Sucker Punch Productions

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 02:04, 9 April 2021 by imported>SubparMario63 (Created page with "{{PageCredits|description=|capture=|video=|edits=}} ===Background=== Sucker Punch Productions is a video game development studio founded in 1997 in Bellevue, Washington by ex...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Background

Sucker Punch Productions is a video game development studio founded in 1997 in Bellevue, Washington by ex-Microsoft employees Brian Fleming, Chris Zimmerman, Bruce Oberg, Darrell Plank, and Tom and Cathy Saxton. Their first game was Rocket: Robot On Wheels, released in 1999 on the Nintendo 64 in conjunction with Ubisoft, which performed poor commercially despite positive critical reception. The studio would work with Sony Interactive Entertainment for development and publishing their future games, and would go on to develop the Sly Cooper and inFAMOUS series, in addition to Ghost Of Tsushima, which has become one of the fastest selling first-party PlayStation titles, with a feature film adaption currently in production. Sucker Punch would be bought by Sony after the release of inFAMOUS 2 in 2011.


1st Logo (November 17, 1999-October 25, 2011)

Logo: The stylized, stacked words ''SUCKER PUNCH'' in a custom font, with a star inside the 'P', and the right stem of the 'H' extended to the height of the entire logo. A slanted oval is also seen behind the text.

Variants:

  • Rocket: Robot On Wheels: The ''SUCKER PUNCH'' text is white with a 3-D effect and black drop shadow on a red oval. The url ''suckerpunch.com'' is seen below in Comic Sans.
  • Sly Cooper And The Thievius Raccoonus (known as Sly Raccoon in Europe): We zoom out from a shot of the moon, a crow covering part of it, to reveal a rooftop with a wooden water tower with the Sucker Punch logo on it, ''A'' and ''PRODUCTION'' in white above and below respectively. We zoom in as we hear the sound of a glass window shattering. An alarm goes off as a spotlight shines on the water tower and Sly (who can only be seen as a silhouette) jumps out of the window, running across the roof and jumping down near the chimney. We move closer to the tower as the logo fades to black.
  • Sly 2: Band Of Thieves: We start on a shot of a large pyramid in a desert town, which pans to the rooftop of a building. Sly (as a silhouette, like last time) jumps onto the rooftop and runs toward us, being joined by Murray and Bentley. They run past a red billboard on the right with the Sucker Punch logo with ''a'' and ''PRODUCTION'' on it not unlike before, just in a more standard font. The three thieves jump to the next building and run off, leaving the billboard on the right before fade-out.
  • Sly 3: Honor Among Thieves: TBA
  • inFAMOUS: TBA
  • inFAMOUS 2: TBA
  • inFAMOUS: Festival Of Blood: TBA

FX/SFX: TBA

Music/Sounds: Depends on the variant.

Music/Sounds Variants: TBA

Availability: Seen on Sucker Punch's games from their debut, Rocket: Robot On Wheels, to the PlayStation Network-exclusive inFAMOUS: Festival Of Blood for PlayStation 3.

Editor's Note: None.


2nd Logo (March 21, 2014-)

Logo: In a rounded rectangle, we see the abbreviation ''SP'' in a blocky font, a red star in the 'P' like before. The words ''SUCKER PUNCH'' are below in Neue Helvetica.

Variants:

  • inFAMOUS: Second Son: TBA
  • inFAMOUS: First Light: TBA
  • Ghost of Tsushima: TBA

FX/SFX: TBA

Music/Sounds: Depends on the variant.

Music/Sounds Variants: TBA

Availability: Seen on Sucker Punch's games since inFAMOUS: Second Son.

Editor's Note: None.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.