3D and black particles can be seen near the blade. |
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'''Variants:''' |
'''Variants:''' |
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* Starting in <u>2005</u>, the logo is 2D, and the saw blade is not embedded, indicates that its full model is shown. |
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*A still 2D version of this logo exists. |
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* A <u>still variant</u> exists for both the <u>2000</u> and <u>2005</u> variants. |
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* A <u>copyright notice</u> usually appears below. |
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* Sometimes, the logo can be either <u>entirely white</u> or <u>{{color|gold|yellow}}</u>. |
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* The still logo sometimes <u>shares the screen with other logos</u>. Here are a few examples: |
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** On <u>''WWE Crush Hour''</u>, the logo is on a grey background alongside the logos for [[RenderWare]] and [[SoundMAX SPX]]. |
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** On ''<u>Starsky and Hutch</u>'', the logo shares the screen with those for [[RenderWare]] and [[Bink Video]]. |
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* On <u>''MegaRace 3''</u>, a {{color|silver}} plate rotates into its position and reveals that it has the logo with "'''POWERED BY'''" above the logo. Also, the saw blade is not embedded, just like the later variant of the logo. |
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** A similar variant is also used on <u>''Darkwatch''</u>, albeit still, shares the screen with other logos and "'''powered by'''" is in a different, lowercase font. The logo also appears to be using the early version. |
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'''Technique:''' CGI. |
'''Technique:''' CGI. A still, digital graphic for the still variants. |
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'''Audio:''' None. |
'''Audio:''' None. |
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'''Availability:''' Seen on video games that utilize the Havok physics engine (though most games don't use a logo at all) |
'''Availability:''' Seen on video games that utilize the Havok physics engine (though most games don't use a logo at all). |
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* The animated logo was seen on ''Backyard Wrestling 2'' as well as games published by [[Data Design Interactive]], such as ''Hamster Heroes''. |
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[[Category:Irish technology logos]] |
[[Category:Irish technology logos]] |
Revision as of 09:08, 3 July 2024
Descriptions by
PAV123 and Chow Woon Gan
Captures by
Chow Woon Gan, Channeleven and Camenati
Video captures courtesy of
Jake Sharatt Martinez
PAV123 and Chow Woon Gan
Captures by
Chow Woon Gan, Channeleven and Camenati
Video captures courtesy of
Jake Sharatt Martinez
Background
Havok is a physics engine and middleware software suite.
Logo (2000?-)
Visuals: On a white background, there is a sheet covering something. The sheet is removed, revealing the word "havok" in black, with a circular saw blade replacing the "o", embedded into the ground. The logo becomes 3D and black particles can be seen near the blade.
Variants:
- Starting in 2005, the logo is 2D, and the saw blade is not embedded, indicates that its full model is shown.
- A still variant exists for both the 2000 and 2005 variants.
- A copyright notice usually appears below.
- Sometimes, the logo can be either entirely white or yellow.
- The still logo sometimes shares the screen with other logos. Here are a few examples:
- On 50 Cent: Bulletproof, the logo is included alongside the logos for Sofdec and ADX.
- On Sonic Generations, the yellow logo is shown on a black background beneath the Dolby Digital logo.
- On WWE Crush Hour, the logo is on a grey background alongside the logos for RenderWare and SoundMAX SPX.
- On Starsky and Hutch, the logo shares the screen with those for RenderWare and Bink Video.
- On MegaRace 3, a silver plate rotates into its position and reveals that it has the logo with "POWERED BY" above the logo. Also, the saw blade is not embedded, just like the later variant of the logo.
- A similar variant is also used on Darkwatch, albeit still, shares the screen with other logos and "powered by" is in a different, lowercase font. The logo also appears to be using the early version.
Technique: CGI. A still, digital graphic for the still variants.
Audio: None.
Availability: Seen on video games that utilize the Havok physics engine (though most games don't use a logo at all).
- The animated logo was seen on Backyard Wrestling 2 as well as games published by Data Design Interactive, such as Hamster Heroes.