SIMS

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 21:55, 18 January 2024 by Compooper (talk | contribs) (Text replacement - "'''Technique:''' None.↵↵'" to "'''Technique:''' None. {{SectionMisuse|Technique}} '")


Background

SIMS was originally started in June 1991 as a joint venture between game developer Sanritsu and game publisher Sega. Not only it developed games, but also published games as well. In 2004, it became an independent corporation.

1st Logo (1992)

Visuals: On a black background, there is a white egg. Standing on the right is the text "SIMS" in a crystalized-like font, and next to it was the text "CO., LTD.".

Variant: Most of the time, the logo appears within the title screen.

Technique: None. [possible misuse]

Audio: None.

Availability: The standard logo was seen on Junker's High, which was the prototype version of OutRun 2019. The in-credit version appears on the Game Gear game of Alien Syndrome and the Sega Genesis game of Tecmo World Cup '92.

2nd Logo (1992-1994)

Visuals: On a white background, a grey outline of an egg rises up. Then is the same text from the previous logo fading in, only in blue.

Variant: Most of the time, the logo is still.

Technique: 2D animation.

Audio: None.

Availability: The standard logo appears on Capcom no Quiz - Tonosama no Yabou. It also appears on the Genesis game of OutRun 2019, the Game Gear game of Kick & Rush, the Mega CD games of Shin Megami Tensi and Vay.

3rd Logo (1997- )

Visuals: Over a white background is the blue text "sıms" in a futuristic font, with a pink dot above the "i". Below it was two copies of the pink "s" letter.

Technique: None. [possible misuse]

Audio: None.

Availability: Seen on any SIMS game from the period, beginning with the Sega Saturn game of Message Navi.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.