'''Visuals:''' Over a black background, a {{color|blue}} line is shown at a crossed position, partially overlapped by a vignette. A {{color|blue}} solid trail then quickly extends onto the line. Afterwards, the line disappears and the trail shortens itself, revealing an outline of some text, which then turns out to be "{{color|blue|'''''LBE Systems'''''}}" in the Mistral font, at the center. The logo then shines and fades out.
'''Technique:''' CGI. This logo runs at 15 frames per second.
'''Audio:''' Same as the LaserDisc variant of the [[THX#2nd Trailer (Broadway) (Late 1983-October 24, 2006, March 19, 2010-September 17, 2012)|Broadway THX trailer]] (albeit in low-quality, 16-bit form), but with the first 2 seconds cut off.
Revision as of 23:54, 28 December 2023
Credits
Descriptions by MindsEyeTHPS and TVB
Captures by MindsEyeTHPS
Editions by MindsEyeTHPS and TVB
Video captures courtesy of MindsEye's Logos
Background
LBE Systems, L.L.C. was an American video game developer based in Richardson, Texas that specialized in releasing PC-based arcade games. It is best known for having brought id Software's Quake (1996) to the arcades (titled Quake Arcade Tournament Edition) in 1998 (only 20 units were known to have been made before conflicts forced production to stop). It also is known for its SparkyNET OS arcade game network, which allowed for arcade cabinets to be linked together (up to 16; 64 with a host server) for multiplayer play.[1]
Visuals: Over a black background, a blue line is shown at a crossed position, partially overlapped by a vignette. A blue solid trail then quickly extends onto the line. Afterwards, the line disappears and the trail shortens itself, revealing an outline of some text, which then turns out to be "LBE Systems" in the Mistral font, at the center. The logo then shines and fades out.
Technique: CGI. This logo runs at 15 frames per second.
Audio: Same as the LaserDisc variant of the Broadway THX trailer (albeit in low-quality, 16-bit form), but with the first 2 seconds cut off.
Availability: Only known to appear on Quake Arcade Tournament Edition (1996/1998), which is only shown when the game has finished loading, and is not shown again afterwards throughout the attract mode loop.[2]