Origin Systems: Difference between revisions

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Background: Origin was a prolific development studio and probably the most acclaimed one, becoming the legend already in 90's. Their Ultima and Wing Commander series are widely known. Origin was founded by Richard Garriott in 1987 and acquired by EA in 1992. In late 90's EA began pressing the studio and hampering their creative activity. Richard Garriott left the studio in 2000, and it continued merely to support Ultima Online until 2004, when it was finally closed by Electronic Arts.


===Background===
'''Origin Systems''' was an American development studio. Their ''Ultima'' and ''Wing Commander'' series are widely known. Origin was founded by Richard Garriott in 1987 and was acquired by [[Electronic Arts]] in 1992. In the late 90's, EA began putting pressure on the studio and hampering their creative activity. As a result, Garriott left the studio in 2000. Origin continued to merely support ''Ultima Online'' until 2004, when it was finally closed by EA.


{{ImageTOC
1st Logo
Origin Systems - CLG Wiki(1988)
|Origin Systems (1988) (From - Ultima V).png|1st Logo (Ultima V variant/placeholder logo) (March 1988)
|Origin Systems (1990) (From - Bad Blood for DOS).png|2nd Logo (1989-1994)
|Origin Systems (1993) (From - Wing Commander Academy).png|3rd Logo (Wing Commander Academy/Ultima VIII: Pagan variant) (August 1993-March 15, 1994)
|Origin Systems (1994) (From - Wing Commander 3 for 3DO).png|4th Logo (Wing Commander 3 variant) (December 1994)
|Origin Systems (1994) (From - Metal Morph for SNES).png|5th Logo (Metal Morph variant) (December 1994)
|Origin Systems (1995) (From - Cybermage Darklight Awakening for MS-DOS).png|6th Logo (Cybermage: Darklight Awakening variant) (June 15, 1995)
|Origin Systems (1995) (From - Wing Commander 4 The Price Of Freedom).png|7th Logo (Wing Commander IV: The Price of Freedom variant) (February 12, 1996)
|Origin Systems (1996) (Credit - Nox-Hardigan).png|8th Logo (September 9, 1996-February 2004)
}}


===1st Logo (Ultima V variant/placeholder logo) (March 1988)===
Logo: There is a blue parallelogram with the words "ORIGIN SYSTEMS INC." with a grid to the left. In the grid is a plus shape with arrowheads on each end. Below it is "Presents" in a medival font.
<gallery mode="packed" heights="200">
Origin Systems (1988) (From - Ultima V).png
</gallery>


'''Visuals:''' There is a blue parallelogram with the words "ORIGIN SYSTEMS INC." with a grid to the left. In the grid is a "+" shape with arrowheads on each end. Below it is "Presents" in a medieval font.
FX/SFX: None.


'''Technique:''' A still, sprite-based graphic.
Music/Sounds: None.


'''Audio:''' None.
Availability: Seen in Ultima V.


'''Availability:''' Seen on ''Ultima V''.
Editor's Note: None.


===2nd Logo (1989-1994)===
<gallery mode="packed" heights="200">
Origin Systems (1990) (From - Bad Blood for DOS).png
Origin Systems (1994) (From - System Shock for PC).png
Origin Systems (1989) (From - Knights of Legend for Apple II).png
Origin Systems (1989) (From - Tangled Tales for Apple II).png
Origin Systems (1989, Stuart B Marks) (From - Omega for C64).png
Origin Systems (1989) (From - Space Rogue for Commodore 64).png
Origin Systems (1989) (From - Windwalker for Apple II).png
Origin Systems (1989) (From - Times of Lore for DOS).png
</gallery>


'''Visuals:''' There is a blue square divided into a grid. In it is an 8-pronged starburst with 4 of the points expanding out of the grid. The right point expands the entire length of the word "ORIGIN". Under it is "Presents...".


'''Technique:''' A still, sprite-based graphic.
2nd LogoOrigin Systems - CLG Wiki
(1989-1994)


'''Audio:''' None.
Logo: There is a blue square divided into a grid. An 8-pronged starburst with 4 of the points expanding out of the grid. The right point expands the entire length of the word "ORIGIN". Under it is "Presents...".


'''Availability:''' Unknown.
FX/SFX: None.


===3rd Logo (''Wing Commander Academy''/''Ultima VIII: Pagan'' variant) (August 1993-March 15, 1994)===
Music/Sounds: None.
<gallery mode="packed" heights="200">
Origin Systems (1993) (From - Wing Commander Academy).png
</gallery>


'''Visuals:''' In space, the sparkling word "{{color|silver|ORIGIN}}" is seen with "PRESENTS" under it.
Availability: Uncommon.


'''Technique:''' A still, sprite-based graphic.
Editor's Note: None.


'''Audio:''' None.


'''Availability:''' Seen on ''Wing Commander Academy'' and ''Ultima VIII: Pagan''.


===4th Logo (''Wing Commander 3'' variant) (December 1994)===
Origin Systems - CLG Wiki3rd Logo
<gallery mode="packed" heights="200">
(1993-1995)
Origin Systems (1994) (From - Wing Commander 3 for 3DO).png
</gallery>
{{YouTube|id=aPrEiyVQw-w}}


'''Visuals:''' There is a galaxy spinning around while the camera spins around it. The galaxy blows up and the mist phazes out, revealing some planets. "ORIGIN" in glass rotates into place as a sun shines next to it, becoming a starburst. The planets and space disappear, leaving the starburst and the word. The slogan appears and a byline appears with 2 registered trademarks.
Logo: In space, the same "ORIGIN" in sparkling silver is seen with "PRESENTS" under it.


'''Technique:''' CGI.
FX/SFX: None.


'''Audio:''' A rising synth note, then a synth hit and an orchestra when we see the planets and the galaxy blowing up.
Music/Sounds: None.


Availability: Seen in Wing Commander Academy and Ultima VIII: Pagan.
'''Availability:''' Seen on ''Wing Commander 3''.


===5th Logo (''Metal Morph'' variant) (December 1994)===
Editor's Note: None.
<gallery mode="packed" heights="200">
Origin Systems (1994) (From - Metal Morph for SNES).png
</gallery>
{{YouTube|id=K0RWKQheMF0}}


'''Visuals:''' On a black background, publishing and trademark info is seen at the bottom:


<center>PUBLISHED BY FCI<br>
LICENSED BY NINTENDO<br>
METAL MORPH IS A TRADEMARK OF ORIGIN SYSTEMS, INC.</center>
<br>
A few moments later, the "ORIGIN" name in the same style as the third logo, except with purple, pink, magenta and silver coloring and shining, zooms in towards the screen spinning. After it rests at a comfortable position, the colors shimmer throughout the logo as the words "PRESENTS" and "METAL MORPH", in the same style as the trademark info, appears below the company name. After a bit, the logo for the [[Super Nintendo Entertainment System]] ("{{color|red|''SUPER NINTENDO''}}" with "''ENTERTAINMENT SYSTEM''" in a red rectangle shape) fades in behind the "PRESENTS METAL MORPH" text. As that appears, the other text shakes. After a moment, the "PRESENTS METAL MORPH" text disappears as the Origin and SNES logos zoom away before the logo fades out.


'''Technique:''' Sprite animation.
Origin Systems - CLG Wiki4th Logo
(1994)


'''Audio:''' A 16-bit recreation of the [[THX]] Deep Note.
Logo: There is a galaxy spinning around while the camera spins around it. The galaxy blows up and the mist phazes out, revealing some planets. "ORIGIN" in glass rotates into place as a sun shines next to it, becoming the starburst. The planets and space disappear, leaving the starburst and word. The slogan appears and a byline appears with 3 registered trademarks.


'''Availability:''' Only appeared on ''Metal Morph'' on the SNES.
FX/SFX: The galaxy blowing up and word rotating.


'''Legacy:''' This logo marks the only appearance of the Super Nintendo logo on-screen.
Music/Sounds: A rising synth note, then a synth hit and orchestra when we see the planets and galaxy blowing up.


===6th Logo (''Cybermage: Darklight Awakening'' variant) (June 15, 1995)===
Availability: Seen in Wing Commander 3.
<gallery mode="packed" heights="200">
Origin Systems (1995) (From - Cybermage Darklight Awakening for MS-DOS).png
</gallery>


'''Visuals:''' There is a large word "ORIGIN" with an EA byline.
Editor's Note: None.


'''Technique:''' A still, sprite-based graphic.


'''Audio:''' The opening of the game.


'''Availability:''' Seen on ''Cybermage: Darklight Awakening''.
5th Logo
(December 1994)


===7th Logo (''Wing Commander IV: The Price of Freedom'' variant) (February 12, 1996)===
Logo: On a black background, publishing and trademark info is seen at the bottom:Origin/SNES combo
<gallery mode="packed" heights="200">
Origin Systems (1995) (From - Wing Commander 4 The Price Of Freedom).png
</gallery>


'''Visuals:''' A white light appears and blazes an Earth-like planet. The fire goes out and the planet zooms out, which becomes letters bundled into each other. They expand out and become "ORIGIN", while fire forms the slogan and it becomes space. The logo fades out.
PUBLISHED BY FCI
LICENSED BY NINTENDO


'''Technique:''' CGI.
METAL MORPH IS A TRADEMARK OF
ORIGIN SYSTEMS, INC.


'''Audio:''' The opening of the game.
A few moments later, the "ORIGIN" name in the same style as the third logo, excepted with purple, pink, magenta and silvering coloring and shining, zooms in towards the screen spinning. After it rests at a comfortable position, the colors shimmer throughout the logo as the words


'''Availability:''' Seen on ''Wing Commander IV: The Price of Freedom''.
PRESENTS
METAL MORPH


===8th Logo (September 9, 1996-February 2004)===
in the same style as the trademark info appears below the company name. After a bit, the logo for Super Nintendo Entertainment System (SUPER NINTENDO in a red rectangle shape with "ENTERTAINMENT SYSTEM inside) fades in behind the "PRESENTS METAL MORPH" text. As that appears the other text shakes. After a moment, the "PRESENTS METAL MORPH" text disappears as the Origin and SNES logos zoom away before the logo fades out.
<gallery mode="packed" heights="200">
Origin Systems (1996) (Credit - Nox-Hardigan).png
</gallery>
{{YouTube|id=8ZZ2NLEIEDI}}


'''Visuals:''' On a black background, a large flash occurs, expelling large amounts of particles. It then forms a thick white line and starts to spin around, creating a galaxy. As it spins faster, a translucent box emerges from the borders and captures the galaxy as it makes a large flash, causing the Origin logo of the time to appear, which is a starburst with 2 streaks on the tips, as well as "ORIGIN" below in a white rectangle. The galaxy can be briefly seen inside the square before it turns into a murky blue substance. A light below it creates the slogan "We create worlds" in white.
FX/SFX: The spinning and zooming in of the Origin logo, the SNES logo fading in, the shaking text, the two logos zooming away.


'''Technique:''' CGI.
Music/Sounds: Something that sounds like the THX pin-drop played on a horn.


'''Audio:''' A loud whoosh is heard at the beginning, along with a rising synth. As it ends, a proud orchestral theme can be heard.
Availability: Very rare. Only appeared on one game: Metal Morph on the SNES.


'''Availability:''' Seen on ''Ultima IX''. Also appeared on ''Special Edition'' releases of ''Wing Commander: Privateer'' and ''Crusader: No Remorse''.
Editor's Note: None.


{{Video Game-Navbox}}

[[Category:American video game logos]]

[[Category:United States]]
5th Logo
[[Category:Video game logos]]
(1995)Origin Systems - CLG Wiki
[[Category:Electronic Arts]]

Logo: There is the large word "ORIGIN" with a EA byline.

FX/SFX: None.

Music/Sounds: The opening of the game.

Availability: Seen in Cybermage.

Editor's Note: None.



6th Logo
(1996)Origin Systems - CLG Wiki

Logo: A white light appears and blazes the Earth-like planet. The fire goes out and the planet zooms out and becomes letters bundled into each other. They expand out and become "ORIGIN" while fire forms the slogan and it becomes space. The logo fades out

FX/SFX: The fire and letters expanding.

Music/Sounds: The beginning of the game.

Availability: Seen in Wing Commander IV: The Price of Freedom.

Editor's Note: None.



7th Logo
Origin Systems - CLG Wiki(1996-2004)

Logo: On a black background, a large flash occurs, expelling large amounts of particles. It then forms a thick white line and starts to spin around, creating an galaxy. As it spins faster, a translucent box emerges from the borders and captures the galaxy as it makes a large flash, causing the Origin logo as the time to appear, which is the starburst with 2 streaks on the tips, as well as "ORIGIN" below in the white rectangle. The galaxy can be briefly seen inside the square before it turns into a murky blue substance. A light below it creates the slogan "We create worlds" in white.

FX/SFX: The formation of the logo.

Music/Sounds: A loud whoosh is heard at the beginning, along with a rising synth. As it ends, a proud orchestral theme can be heard.

Availability: Seen in Ultima IX. Also appeared on Special Edition releases of Wing Commander: Privateer and Crusader: No Remorse.

Editor's Note: None, it's a great logo.

Latest revision as of 12:07, 9 August 2024

Background

Origin Systems was an American development studio. Their Ultima and Wing Commander series are widely known. Origin was founded by Richard Garriott in 1987 and was acquired by Electronic Arts in 1992. In the late 90's, EA began putting pressure on the studio and hampering their creative activity. As a result, Garriott left the studio in 2000. Origin continued to merely support Ultima Online until 2004, when it was finally closed by EA.



1st Logo (Ultima V variant/placeholder logo) (March 1988)

Visuals: There is a blue parallelogram with the words "ORIGIN SYSTEMS INC." with a grid to the left. In the grid is a "+" shape with arrowheads on each end. Below it is "Presents" in a medieval font.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Seen on Ultima V.

2nd Logo (1989-1994)

Visuals: There is a blue square divided into a grid. In it is an 8-pronged starburst with 4 of the points expanding out of the grid. The right point expands the entire length of the word "ORIGIN". Under it is "Presents...".

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Unknown.

3rd Logo (Wing Commander Academy/Ultima VIII: Pagan variant) (August 1993-March 15, 1994)

Visuals: In space, the sparkling word "ORIGIN" is seen with "PRESENTS" under it.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Seen on Wing Commander Academy and Ultima VIII: Pagan.

4th Logo (Wing Commander 3 variant) (December 1994)


Visuals: There is a galaxy spinning around while the camera spins around it. The galaxy blows up and the mist phazes out, revealing some planets. "ORIGIN" in glass rotates into place as a sun shines next to it, becoming a starburst. The planets and space disappear, leaving the starburst and the word. The slogan appears and a byline appears with 2 registered trademarks.

Technique: CGI.

Audio: A rising synth note, then a synth hit and an orchestra when we see the planets and the galaxy blowing up.

Availability: Seen on Wing Commander 3.

5th Logo (Metal Morph variant) (December 1994)


Visuals: On a black background, publishing and trademark info is seen at the bottom:

PUBLISHED BY FCI

LICENSED BY NINTENDO

METAL MORPH IS A TRADEMARK OF ORIGIN SYSTEMS, INC.


A few moments later, the "ORIGIN" name in the same style as the third logo, except with purple, pink, magenta and silver coloring and shining, zooms in towards the screen spinning. After it rests at a comfortable position, the colors shimmer throughout the logo as the words "PRESENTS" and "METAL MORPH", in the same style as the trademark info, appears below the company name. After a bit, the logo for the Super Nintendo Entertainment System ("SUPER NINTENDO" with "ENTERTAINMENT SYSTEM" in a red rectangle shape) fades in behind the "PRESENTS METAL MORPH" text. As that appears, the other text shakes. After a moment, the "PRESENTS METAL MORPH" text disappears as the Origin and SNES logos zoom away before the logo fades out.

Technique: Sprite animation.

Audio: A 16-bit recreation of the THX Deep Note.

Availability: Only appeared on Metal Morph on the SNES.

Legacy: This logo marks the only appearance of the Super Nintendo logo on-screen.

6th Logo (Cybermage: Darklight Awakening variant) (June 15, 1995)

Visuals: There is a large word "ORIGIN" with an EA byline.

Technique: A still, sprite-based graphic.

Audio: The opening of the game.

Availability: Seen on Cybermage: Darklight Awakening.

7th Logo (Wing Commander IV: The Price of Freedom variant) (February 12, 1996)

Visuals: A white light appears and blazes an Earth-like planet. The fire goes out and the planet zooms out, which becomes letters bundled into each other. They expand out and become "ORIGIN", while fire forms the slogan and it becomes space. The logo fades out.

Technique: CGI.

Audio: The opening of the game.

Availability: Seen on Wing Commander IV: The Price of Freedom.

8th Logo (September 9, 1996-February 2004)


Visuals: On a black background, a large flash occurs, expelling large amounts of particles. It then forms a thick white line and starts to spin around, creating a galaxy. As it spins faster, a translucent box emerges from the borders and captures the galaxy as it makes a large flash, causing the Origin logo of the time to appear, which is a starburst with 2 streaks on the tips, as well as "ORIGIN" below in a white rectangle. The galaxy can be briefly seen inside the square before it turns into a murky blue substance. A light below it creates the slogan "We create worlds" in white.

Technique: CGI.

Audio: A loud whoosh is heard at the beginning, along with a rising synth. As it ends, a proud orchestral theme can be heard.

Availability: Seen on Ultima IX. Also appeared on Special Edition releases of Wing Commander: Privateer and Crusader: No Remorse.

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