*On ''X-Kaliber 2097'', the logo is seen on a completely {{color|blue}} background.
*On some games, like the SNES version of ''MechWarrior, MechWarrior 3050'' and ''Radical Rex'', the logo is on a {{color|blue}} background with scattered white fragments.
*On the Sega CD and Atari Jaguar versions of ''Pitfall: The Mayan Adventure'', the camera pans down to the {{Font color|brown|brown}} rocky logo standing in animated water and a jungle.
*On ''Zork Nemesis,'' the logo is white with "presents" below.
*''On Shanghai 2: Dragon's Eye,'' the logo is colored in gradient {{color|blue}} and {{Font color|brown|brown}} (a reflection of the sky and the ground).
*On ''HyperBlade,'' the light blue logo is seen on a futuristic {{color|blue}} and {{Font color|gray|gray}} background.
*On some GBC and GBA games, the logo is {{color|blue}} with a white outline.
*On the GBA version of ''Shrek 2'', the logo is made of {{color|green}} rocks in a swamp. The onion carriage from the movie can be seen strolling in front of it.
*On the GBA version of ''Shrek Super Slam,'' the logo (with a slightly blocky look) slides in from the right on a black background. It then slides to the left and the [[Amaze Entertainment]] logo appears in its place.
*On the DS version of ''Shrek Super Slam'', the logo (in 3D) is seen in a pond in the titular character's swamp. It then pans to the right to show the Amaze Entertainment logo.
*On the trailer for ''Quake 4'', the logo has a crystallized {{Font color|orange|orange}} look.
*On the GBA version of ''Over the Hedge'', the logo is made of blue and yellow flowers on some grass in the woods. This sequence is interactive, as you can move RJ (one of the characters) around it.
*On the DS version of ''Over the Hedge'', the logo is seen on a bag of potato chips.
*On the DS version of ''Madagascar: Escape 2 Africa'', the logo slides in from the left and squishes itself before settling and sliding away against an African background.
*On both ''Transformers: War for Cybertron: Autobots'' and ''Decepticons'' for DS, the logo is seen on a starfield background and there are {{color|blue}} (for ''Autobots'') or {{color|red}} (for ''Decepticons'') borders.
*On the DS version of ''GoldenEye 007,'' the logo is black with a {{Font color|gold|golden}} outline and two {{Font color|gold|golden}} borders at the top and bottom of the screen.
*On the DS version of ''SpongeBob SquarePants: Plankton's Robotic Revenge'', the logo is light blue and appears in front of an aquatic background with flowers.
'''Nickname:''' "The Explosive Logo"
'''Logo:''' We start out with a black screen. After a few seconds, a piece of the screen breaks out, revealing a beam of light. More pieces break out, and more light emits through the holes. The light begins to change color as more pieces are breaking out. As all the pieces fly off-screen, the Activision logo is shown. It glows {{Font color|purple|purple}}-{{color|blue}} for a few seconds, and then vanishes via a TV power off-like effect by zooming in blurring, and then finally disappears.
'''Variants:'''
* On ''Call of Duty: Black Ops II,'' the logo is on a beige background with some war footage, including blood dripping from a hanging pendant, a T-72 tank driving, soldiers marching, a man's face burning, Ronald Reagan giving a speech, and a Boeing AH-64 Apache flying towards us, before coming to the logo, with some text above reading "THE CALM HAS ENDED. THEY ARE BEGINNING TO RETURN.", and "PRESENTS" under it before it cuts to black.
* On ''Call of Duty: Ghosts,'' the logo is formed from mauve shards of glass. After a few seconds, the logo disintegrates and the remains of it form into the Infinity Ward logo.
* On ''Call of Duty: Advanced Warfare'', the logo, in {{Font color|gold|golden}}, wipes in on a brown background with particles flying everywhere.
* On ''Call of Duty: Black Ops III'', the logo forms after the Treyarch logo, where it consists of black buildings, which form the logo.
* On ''Call of Duty: Infinite Warfare,'' the logo forms in a computer graphic-like fashion on a starfield background.
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