PolyGame Master 2: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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{{PageCredits|description=SnowflakesOmega|capture=FWKPedia|video=FWKPedia|edits=FWKPedia}} |
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PolyGame Master 2 (2007).png |
PolyGame Master 2 (2007).png |
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</gallery> |
</gallery> |
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<gallery> |
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PGM2 (2007).mp4 |
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</gallery> |
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'''Technique:''' None. |
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'''Technique:''' A still, sprite-based graphic. |
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'''Audio:''' A |
'''Audio:''' A series of repeating synth chords. |
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'''Availability:''' Seen on many PGM2 games after the warning screen. This notably appears |
'''Availability:''' Seen on many PGM2 games after the warning screen. This notably appears on ''Knights of Valour 3''. |
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{{Chronology|[[PolyGame Master]]}} |
{{Chronology|[[PolyGame Master]]}} |
Revision as of 13:20, 5 April 2024
Descriptions by
SnowflakesOmega
Captures by
FWKPedia
Editions by
FWKPedia
Video captures courtesy of
FWKPedia
SnowflakesOmega
Captures by
FWKPedia
Editions by
FWKPedia
Video captures courtesy of
FWKPedia
Background
The PolyGame Master 2 is the successor to the original PolyGame Master machine, developed by IGS since 2007.
Logo (2007-2011)
Visuals: On a black background, the white handwritten-like 3D text "PGM" is shown with a silver border. At the right, there is a "2" in a red-white gradient.
Technique: A still, sprite-based graphic.
Audio: A series of repeating synth chords.
Availability: Seen on many PGM2 games after the warning screen. This notably appears on Knights of Valour 3.
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PolyGame Master 2 |
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