</gallery>
'''Visuals:''' On a black or white background, there is the still Eidos logo in either white, black or {{color|blue}}.
'''Variants:'''
* The still white version on a black background is seen on several games, like the 1998 "Greatest Hits" release of the first ''Tomb Raider'' game for the PlayStation.
* Sometimes, the background is white and the logo is clean {{color|blue}}. This is also seen on some copies of ''Tomb Raider''.
* On ''Speed Demons'', the still logo is surrounded by {{color|blue}} light.
* On ''Master of Dimensions'', the logo is black on white.
'''Technique:''' NoneA still graphic.
'''Audio:''' None.
{{YouTube|id=7_nS8vz2Jfk|id2=SKp5vdt6clE|id3=kM_JNgErqvU|id4=AQ0CY82CIz4|id5=y0zz5ykJ1As}}
'''Visuals:''' There is a bright flash, followed by an "E" zooming out of the screen on a water-like {{color|blue}} background, then "I", "D", "O" and "S" coming from the top-right of the screen, each with a {{color|blue}} light ray-like effect. Then, "INTERACTIVE" zooms under the word "EIDOS" while the light rays dim out, causing the light to appear behind the logo, making it glow as it zooms back slowly. Then "PRESENTS" zooms under the logo with light ray effects, dims out and glows as well. Then at the end, a bright light fills the entire screen, leaving it white, before fading to black.
'''Variants:'''
* There is a prototype variant of the logo where there is no bright flash at the beginning, and the {{color|blue}} water-like background is different. Plus, the logo is drastically larger, filling up almost the entire width of the screen. After the the logo forms, "PRESENTS" fades in under the logo. Then the whole logo, along with "PRESENTS", dissolves. A slowed-down and stretched version of this variant can be seen on ''Swagman''.
* On ''Conquest Earth: First Encounter'', the prototype logo fades into the [[Data Design Interactive|Data Design Interactive]] logo.
* There is a different logo on various games. The animation at the first ten approximate seconds is mostly the same, but there is no "PRESENTS" under the logo. There is no bright flash at the end, instead, the logo dissolves into debris. Then it cuts into a black screen a second later. Sometimes, it freezes and fades out after the animation finishes. The bright flash at the first split second is also slightly different (and it looks better).
{{YouTube|id=MPE_gXSuY7Q}}
'''Visuals:''' Many {{color|darkviolet|purple}} debris and chips move over a dark background. They come together, then disperse, then combine again into a cloud and form a {{color|#E0B0FF|light purple}} "EIDOS" logo in its corporate font, with "INTERACTIVE" below. Then the logo dissolves into fragments.
'''Technique:''' CGI.
{{YouTube|id=pWoj_DA-7TE}}
'''Visuals:''' The screen fades in to fog, and as it clears, {{color|grey}} texture-less buildings set under a fast-flowing storm of clouds with thunder lighting it up a bit. The "EIDOS" letters are seen spinning in the air and slowly descending. The camera pans rapidly down to a chequered floor as the letters slam down to it. The logo gets brighter from above and after a few seconds panning slowly up, the chequered floor fades out, leaving the {{color|lightblue|light blue}} logo on a black background.
'''Variant:''' On ''Hitman: Codename 47'', only the chequered floor or the fog is seen as the letters appear from above spinning in and landing. Here, the floor/fog doesn't fade out.
{{YouTube|id=K84QKWdasgc}}
'''Visuals:''' From a white water surface, the letters of "EIDOS" in a more lowercase font, made of crystal, emerge one-by-one. A crystal, curvy right arrow flies from the left and stops to the right of the "S". Then the logo becomes {{color|darkviolet|purple}}.
'''Variants:''' Some games in late 2003-early 2004 (before the animated variant launched) had prototypes, such as:
{{YouTube|id=ErRAtcuyOGo}}
'''Visuals:''' There is many {{color|darkviolet|purple}} lights moving and crossing the screen. The Eidos logo zooms in from the centre, where the intensity of lights is maximal. Then the background becomes still {{color|darkviolet|purple}}.
'''Technique:''' The lightsCGI.{{SectionMisuse|Technique}}
'''Audio:''' Electric-like sounds and two calm whooshes.
'''Visuals:''' There is a zooming (possible through a sniper rifle). There is a vague spot on the screen, and the zooming regulator moves to get a clear view of this figure. There is it is an "EIDOS" logo. Then the screen turns out.
'''Technique:''' The whole actionCGI.{{SectionMisuse|Technique}}
'''Audio:''' StaticDigital digitalstatic noises.
'''Availability:''' Seen only on ''Conflict: Global Terror''.
{{YouTube|id=M12jfuhWzLQ}}
'''Visuals:''' Against a white background, many {{color|blue}} or {{color|darkviolet|purple}} chips move and zoom out to combine into the Eidos logo made in 3D. The logo hangs for a few seconds, then quickly zooms in and we fly through the letter "O".
'''Variants:'''
'''Variant:''' *On ''Urban Chaos: Riot Response'', the logo flickers over a big concrete-like figure on the background.
*On ''Bionicle Heroes'', the Piraka break through the logo into LEGO bricks, which continues to the [[Traveller's Tales|TT Games]] logo.
'''Technique:''' CGI.
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