Origin Systems: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Origin Systems''' was an American development studio. Their ''Ultima'' and ''Wing Commander'' series are widely known. Origin was founded by Richard Garriott in 1987 and was acquired by [[Electronic Arts]] in 1992. In the late 90's, EA began putting pressure on the studio and hampering their creative activity. As a result, Garriott left the studio in 2000. Origin continued to merely support ''Ultima Online'' until 2004, when it was finally closed by EA.
 
{{ImageTOC
===1st Logo (March 1988)===
|Origin Systems (1988) (From - Ultima V).png|1st Logo (Ultima V variant/placeholder logo) (March 1988)
<gallery mode=packed heights=200>
|Origin Systems (1990) (From - Bad Blood for DOS).png|2nd Logo (1989-1994)
|Origin Systems (1993) (From - Wing Commander Academy).png|3rd Logo (Wing Commander Academy/Ultima VIII: Pagan variant) (August 1993-March 15, 1994)
|Origin Systems (1994) (From - Wing Commander 3 for 3DO).png|4th Logo (Wing Commander 3 variant) (December 1994)
|Origin Systems (1994) (From - Metal Morph for SNES).png|5th Logo (Metal Morph variant) (December 1994)
|Origin Systems (1995) (From - Cybermage Darklight Awakening for MS-DOS).png|6th Logo (Cybermage: Darklight Awakening variant) (June 15, 1995)
|Origin Systems (1995) (From - Wing Commander 4 The Price Of Freedom).png|7th Logo (Wing Commander IV: The Price of Freedom variant) (February 12, 1996)
|Origin Systems (1996) (Credit - Nox-Hardigan).png|8th Logo (September 9, 1996-February 2004)
}}
 
===1st Logo (Ultima V variant/placeholder logo) (March 1988)===
<gallery mode="packed" heights="200">
Origin Systems (1988) (From - Ultima V).png
</gallery>
 
'''LogoVisuals:''' There is a {{color|blue}} parallelogram with the words "ORIGIN SYSTEMS INC." with a grid to the left. In the grid is a "+" shape with arrowheads on each end. Below it is "Presents" in a medieval font.
 
'''Technique:''' A still, sprite-based graphic.
'''FX/SFX:''' None.
 
'''Music/SoundsAudio:''' None.
 
'''Availability:''' Seen on ''Ultima V''.
 
===2nd Logo (1989-1994)===
<gallery mode="packed" heights="200">
Origin Systems (1990) (From - Bad Blood for DOS).png
Origin Systems (1994) (From - System Shock for PC).png
Line 28 ⟶ 39:
</gallery>
 
'''LogoVisuals:''' There is a {{color|blue}} square divided into a grid. In it is an 8-pronged starburst with 4 of the points expanding out of the grid. The right point expands the entire length of the word "ORIGIN". Under it is "Presents...".
 
'''Technique:''' A still, sprite-based graphic.
'''FX/SFX:''' None.
 
'''Music/SoundsAudio:''' None.
 
'''Availability:''' UncommonUnknown.
 
===3rd Logo (''Wing Commander Academy''/''Ultima VIII: Pagan'' variant) (August 1993-March 15, 1994)===
<gallery mode="packed" heights="200">
Origin Systems (1993) (From - Wing Commander Academy).png
</gallery>
 
'''LogoVisuals:''' In space, the sparkling word "{{color|silver|ORIGIN}}" is seen with "PRESENTS" under it.
 
'''Technique:''' A still, sprite-based graphic.
'''FX/SFX:''' None.
 
'''Music/SoundsAudio:''' None.
 
'''Availability:''' Seen on ''Wing Commander Academy'' and ''Ultima VIII: Pagan''.
 
===4th Logo (''Wing Commander 3'' variant) (December 1994)===
<gallery mode="packed" heights="200">
Origin Systems (1994) (From - Wing Commander 3 for 3DO).png
</gallery>
{{YouTube|id=aPrEiyVQw-w}}
 
'''LogoVisuals:''' There is a galaxy spinning around while the camera spins around it. The galaxy blows up and the mist phazes out, revealing some planets. "ORIGIN" in glass rotates into place as a sun shines next to it, becoming a starburst. The planets and space disappear, leaving the starburst and the word. The slogan appears and a byline appears with 32 registered trademarks.
 
'''FX/SFXTechnique:''' NoneCGI.
'''FX/SFX:''' The galaxy blowing up and the word rotating.
 
'''Music/SoundsAudio:''' A rising synth note, then a synth hit and an orchestra when we see the planets and the galaxy blowing up.
 
'''Availability:''' Seen on ''Wing Commander 3''.
 
===5th Logo (''Metal Morph'' variant) (December 1994)===
<gallery mode="packed" heights="200">
Origin Systems (1994) (From - Metal Morph for SNES).png
</gallery>
{{YouTube|id=K0RWKQheMF0}}
 
'''LogoVisuals:''' On a black background, publishing and trademark info is seen at the bottom:
 
<center>PUBLISHED BY FCI<br>
Line 75 ⟶ 86:
METAL MORPH IS A TRADEMARK OF ORIGIN SYSTEMS, INC.</center>
<br>
A few moments later, the "ORIGIN" name in the same style as the third logo, except with {{color|purple}}, {{color|pink}}, {{color|magenta}} and {{color|silver}} coloring and shining, zooms in towards the screen spinning. After it rests at a comfortable position, the colors shimmer throughout the logo as the words "PRESENTS" and "METAL MORPH", in the same style as the trademark info, appears below the company name. After a bit, the logo for the [[Super Nintendo Entertainment System]] ("{{color|red|''SUPER NINTENDO''}}" with "''ENTERTAINMENT SYSTEM''" in a {{color|red}} rectangle shape) fades in behind the "PRESENTS METAL MORPH" text. As that appears, the other text shakes. After a moment, the "PRESENTS METAL MORPH" text disappears as the Origin and SNES logos zoom away before the logo fades out.
 
'''Technique:''' Sprite animation.
'''FX/SFX:''' The spinning and zooming in of the Origin logo, the SNES logo fading in, the shaking text, the two logos zooming away.
 
'''Music/SoundsAudio:''' SomethingA that16-bit soundsrecreation likeof the [[THX]] Deep Note played on a horn.
 
'''Availability:''' Very rare. Only appeared on ''Metal Morph'' on the SNES.
 
'''Legacy:''' This logo marks the only appearance of the Super Nintendo logo on-screen.
 
===6th Logo (''Cybermage: Darklight Awakening'' variant) (June 15, 1995)===
<gallery mode="packed" heights="200">
Origin Systems (1995) (From - Cybermage Darklight Awakening for MS-DOS).png
</gallery>
 
'''LogoVisuals:''' There is a large word "ORIGIN" with an EA byline.
 
'''Technique:''' A still, sprite-based graphic.
'''FX/SFX:''' None.
 
'''Music/SoundsAudio:''' The opening of the game.
 
'''Availability:''' Seen on ''Cybermage: Darklight Awakening''.
 
===7th Logo (''Wing Commander IV: The Price of Freedom'' variant) (February 12, 1996)===
<gallery mode="packed" heights="200">
Origin Systems (1995) (From - Wing Commander 4 The Price Of Freedom).png
</gallery>
 
'''LogoVisuals:''' A white light appears and blazes an Earth-like planet. The fire goes out and the planet zooms out, which becomes letters bundled into each other. They expand out and become "ORIGIN", while fire forms the slogan and it becomes space. The logo fades out.
 
'''FX/SFXTechnique:''' NoneCGI.
'''FX/SFX:''' The fire and letters expanding.
 
'''Music/SoundsAudio:''' The opening of the game.
 
'''Availability:''' Seen on ''Wing Commander IV: The Price of Freedom''.
 
===8th Logo (September 9, 1996-February 2004)===
<gallery mode="packed" heights="200">
Origin Systems (1996) (Credit - Nox-Hardigan).png
</gallery>
{{YouTube|id=8ZZ2NLEIEDI}}
 
'''LogoVisuals:''' On a black background, a large flash occurs, expelling large amounts of particles. It then forms a thick white line and starts to spin around, creating a galaxy. As it spins faster, a translucent box emerges from the borders and captures the galaxy as it makes a large flash, causing the Origin logo of the time to appear, which is a starburst with 2 streaks on the tips, as well as "ORIGIN" below in a white rectangle. The galaxy can be briefly seen inside the square before it turns into a murky {{color|blue}} substance. A light below it creates the slogan "We create worlds" in white.
 
'''FX/SFXTechnique:''' The formation of the logoCGI.
 
'''Music/SoundsAudio:''' A loud whoosh is heard at the beginning, along with a rising synth. As it ends, a proud orchestral theme can be heard.
 
'''Availability:''' Seen on ''Ultima IX''. Also appeared on ''Special Edition'' releases of ''Wing Commander: Privateer'' and ''Crusader: No Remorse''.

Latest revision as of 12:07, 9 August 2024

Background

Origin Systems was an American development studio. Their Ultima and Wing Commander series are widely known. Origin was founded by Richard Garriott in 1987 and was acquired by Electronic Arts in 1992. In the late 90's, EA began putting pressure on the studio and hampering their creative activity. As a result, Garriott left the studio in 2000. Origin continued to merely support Ultima Online until 2004, when it was finally closed by EA.



1st Logo (Ultima V variant/placeholder logo) (March 1988)

Visuals: There is a blue parallelogram with the words "ORIGIN SYSTEMS INC." with a grid to the left. In the grid is a "+" shape with arrowheads on each end. Below it is "Presents" in a medieval font.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Seen on Ultima V.

2nd Logo (1989-1994)

Visuals: There is a blue square divided into a grid. In it is an 8-pronged starburst with 4 of the points expanding out of the grid. The right point expands the entire length of the word "ORIGIN". Under it is "Presents...".

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Unknown.

3rd Logo (Wing Commander Academy/Ultima VIII: Pagan variant) (August 1993-March 15, 1994)

Visuals: In space, the sparkling word "ORIGIN" is seen with "PRESENTS" under it.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Seen on Wing Commander Academy and Ultima VIII: Pagan.

4th Logo (Wing Commander 3 variant) (December 1994)


Visuals: There is a galaxy spinning around while the camera spins around it. The galaxy blows up and the mist phazes out, revealing some planets. "ORIGIN" in glass rotates into place as a sun shines next to it, becoming a starburst. The planets and space disappear, leaving the starburst and the word. The slogan appears and a byline appears with 2 registered trademarks.

Technique: CGI.

Audio: A rising synth note, then a synth hit and an orchestra when we see the planets and the galaxy blowing up.

Availability: Seen on Wing Commander 3.

5th Logo (Metal Morph variant) (December 1994)


Visuals: On a black background, publishing and trademark info is seen at the bottom:

PUBLISHED BY FCI

LICENSED BY NINTENDO

METAL MORPH IS A TRADEMARK OF ORIGIN SYSTEMS, INC.


A few moments later, the "ORIGIN" name in the same style as the third logo, except with purple, pink, magenta and silver coloring and shining, zooms in towards the screen spinning. After it rests at a comfortable position, the colors shimmer throughout the logo as the words "PRESENTS" and "METAL MORPH", in the same style as the trademark info, appears below the company name. After a bit, the logo for the Super Nintendo Entertainment System ("SUPER NINTENDO" with "ENTERTAINMENT SYSTEM" in a red rectangle shape) fades in behind the "PRESENTS METAL MORPH" text. As that appears, the other text shakes. After a moment, the "PRESENTS METAL MORPH" text disappears as the Origin and SNES logos zoom away before the logo fades out.

Technique: Sprite animation.

Audio: A 16-bit recreation of the THX Deep Note.

Availability: Only appeared on Metal Morph on the SNES.

Legacy: This logo marks the only appearance of the Super Nintendo logo on-screen.

6th Logo (Cybermage: Darklight Awakening variant) (June 15, 1995)

Visuals: There is a large word "ORIGIN" with an EA byline.

Technique: A still, sprite-based graphic.

Audio: The opening of the game.

Availability: Seen on Cybermage: Darklight Awakening.

7th Logo (Wing Commander IV: The Price of Freedom variant) (February 12, 1996)

Visuals: A white light appears and blazes an Earth-like planet. The fire goes out and the planet zooms out, which becomes letters bundled into each other. They expand out and become "ORIGIN", while fire forms the slogan and it becomes space. The logo fades out.

Technique: CGI.

Audio: The opening of the game.

Availability: Seen on Wing Commander IV: The Price of Freedom.

8th Logo (September 9, 1996-February 2004)


Visuals: On a black background, a large flash occurs, expelling large amounts of particles. It then forms a thick white line and starts to spin around, creating a galaxy. As it spins faster, a translucent box emerges from the borders and captures the galaxy as it makes a large flash, causing the Origin logo of the time to appear, which is a starburst with 2 streaks on the tips, as well as "ORIGIN" below in a white rectangle. The galaxy can be briefly seen inside the square before it turns into a murky blue substance. A light below it creates the slogan "We create worlds" in white.

Technique: CGI.

Audio: A loud whoosh is heard at the beginning, along with a rising synth. As it ends, a proud orchestral theme can be heard.

Availability: Seen on Ultima IX. Also appeared on Special Edition releases of Wing Commander: Privateer and Crusader: No Remorse.

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