*On <u>''Star Wars: Jedi Knight II - Jedi Outcast''</u> and <u>''Indiana Jones and the Emperor's Tomb''</u>, the logo (minus the arch) slams down onto a black background, bouncing from the impact. The arch is drawn by a ball of light.
*On <u>''Star Wars: The Clone Wars''</u> (2002 video game), a flash of light reveals the Golden Guy, marching with the arch over his shoulder like a gun (obviously mimicking the Clone Troopers), as the camera moves back to reveal many clones of the Golden Guy doing the same, as a flash reveals them marching in the shape of the LucasArts logo as it pans out, and the arch is drawn like the last variant.
*On <u>''Star Wars: Bounty Hunter''</u>, the logo flips into view, similarly to the ''Star Wars: Shadows of the Empire'' variant, as something passes the logo, grabbing the Golden Guy's attention. It then flies behind him, startling him and making him look back. Jango Fett peeks up from the left of the screen as the Golden Guy turns to face him, as he ties the Golden Guy up and drags him away aside from the arch, which falls off. Jango then flies down onto the logo in place of the Golden Guy, and draws in the arch, holding it up.
* On <u>''Gladius''</u>, the arch starts to glow blue as the Golden Guy notices and grabs it, becoming a sword, and holds it up triumphantly as it starts to spark. The Golden Guy is then electrocuted (in cartoonish fashion, as he jutters and his skeleton appears for a brief moment) as he drops the sword. Tired, he tries to touch it again, but gets shocked, before grabbing it and holding it above him, turning back into the arch.
*On <u>''Armed & Dangerous''</u>, three Golden Guys are seen with the shield: one sitting close to the screen drinking from a cup, one standing on the shield holding a gun, and a smaller one wearing a mining helmet sitting on the shield. The closest Golden Guy throws his cup into the sky, as the one with the gun tries to shoot it. The other two run off as the armed one keeps shooting the cup, which falls back down in one piece. The cup then explodes as the Golden Guy tiredly looks at it and celebrates, holding his hands up and forming the arc.
*On <u>''RTX: Red Rock''</u>, the camera pans over the surface of Mars as dust flies by, revealing the LucasArts logo hidden under the sand, minus the Golden Guy. The background becomes black as an L.E.D. (an alien species from the game) teleports onto the shield, but is hit with a laser, while the Golden Guy teleports soon after.
*On <u>''Star Wars: Jedi Knight - Jedi Academy''</u>, a blue shine passes over the logo, and the arch turns into two lightsabers, which the Golden Guy grabs and connects together to create a two-sided lightsaber. He deflects a few incoming lasers and uses Force Lightning on something off-screen, and holds his hands up as the lightsaber turns back into the arch.
*On <u>''Star Wars: Rogue Squadron III - Rebel Strike,''</u>, the logo appears as usual, except the Golden Guy begins to move his leg. The camera zooms out to reveal the logo in on the chest of Darth Vader, who is dancing on a glowing disco floor along with Luke Skywalker, C-3PO, R2-D2, Chewbacca, Han Solo, Lando Calrissian, and Leia. We go over several shots of them dancing, even with a disco ball resembling the Death Star which fires green lasers, as the floor tiles light up to reveal the Factor 5 logo.
*On <u.''Secret Weapons Over Normandy''</u>, the Golden Guy looks around and jumps in shock and ducks in cover (the arch falls off as well), as the camera zooms out to reveal two warplanes fly by the screen, with one shooting down the other. We zoom back into the logo, as the Golden Guy wipes his head, giving off a few sparks, and raising his hands back up to form the arch.
*On <u>''Wrath Unleashed''</u>, the logo starts out normal. Then, there is a close-up of the Golden Guy's head. He sees something offscreen that surprises him. It is then shown that one of the fire dragons from the game is floating next the logo. The Golden Guy grabs the arch and uses it as a shield to block its incoming fire breath, and then uses it to give out flames which sends the dragon off, as the Golden Guy puts the arch back in place and the camera zooms back in. Finally, the logo shines.
*On <u>the video game adaptation of ''Star Wars: Episode III - Revenge Ofof Thethe Sith''</u>, the logo zooms back while emitting light. The light dissipates, and the logo shines once.
'''Technique:''' Usually CGI or sprite-based animation.
'''Audio Variants:'''
*On <u>''Star Wars: Rebel Assault II'' - ''The Hidden Empire,''</u>, the sound of a plane passing by followed by an explosion are heard. On the PlayStation version, there is an ethereal rising synth note.
**On ''Star<u>the Wars:PlayStation Dark Forces''version</u>, there is aan slam/whooshethereal noise followed by arising synth note and droning.
*On <u>''Star Wars: Dark Forces''</u>, there is a slam/whoosh noise followed by a synth note and droning.
*On <u>''Mortimer and the Riddles of the Medallion''</u>, a somewhat ominous choir theme.
*On ''Star Wars: Shadow Of The Empire'', a jet engine sound with an explosion and white noise.
*On <u>''Star Wars: JediShadow KnightOf -The Dark Forces IIEmpire''</u>, a jet engine sound thatwith seguesan into aexplosion drawn-outand synthwhite notenoise.
*On <u>''Star Wars: Jedi Knight - Dark Forces II''</u>, a jet engine sound that segues into a drawn-out synth note.
*On <u>''Herc's Adventures''</u>, a calm violin tune with several xylophone notes.
*On ''Star Wars: Rogue Squadron,'' the noises of the various vehicles moving and firing are heard, with a triumphant, John Williams-style fanfare as the logo is revealed.
*On <u>''Star Wars: X-WingRogue AllianceSquadron''</u>, there are the soundsnoises of the shipsvarious flyingvehicles bymoving and thefiring lasersare of the X-Wingheard, andwith a spinning noise as the Golden Guy spinstriumphant, withJohn aWilliams-style fewfanfare creaks andas the sound of a metal door closing atlogo itis stopsrevealed.
*On <u>''Star Wars: X-Wing Alliance''</u>, there are the sounds of the ships flying by and the lasers of the X-Wing, and a spinning noise as the Golden Guy spins, with a few creaks and the sound of a metal door closing at it stops.
*On <u>the Nintendo 64 version of ''Star Wars: Episode I Racer''</u>, a phasing noise.
*On <u>the PC and Sega Dreamcast version of ''Star Wars: Episode I Racer''</u>, the noises of the vehicles passing by, followed by an explosion sound when the logo breaks apart with a dramatic trumpet fanfare, then the sounds of the droids and a playful fanfare with the sounds of fire, and finally a bombastic fanfare (taken from the ''The Phantom Menace'' score) when the final animation plays, with a whoosh as the light shines.
*On ''Indiana Jones & The Infernal Machine'', there are the sounds of the turning of the gears, a slam as the square stops, and several more slamming sounds as the name appears.
*On <u>''StarIndiana Wars:Jones Episode& IThe -Infernal Jedi Power BattlesMachine''</u>, athere pieceare ofthe musicsounds fromof the ''Episodeturning I''of soundtrack,the withgears, a slam as the logosquare stops moving, alongand withseveral themore slamming sounds ofas the laser shots andname lightsaberappears.
*On <u>''Star Wars: ForceEpisode CommanderI - Jedi Power Battles''</u>, thea soundpiece of thundermusic with a dramatic score andfrom the pounding''Episode noises of the AT-ATI'' walkingsoundtrack, with thea firingslam ofas the shipslogo behindstops itmoving, whichalong segueswith tothe asounds triumphantof fanfarethe aslaser theshots logo isand revealedlightsaber.
*On <u>''Star Wars: EpisodeForce ICommander''</u>, -the Battlesound Forof Naboo'',thunder with a dramatic fanfarescore withand the soundspounding noises of lasersthe AT-AT walking, with the firing andof the logoships beingbehind knockedit, overwhich atsegues to a triumphant fanfare as the endlogo is revealed.
*On <u>''Star Wars: Starfighter'',Episode aI calming- pieceBattle offor musicNaboo''</u>, froma thedramatic game,fanfare with the sounds of lasers firing and the shipslogo passingbeing knocked over at the byend.
* On <u>''Star Wars: Galactic Battlegrounds,Starfighter''</u>, thea droids'calming noisespiece andof theirmusic shootingfrom arethe heardgame, andwith therethe issounds a phaser sound asof the full logoships ispassing shownby.
* On <u>''Star Wars: RogueGalactic Squadron II - Rogue LeaderBattlegrounds''</u>, therethe isdroids' thenoises famousand Mostheir Eisleyshooting cantinaare musicheard, whichand seguesthere intois a majesticphaser fanfaresound as the full logo is revealed, and the explosionshown.
*On <u>''Star Wars: ObiRogue Squadron II -Wan Rogue Leader''</u>, there is a mystical track along with the Goldenfamous Guy'sMos stepsEisley andcantina head-scratchmusic, which becomessegues into a more powerfulmajestic fanfare as he uses the force. We also hear a thud as helogo is knocked overrevealed, and the music calms down once the logo is formedexplosion.
*On <u>''Star Wars: Jedi StarfighterObi-Wan''</u>, there is a calmingmystical tunetrack whilealong with the paperGolden Guy's steps and fallshead-scratch, thewhich soundsbecomes ofa themore Jedipowerful Starfighterfanfare whileas he uses the musicforce. becomesWe also hear a bitthud moreas he is knocked tenseover, and the sheenmusic ascalms down once the arclogo is appearsformed.
*On <u>''Star Wars: Jedi KnightStarfighter''</u>, IIthere -is Jedia Outcastcalming tune while the paper falls,'' athe slammingsounds soundof againstthe tenseJedi music,Starfighter withwhile the soundmusic ofbecomes a lightsaberbit whilemore tense, and the archsheen isas the arc drawnappears.
*On <u>''Star Wars: TheJedi CloneKnight Wars''II (2002- videoJedi game)Outcast''</u>, there is a phasingslamming noisesound duringagainst the lighttense flashmusic, with a dramatic fanfare with the marchessound of the Golden Guys, and a whooshlightsaber aswhile the logo is revealed and arch is drawn.
*On <u>''Star Wars: BountyThe HunterClone Wars''</u> (2002 video game), wethere start withis a calmingphasing track,noise andduring the sounds of Jango Fett flyinglight byflash, with a cowbelldramatic noisefanfare aswith the Goldenmarches Guyof isthe startled.Golden TheGuys, fanfareand becomesa more dramaticwhoosh as wethe hearlogo theis roperevealed latchingand ontoarch theis Golden Guy,drawn.
* On <u>''GladiusStar Wars: Bounty Hunter''</u>, therethe islogo thestarts Goldenwith Guya beingcalming electrocutedtrack, and shockedthe againstsounds aof triumphantJango fanfareFett whileflying heby, holdswith upa cowbell noise as the sword,Golden followedGuy byis astartled. calmerThe fanfare after,becomes andmore adramatic gratingas noisewe ashear the finalrope archlatching isonto drawn.the Golden Guy,
* On <u>''Gladius''</u>, there is the Golden Guy being electrocuted and shocked against a triumphant fanfare while he holds up the sword, followed by a calmer fanfare after, and a grating noise as the final arch is drawn.
*On <u>''Indiana Jones and the Emperor's Tomb''</u>, there is a piece of Indiana Jones-esque music, with a whip crack as the arch is formed.
*On ''Armed & Dangerous'', there is whistling, the sipping of a drink, a whoosh as the cup is thrown, the sounds of the gunshots, the cup exploding, and a short western sting as the logo ends.
*On ''RTX: Red Rock'', there are the sounds of the dust scattering with an ethereal synth note, the teleporting of the L.E.D. and it being shot, and a synth tune as the logo is finished.
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