Irem: Difference between revisions

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{{PageCredits|compiled=RSX-978|video=Broken Saw}}
{{Draft}}


=== Background ===
===Background===
Also known as Irem Software Engineering, it is a video game developing corporation founded in 1974 that published arcade games. It was acquired by Eizo in 1980 and began developing video games in 1997 when its former parent company, Irem Software Engineering, moved to making coin-operated slot machine games. It was famous for game series like the ''R-Type'' series as well as other games including ''Moon Patrol'' and ''Kung Fu Master''. However, the 2011 earthquake and subsequent tsunami in Japan disrupted the work flow there, and the company axed the video game projects it was working on and moved to slot machine and coin-operated games. Some of the staff there, including producer Kazuma Kojo, left the corporation to found a new video game corporation, Granzella.
'''Irem''' (also known as '''Irem Software Engineering''') is a video game developing corporation founded in 1974 that published arcade games. It was acquired by Eizo in 1980 and began developing video games in 1997 when its former parent company, Irem Software Engineering, moved to making coin-operated slot machine games. It was famous for game series like the ''R-Type'' series, as well as other games including ''Moon Patrol'' and ''Kung Fu Master''. However, the 2011 earthquake and subsequent tsunami in Japan disrupted the company's work flow, and as a result, numerous video game projects were axed and the company moved to slot machine and coin-operated games. Some of the company staff, including producer Kazuma Kojo, left the corporation to found a new video game corporation, Granzella.


=== 1st Logo (1989-2000) ===
===1st Logo (April 28, 1989-October 12, 2000)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:Irem (1990).png
File:Irem (1991).png
File:Irem (1992).png
File:Irem (1992, 2).png
File:Irem (1992, 3).png
File:Irem (1993).png
File:Irem (1993, 2).png
File:Irem (1993, 3).png
File:Irem (1993, 4).png
File:Irem (1998).png
File:Irem (1998).png
File:Irem (1999).png
File:Irem (1999).png
File:Irem (1999, 2).png
</gallery>
</gallery>
'''Logo:''' On a white or black background, we see the text "irem" in a blocky font, with the dot on the "i" colored {{color|blue}}


'''Visuals:''' On a white or black background, there is the text "'''irem'''" in a blocky font, with the dot on the "i" colored blue.
'''FX/SFX:''' None.


'''Variants:'''
'''Music/Sounds:''' None or the opening theme of the game.
*There are several custom variants.
*Sometimes, "IREM CORPORATION" is below.


'''Technique:''' A still digital graphic.
'''Availability:''' Seen on any Irem game from the era.

=== 2nd Logo (2000) ===
'''Audio:''' None or the opening theme of the game.

'''Availability:''' Seen on any Irem game from the era.{{AvailabilityExamples}}

===2nd Logo (September 21, 2000)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:Irem (2000).png
Irem (2000).png
</gallery>
</gallery>
{{YouTube|id=j4Te-MVkq0U}}
'''Logo:''' On a black background, we see the Irem logo. Everything except the bleu box blurs out and turns into a cube, with some sparkles, which latter shatters into gold cubes. A white light then flashes


'''Visuals:''' On a black background, there is the Irem logo off-center. Everything except the blue box blurs out and turns into a floating and spinning cube with some sparkles, which later shatters into gold cubes. The cubes fly away into a white light, which expands and clears the screen.
'''FX/SFX:''' CGI animation.


'''Music/Sounds:''' A dreamy theme.
'''Technique:''' CGI.


'''Audio:''' A dreamy theme.
'''Availability:''' Seen on any Irem game from the era, such as ''Carton-kun''.


'''Availability:''' Seen only on ''Carton-kun'' for PlayStation.
=== 3rd Logo (2001-2011) ===

===3rd Logo (May 10, 2001-February 7, 2013)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:Irem (2002).png
Irem (2001).png
File:Irem (2003).png
Irem (2002).png
File:Irem (2008).png
Irem (2003).png
Irem (2008).png
</gallery>
</gallery>
'''Logo:''' On a white or black background, we see the text "{{color|red|i}}{{color|blue|rem}}". The "r" had a jumbly effect.


'''Visuals:''' On a white or black background is the text "'''irem'''", with the dot on the "i" colored blue. The "r" has a jumbly effect.
'''FX/SFX:''' None.

'''Technique:''' A still digital graphic.

'''Audio:''' None or the opening theme of the game.


'''Music/Sounds:''' None or the opening theme of the game.
'''Availability:''' Seen on any Irem game from the era.{{AvailabilityExamples}}


{{Video Game-Navbox}}
'''Availability:''' Seen on any Irem game from the era.
[[Category:Japanese video game logos]]
[[Category:Japan]]
[[Category:Video game logos]]

Latest revision as of 13:48, 17 August 2024


Background

Irem (also known as Irem Software Engineering) is a video game developing corporation founded in 1974 that published arcade games. It was acquired by Eizo in 1980 and began developing video games in 1997 when its former parent company, Irem Software Engineering, moved to making coin-operated slot machine games. It was famous for game series like the R-Type series, as well as other games including Moon Patrol and Kung Fu Master. However, the 2011 earthquake and subsequent tsunami in Japan disrupted the company's work flow, and as a result, numerous video game projects were axed and the company moved to slot machine and coin-operated games. Some of the company staff, including producer Kazuma Kojo, left the corporation to found a new video game corporation, Granzella.

1st Logo (April 28, 1989-October 12, 2000)

Visuals: On a white or black background, there is the text "irem" in a blocky font, with the dot on the "i" colored blue.

Variants:

  • There are several custom variants.
  • Sometimes, "IREM CORPORATION" is below.

Technique: A still digital graphic.

Audio: None or the opening theme of the game.

Availability: Seen on any Irem game from the era. [Examples?]

2nd Logo (September 21, 2000)


Visuals: On a black background, there is the Irem logo off-center. Everything except the blue box blurs out and turns into a floating and spinning cube with some sparkles, which later shatters into gold cubes. The cubes fly away into a white light, which expands and clears the screen.

Technique: CGI.

Audio: A dreamy theme.

Availability: Seen only on Carton-kun for PlayStation.

3rd Logo (May 10, 2001-February 7, 2013)

Visuals: On a white or black background is the text "irem", with the dot on the "i" colored blue. The "r" has a jumbly effect.

Technique: A still digital graphic.

Audio: None or the opening theme of the game.

Availability: Seen on any Irem game from the era. [Examples?]

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