THQ Studio Australia

From the Audiovisual Identity Database, the motion graphics museum


Background

THQ Studio Australia was founded in Brisbane in 2003 and was known for developing titles, namely those based on Nickelodeon and later DreamWorks Animation licenses. In 2011, they were working on a game based on the Marvel movie The Avengers. The game was ultimately cancelled and the studio itself closed in August.

1st Logo (September 13, 2004-November 22, 2007)


Visuals: The THQ logo zooms out as many red square dots come in from the left. They surround the logo in the form of the Australian continent, and change their color to white. Then, the continent bursts and all the dots fly around the THQ logo before coming back. The words "studio australia" below and "developed by" above appear, and the bottom text shines. Two dots remain red, marking the studio's hometowns: Brisbane and Melbourne.

Variant: On three GBA games (The Adventures of Jimmy Neutron: Attack of the Twonkies, Barnyard, and Nicktoons: Battle for Volcano Island), the logo is still and the background is white. Also, the white dots and the "studio australia" text are black.

Technique: CGI. A digital graphic for the still version.

Audio: Computer "ping" sounds and a noise as the logo forms. None for the still version.

Availability: First seen on The Adventures of Jimmy Neutron: Attack of the Twonkies. Also appeared on SpongeBob SquarePants: Lights, Camera, Pants!, the PSP release of SpongeBob SquarePants: The Yellow Avenger, Avatar: The Last Airbender and Avatar: The Burning Earth. The white BG still version is seen on the aforementioned GBA titles.

2nd Logo (October 13, 2008-November 26, 2010)


Visuals: There is a cube made of small white cubes, which vibrates as a red color flashes through the random cubes inside. The cube explodes, and ribbons, colors and various arcade characters appear and fly around. Then, they are sucked back with the remains of the cube. The THQ Australia logo appears, mostly the same but with a glowing black outline.

Variant: On The Last Airbender for Wii, the whole logo turns into ice at the end.

Technique: 2D CGI.

Audio: Several popping sounds, then party horns and arcade machine sounds. When it reverts back to normal, a quiet "wop!" is heard.

Availability: Seen on Avatar: Into the Inferno, The Last Airbender for Wii, and Megamind.

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