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'''Visuals:''' We see the Golden Guy logo again, this time with more detail and is much grungier. The shield is a gradient purple color, the "tm" symbol is changed to a Registered trademark symbol "(R)" and there is no full name below.
*In 2002, the text was made bolder and the Golden Guy was made smoother, with the grunge removed.
*On some games, the Golden Guy is darker, making him bronze. This is probably due to the lighting of the logo.
*On ''Full Throttle'', the logo is on a cloud background.
*A still logo is used on ''Star Wars Trilogy Arcade'' and ''Star Wars Racer Arcade'' as well as some trailers'','' where the 'L' is black and the text is the same colors as the ''Indiana Jones and the Infernal Machine'' variant. The company name and copyright notice appears below.
*On ''Star Wars: Rebel Assault II'' - ''The Hidden Empire'' and ''Herc's Adventures'', the logo the purple 'L' flips in on a starfield background, with the spaces where the letters would be being holes. Light begins to emit from the holes, as the white letters of the company name zoom out onto the 'L'. The Golden Guy fades in and shines a few times. On the PlayStation version of the former and ''Ballblazer Champions,'' we see a white flash of light as the LucasArts logo is formed and flips to face us.
*On ''Star Wars: Dark Forces'', the logo spins in, turning around to face us. The Golden Guy fades in and shines a few times.
*On ''Mortimer and the Riddles of the Medallion'' and ''Star Wars: Jedi Knight - Dark Forces II'', the logo simply fades in and out.
*On ''Afterlife'', the ''Star Wars: Rebel Assault II'' - ''The Hidden Empire'' variant plays in full on a black background, except the logo moves down after as a purple desert background appears behind it. A large, flaming fissure opens beneath the logo and the shield falls in. The Golden Guy attempts to escape by flailing his arms, but falls in. A beam of light comes out of the pit as the Golden Guy rises back out as a winged angel, and flies up.
*On ''Star Wars: Shadows Of The Empire'' on PC, ''Star Wars: Masters of Teräs Käsi'', the video game adaptation of ''Star Wars: Episode I - The Phantom Menace'' and ''Star Wars: Demolition'', the logo, recreated in 3D, turns past the screen and settles into place, with a lens flare shining behind the Golden Guy, dying down and remaining as a spinning orb of light.
* On ''Outlaws'', the logo appears out of a cloud of smoke.
*On ''Star Wars: X-Wing vs. TIE Fighter'', the print logo appears in a white box which fades in and out on a starfield.
*On ''The Curse Of Monkey Island'', the logo is seen drawn on a map.
*On ''Grim Fandango'', the Golden Guy fades to a skeleton version of himself, and the arc is also skeletonized. The word 'Presents' appears below.
*On ''Star Wars: Rogue Squadron'', we move over a white surface as several vehicles from the ''Star Wars'' series are seen moving around and shooting, including X-Wings and TIE Fighters, and a few AT-ATs walking around. We zoom out to reveal the surface is in the shape of the LucasArts logo, as a TIE Fighter moves toward it, to only be shot down by an X-Wing.
*On ''Star Wars: X-Wing Alliance'', we see a TIE Fighter fly past the logo, as an X-Wing chases after it firing its lasers, which causes the Golden Guy to spin around. After it stops, the specks around the Golden Guy, in addition to the registered trademark symbol, fade in shortly after.
*On the Nintendo 64 version of ''Star Wars: Episode I Racer'', the logo appears out of a flash of light.
* On the PC and Sega Dreamcast versions of ''Star Wars: Episode I Racer'' as well as ''Star Wars: Racer Revenge'', the logo fades in, with Anakin Skywalker and Sebulba racing past the logo. Sebulba crashes into the logo, causing it to break apart in an explosion. We then fade into a Pit Droid waving its arms as a few others carry the broken logo, flaming chunks of the shield across the screen. The logo, back together, falls back on the screen in the same animation seen on ''Star Wars: Shadows Of The Empire''. This logo also appears on later ports of the game, including the 2020 Aspyr ports for PS4, Nintendo Switch and Xbox One.
*On ''Indiana Jones & The Infernal Machine'', a golden square with many moving gears moves onto the screen, each with a picture on them which shines a blue light and lines up to reveal an Indy version of Da Vinci's ''Vitruvian Man. '''LUCAS' comes in one by one by one on the left, and 'Arts' appears on the bottom. On the Nintendo 64 version, the name disappears and the box turns over to reveal the Factor 5 logo.
*On ''Star Wars: Episode I - Jedi Power Battles'', the logo zooms back with a glow emitting from the Golden Guy, which then moves over the entire logo. The glow disappears, and several red laser shots are fired close to the Golden Guy, who turns around. The arc becomes a lightsaber, which he grabs and uses to deflect a few more shots before jumping at us at striking the screen.
*On ''Escape From Monkey Island'', the Golden Guy crossfades to a monkey holding a banana.
*On ''Star Wars: Force Commander'', we zoom out to see an AT-AT walk toward us on a rocky surface, while several landspeeders fire at it. We pan out and through the letters of the LucasArts logo, which are emitting light, as the Golden Guy appears and an orb of light spins behind him like the ''Star Wars: Shadows of the Empire'' variant.
* On ''Star Wars: Episode I - Battle For Naboo'', we see several droids on STAP hoverbikes move over a snowy surface, with the Golden Guy riding one in front. The droids shoot at the Golden Guy, who crashes into the shield, forming an explosion and the full logo, which rises up as several N-1s pass by, knocking it over.
*On ''Secret Weapons Over Normandy'', the Golden Guy looks around and jumps in shock and ducks in cover (the arch falls off as well), as we zoom out to reveal two warplanes fly by the screen, with one shooting down the other. We zoom back into the logo, as the Golden Guy wipes his head, giving off a few sparks, and raising his hands back up to form the arch.
*On ''Wrath Unleashed'', the logo starts out normal, we then see a close-up of the Golden Guy's head, when he sees something offscreen that surprises him. We then see that one of the fire dragons from the game is floating next the logo. The Golden Guy grabs the arch and uses it as a shield to block its incoming fire breath, and then uses it to give out flames which sends the dragon off, as the Golden Guy puts the arch back in place and we zoom back in and the logo shines.
* On ''Star Wars: Republic Commando'', the logo appears through glitchy static on a CRT screen, and is a ghoulish blue colour.
*On the video game adaptation of ''Star Wars: Episode III - Revenge Of The Sith'', the logo zooms back while emitting light. The light dissipates, and the logo shines once.
*On ''Secret Weapons Over Normandy'', we hear the sound of the jet engines and explosions and a triumphant tune, with a drumbeat at the end and a synth 'ding' as the arch appears.
*On ''Wrath Unleashed'', we hear white noises, the noises of the dragon, a tense string tune, and a glimmering sound.
*On ''Star Wars: Republic Commando'', we hear garbled radio noises and glitching sounds.
*On ''Star Wars: Episode III - Revenge of the Sith'', we hear a whoosh noise with Darth Vader's signature breathing.
*For all other games with this logo, either the opening theme of the game or none.
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