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{{Protected|Yuuko2K|Own sandbox page}}
{{Protected|Yuuko2K|Own sandbox page}}
==Sega Channel (page rework)==
==Sega Channel (page rework)==

===1st Logo (1994)===
<gallery mode="packed" heights="200">
Sega Channel (1994, Early Prototype - cr. Demos and Dragons).png|Prototype variant.
Sega Channel (1994, Early Version - cr. Billy Time!).png|Early variant.
</gallery>
{{Youtube|id=F8kXokZFZ9k|id2=V6qFJer41JU}}
'''Visuals:''' There is a 2-D cartoon version of the Sega Channel adapter used to download games onto the Genesis above a wooden table in what appears to be a living room with a {{color|skyblue|blue}} colored wall, with a pattern consisting of multiple triangle shapes facing down sideways repeated in a mirroring pattern. The console is connected to a phone jack which has a switch in the middle with the red word "{{color|red|'''CABLE'''}}" bring shown at the top of it. Sonic soon appears running on the table. He jumps near the jack, and it begins to bulge, while a power spark begins travelling from the cord to the console, where it later spreads around it. The screen then fades to black, and a color-changing 90s-style pattern background fades in, where a {{color|darkblue|dark blue}} square and rectangle are shown near the center. Inside the square is the man seen on the Sega Channel cartridge, Sega-Pat, in a {{color|lightsalmon|light salmon red}} color with the inside of the TV {{color|blue}}, and the two trademark signs "{{color|blue|<small><small>SM</small></small>}}" and "{{color|blue|<small><small>TM</small></small>}}" are shown above its right foot. Inside the rectangle is the blue "'''{{color|blue|SEGA}}'''" logo, and the multicolored word "{{color|#A7C7E7|C}}{{color|#F4BB44|H}}{{color|#00FF7F|A}}{{color|blue|N}}{{color|#F4BB44|N}}{{color|#A7C7E7|E}}{{color|salmon|L}}". The background changes to different colors and patterns, which include: a {{color|#C21E56|red-purple}} color with multiple bubbles in {{color|purple}} and {{color|#FF69B4|hot pink}}; a {{color|green}} color with multiple {{color|#0FFF50|bright green}} spirals of small and large sizes are shown; another {{color|green}} background with a {{color|#0FFF50|bright green}} dog, a {{color|#40E0D0|turquoise}} cat, a {{color|#355E3B|dark green}} mice and a white baseball; and a {{color|#6495ED|blue}} background with a {{color|skyblue|bright blue}} sun, brachiosaurus, hunter, and stone. Most of the shapes on the patterns are shown slightly expanding and shrinking. The background sequence repeats over again until the menu of the console appears.

'''Variant:''' A prototype variant of this startup exists: it starts with the same Mega Drive & Sonic animation at the beginning. Once the screen fades to black, the same screen layout from the early prototype variant appears, with many differences. The shapes are colored black and jagged up-down borders are seen on them. Sega-Pat is replaced with a large, red "{{color|red|'''C'''}}" and a small, blue {{color|blue|'''S'''}} inside it, with three {{color|red}} streaks shown around the design. In the rectangle is a {{color|blue}} TV shape with a cord followed by the multicolored text "'''{{color|blue|S}}{{color|gold|E}}{{color|red|G}}{{color|green|A}}'''" above, and the red text "{{color|red|'''CHANNEL'''}}" at the bottom, both in a comic-style font, with multiple streaks surrounding the letters like in the left design. The patterns and colors are also different in the background, which includes: a {{color|#40B5AD|teal}} color with arrows colored in {{color|#0FFF50|bright green}}, {{color|#008080|dark teal}}, {{color|#96DED1|light blue}} and {{color|blue}}; a {{color|#E0115F|red-purple}} background with two fishes colored {{color|gold|yellow}} and {{color|#FAA0A0|pink}}, a {{color|#C3B1E1|light purple}} crab, and a {{color|red}} shark; a {{color|darkred|dark red}} background with multiple {{color|green}} mouths, hands and feet; and another {{color|darkred|dark red}} background with {{color|#FF69B4|hot pink}} stars, exclamation balloons and popping-like streaks. Just like before, the sequence repeats until the menu is loaded.

'''Technique:''' Traditional 16-bit animation.

'''Audio:''' Descending FM synth notes are heard when Sonic appears, and a high-pitched ascending synth is heard before he jumps. A buzz/guitar like note is heard when the jack bulges, and sounds of electricity play when the spark travels to the console. When the logo appears, five cowbell-like notes and a four-note synth fanfare are heard. A bass tune loops constantly in the end.

'''Audio Variant:''' On the prototype variant, no sounds or music are heard.

'''Availability:''' Seen on early builds of the Sega Channel modem adapter.


===2nd Logo (December 1994-July 31, 1998)===
===2nd Logo (December 1994-July 31, 1998)===
<tabber>
Images=
<gallery mode="packed" heights="200">
Sega Channel (1994, Early Prototype - cr. Demos and Dragons).png|Prototype variant.
Sega Channel (1994, Early Version - cr. Billy Time!).png|Early variant.
</gallery>
|-|
Videos=
{{Youtube|id=F8kXokZFZ9k|id2=V6qFJer41JU}}
</tabber>
[[File:Sega Channel.png|center|350px]]
[[File:Sega Channel.png|center|350px]]
{{Youtube|id=4keAw61PSAI}}
{{Youtube|id=4keAw61PSAI}}


'''Visuals:''' The sequence begins with the Mega Drive plugged in on the table, but the wallpaper pattern is different, having a {{color|darkviolet|purple}} color with a white striped pattern, and without the text and switch above the phone jack. The console and cartridge have been redesigned to include the Sega Channel logo and Sega-Pat design, and the copyright "SM/TM & (c) 1994 Sega, all rights reserved" appears chyroned on the table. Sonic the Hedgehog jumps into the living room to turn on the machine, and he runs off as the machine's power begins traveling through the cord. When it fully powers the machine, Sega-Pat, in {{color|blue}}, comes to life and jumps off leaping towards the viewer, turning the screen {{color|blue}}, then moving back to reveal he's holding a TV in his hand. He positions himself over the animated Sega logo with "{{color|blue|'''CHANNEL'''<small>{{Small|SM/TM}}</small>}}" underneath, all now set against a black background with little white stars swirling around.
'''Variants:''' There exists two prototype variants of this screen. Both feature slightly different versions of the Mega Drive/Genesis and Sonic animation at the beginning, with a rearranged version of the logo shown at the end.

* '''Early Prototype:'''
'''Technique:''' Traditional 16-bit animation.
* '''Late Prototype:'''

'''Audio:''' A low-pitched version of the "WHOOP!" when Sonic jumps in the video games, a synthesized drumbeat, and the fanfare and bass loop from before.


'''Availability:''' Seen when you turn on a Sega Channel adapter, which although discontinued in 1998, are still easy to find.
'''Audio Variants:'''
* On the early prototype variant, no music or sounds are heard.
* On the late prototype variant, the sound effects are different.

Latest revision as of 02:05, 16 February 2024

Sega Channel (page rework)

1st Logo (1994)

Visuals: There is a 2-D cartoon version of the Sega Channel adapter used to download games onto the Genesis above a wooden table in what appears to be a living room with a blue colored wall, with a pattern consisting of multiple triangle shapes facing down sideways repeated in a mirroring pattern. The console is connected to a phone jack which has a switch in the middle with the red word "CABLE" bring shown at the top of it. Sonic soon appears running on the table. He jumps near the jack, and it begins to bulge, while a power spark begins travelling from the cord to the console, where it later spreads around it. The screen then fades to black, and a color-changing 90s-style pattern background fades in, where a dark blue square and rectangle are shown near the center. Inside the square is the man seen on the Sega Channel cartridge, Sega-Pat, in a light salmon red color with the inside of the TV blue, and the two trademark signs "SM" and "TM" are shown above its right foot. Inside the rectangle is the blue "SEGA" logo, and the multicolored word "CHANNEL". The background changes to different colors and patterns, which include: a red-purple color with multiple bubbles in purple and hot pink; a green color with multiple bright green spirals of small and large sizes are shown; another green background with a bright green dog, a turquoise cat, a dark green mice and a white baseball; and a blue background with a bright blue sun, brachiosaurus, hunter, and stone. Most of the shapes on the patterns are shown slightly expanding and shrinking. The background sequence repeats over again until the menu of the console appears.

Variant: A prototype variant of this startup exists: it starts with the same Mega Drive & Sonic animation at the beginning. Once the screen fades to black, the same screen layout from the early prototype variant appears, with many differences. The shapes are colored black and jagged up-down borders are seen on them. Sega-Pat is replaced with a large, red "C" and a small, blue S inside it, with three red streaks shown around the design. In the rectangle is a blue TV shape with a cord followed by the multicolored text "SEGA" above, and the red text "CHANNEL" at the bottom, both in a comic-style font, with multiple streaks surrounding the letters like in the left design. The patterns and colors are also different in the background, which includes: a teal color with arrows colored in bright green, dark teal, light blue and blue; a red-purple background with two fishes colored yellow and pink, a light purple crab, and a red shark; a dark red background with multiple green mouths, hands and feet; and another dark red background with hot pink stars, exclamation balloons and popping-like streaks. Just like before, the sequence repeats until the menu is loaded.

Technique: Traditional 16-bit animation.

Audio: Descending FM synth notes are heard when Sonic appears, and a high-pitched ascending synth is heard before he jumps. A buzz/guitar like note is heard when the jack bulges, and sounds of electricity play when the spark travels to the console. When the logo appears, five cowbell-like notes and a four-note synth fanfare are heard. A bass tune loops constantly in the end.

Audio Variant: On the prototype variant, no sounds or music are heard.

Availability: Seen on early builds of the Sega Channel modem adapter.

2nd Logo (December 1994-July 31, 1998)


Visuals: The sequence begins with the Mega Drive plugged in on the table, but the wallpaper pattern is different, having a purple color with a white striped pattern, and without the text and switch above the phone jack. The console and cartridge have been redesigned to include the Sega Channel logo and Sega-Pat design, and the copyright "SM/TM & (c) 1994 Sega, all rights reserved" appears chyroned on the table. Sonic the Hedgehog jumps into the living room to turn on the machine, and he runs off as the machine's power begins traveling through the cord. When it fully powers the machine, Sega-Pat, in blue, comes to life and jumps off leaping towards the viewer, turning the screen blue, then moving back to reveal he's holding a TV in his hand. He positions himself over the animated Sega logo with "CHANNELSM/TM" underneath, all now set against a black background with little white stars swirling around.

Technique: Traditional 16-bit animation.

Audio: A low-pitched version of the "WHOOP!" when Sonic jumps in the video games, a synthesized drumbeat, and the fanfare and bass loop from before.

Availability: Seen when you turn on a Sega Channel adapter, which although discontinued in 1998, are still easy to find.

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