</gallery>
'''Visuals:''' There are 2 {{color|darkviolet|purple}} rectangles connected, forming a right angle. On one rectangle is text reading "LUCAS" in spaced-out letters and on the other one "Arts", again in spaced-out letters, and an abstract {{color|gold|golden}} figure (nicknamed the "Golden Guy") is standing on the rectangle. There is an sun-like arc over the Golden Guy's head which he holds onto. Text below the logo reads "LucasArts Entertainment Company".
'''Variants:'''
'''Audio Variants:'''
*On <u>all three of the ''Super Star Wars'' games</u>, there is tense string backing with whooshes as the rectangles slide in, a 3-note tune as the Golden Guy appears, a ding noise as the "LucasArts Entertainment Company" text appears, and an echoing trumpet noise as "IN STEREO" appears. The trumpet noise shifts between the left and right speakers.
*On <u>''Day of the Tentacle''</u>, a rapidly ascending and descending chime piece is heard in the background. When the LucasArts logo appears, a sound similar to that of the first [[Lucasfilm Games (1982-1993)|Lucasfilm Games]] logo is heard, accompanied by a gunshot (crate smashing in the remaster) noise when the "LucasArts Entertainment Company" text appears.
*<u>''Sam & Max Hit the Road''</u> uses a brief zydeco tune (sourced from the scene where Conroy Bumpus throws Max into the Gator Golf tank).
*On <u>''Star Wars: X-Wing''</u>, there is a droning tune with a ding as the shine appears.
</gallery>
'''Visuals:''' The Golden Guy logo is seen again, this time with more detail and is much grungier. The shield is a gradient {{color|darkviolet|purple}} color, the "tm" symbol is changed to a Registered trademark symbol "(R)" and there is no full name below.
'''Variants:'''
*A still logo is used on <u>''Star Wars Trilogy Arcade''</u> and <u>''Star Wars Racer Arcade''</u> as well as <u>some trailers</u>, where the "L" is black and the text is the same colors as the ''Indiana Jones and the Infernal Machine'' variant. The company name and copyright notice appears below.
*On <u>''Star Wars: Rebel Assault II - The Hidden Empire''</u> and <u>''Herc's Adventures''</u>, the purple "L" flips in on a starfield background, with the spaces where the letters would be being holes. Light begins to emit from the holes, as the white letters of the company name zoom out onto the "L". The Golden Guy fades in and shines a few times.
**On <u>the PlayStation version of the former</u> and <u>''Ballblazer Champions''</u>, there is also a white flash of light as the LucasArts logo is formed and flips to face usthe camera.
*On <u>''The Dig''</u>, the logo fades in on a sunset sky with a crescent moon and a flashing thundercloud.
*On <u>''Star Wars: Dark Forces''</u>, the logo spins in, turning around to face usthe camera. The Golden Guy fades in and shines a few times.
*On <u>''Mortimer and the Riddles of the Medallion''</u> and <u>''Star Wars: Jedi Knight - Dark Forces II''</u>, the logo simply fades in and out.
*On <u>''Star Wars: X-Wing vs. TIE Fighter''</u>, the print logo appears in a white box which fades in and out on a starfield.
* On <u>the PC and Sega Dreamcast versions of ''Star Wars: Episode I Racer''</u> as well as <u>''Star Wars: Racer Revenge''</u>, the logo fades in, with Anakin Skywalker and Sebulba racing past the logo. Sebulba crashes into the logo, causing it to break apart in an explosion. The scene then fades into a Pit Droid waving its arms as a few others carry the broken logo, flaming chunks of the shield across the screen. The logo, back together, falls back on the screen in the same animation seen on ''Star Wars: Shadows of the Empire''. This logo also appears on later ports of the game, including the 2020 Aspyr ports for PS4, Nintendo Switch and Xbox One.
*On <u>''Star Wars: Episode I - Jedi Power Battles''</u>, the logo zooms back with a glow emitting from the Golden Guy, which then moves over the entire logo. The glow disappears, and several red laser shots are fired close to the Golden Guy, who turns around. The arc becomes a lightsaber, which he grabs and uses to deflect a few more shots before jumping at the camera, striking the screen.
*On <u>''Star Wars: Force Commander''</u>, the camera zooms out to see an AT-AT walk toward usthe camera on a rocky surface, while several landspeeders fire at it. The camera pans out and through the letters of the LucasArts logo, which are emitting light, as the Golden Guy appears and an orb of light spins behind him like the ''Star Wars: Shadows of the Empire'' variant.
* On <u>''Star Wars: Episode I - Battle for Naboo''</u>, several droids on STAP hoverbikes move over a snowy surface, with the Golden Guy riding one in front. The droids shoot at the Golden Guy, who crashes into the shield, forming an explosion and the full logo, which rises up as several N-1s pass by, knocking it over.
*On <u>''Star Wars: Starfighter''</u>, one of the titular Naboo Starfighters from the game flies past the logo, making the Golden Guy duck and the arc above him spin. He looks around a bit as the logo wobbles, and then jumps to grab the side of the shield as it is revealed the logo is on top of the same Starfighter, which flies off and towards the camera.
*On <u>''Star Wars: Galactic Battlegrounds''</u>, the camera moves over a scope view of a desert-landscape, with a large LucasArts logo on the right, until several droids poke their arms out of the sand and shoot toward the camera. The screen goes white, and the logo appears. After a while, the Golden Guy is knocked over to reveal another droid, which shoots at the camera.
*On <u>''Star Wars: Rogue Squadron II - Rogue Leader''</u>, what appears to be the surface of the Death Star apepars, as a crowd of stormtroopers dance on top of yellow squares, and then proceed to kick them up and hold them. WeThe panscreen pans above them to reveal they are in the shape of the Golden Guy, which crossfades to the normal logo as the shield fades in beside him. The logo then explodes as an X-Wing flies by.
*On <u>''Star Wars: Obi-Wan''</u>', the Golden Guy (in a solid yellow this time, unlike the usual gritty texture) walks from the left of the screen, stopping to scratch his head, wondering where the shield has gone. He then uses a force power to bring the shield toward him, but has difficulty doing so. After a few tries, the shield comes hurtling toward the Golden Guy, knocking him over. He crawls back onto his usual space on the shield and raises his arms, a bright glow that fills the screen creating the arch.
*On <u>''Star Wars: Jedi Starfighter''</u>, the logo fades in, but the Golden Guy has his hands down, not holding the arch. A sheet of paper floats down and falls on the top of the shield, the Golden Guy looking over at it. He grabs the paper and folds it into a paper airplane, throwing it toward usthe camera. The game's titular vehicle then flies right past the logo, making the Golden Guy duck and hide on the shield, and back around it. The paper airplane then comes floating back toward him, which he grabs and holds up, turning into the arch.
*On <u>''Star Wars: Jedi Knight II - Jedi Outcast''</u> and <u>''Indiana Jones and the Emperor's Tomb''</u>, the logo (minus the arch) slams down onto a black background, bouncing from the impact. The arch is drawn by a ball of light.
*On <u>''Star Wars: The Clone Wars''</u> (2002 video game), a flash of light reveals the Golden Guy, marching with the arch over his shoulder like a gun (obviously mimicking the Clone Troopers), as the camera moves back to reveal many clones of the Golden Guy doing the same, as a flash reveals them marching in the shape of the LucasArts logo as it pans out, and the arch is drawn like the last variant.
* On <u>''Star Wars: Galactic Battlegrounds''</u>, the droids' noises and their shooting are heard, and there is a phaser sound as the full logo is shown.
*On <u>''Star Wars: Rogue Squadron II - Rogue Leader''</u>, there is the famous Mos Eisley cantina music, which segues into a majestic fanfare as the logo is revealed, and the explosion.
*On <u>''Star Wars: Obi-Wan''</u>, there is a mystical track along with the Golden Guy's steps and head-scratch, which becomes a more powerful fanfare as he uses the force. WeThere alsois hearalso a thud as he is knocked over, and the music calms down once the logo is formed.
*On <u>''Star Wars: Jedi Starfighter''</u>, there is a calming tune while the paper falls, the sounds of the Jedi Starfighter while the music becomes a bit more tense, and the sheen as the arc appears.
*On <u>''Star Wars: Jedi Knight II - Jedi Outcast''</u>, a slamming sound against tense music, with the sound of a lightsaber while the arch is drawn.
*For all other games with this logo, either the opening theme of the game or none.
'''Availability:''' WasIt was seen on titles from the era, starting with ''Full Throttle'' and ending with ''Star Wars: Episode III - Revenge of the Sith'', although it's also seen on early trailers for ''Star Wars: Battlefront II'' (2005) and ''Star Wars: Empire at War''.
===3rd Logo (October 31, 2005-November 8, 2012)===
</gallery>
'''Visuals:''' On a black (or white) background is a stylized {{color|gold|yellow}} figure (a redesigned Golden Guy with a more refined, rounded and cartoony look), almost looking like he's jumping or taking a large step. The arch he's holding is also more notably spiked. Below is the curved text "LUCASARTS" (stylized in the same way as the Industrial Light & Magic and [[Lucasfilm Animation]] logos).
'''Variants:'''
* Several games, like <u>the PSP version of ''Star Wars: The Force Unleashed''</u>, <u>''Fracture''</u> and <u>''Star Wars: The Clone Wars - Lightsaber Duels''</u>, have an animation where the logo emits a shine of light, which dies down as the logo slowly zooms toward usthe camera.
* On <u>the console versions of ''Star Wars: Battlefront II'' (2005)</u>, the entire logo is yellow, and has the byline "A LUCASFILM COMPANY" below. The byline also appears on <u>''Star Wars: The Clone Wars - Jedi Alliance'' on Nintendo DS</u>.
*On <u>the Nintendo DS version of ''LEGO Star Wars II: The Original Trilogy''</u>, the logo is revealed from the inside of a LEGO version of the Millenium Falcon, which flies onto the screen.
|