PlayStation Studios: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
 
(43 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{PageCredits|description=Will333|video=PlayStation, DoLight and Shrev64}}
{{PageCredits|description=Will333|video=PlayStation and DoLight}}


''Not to be confused with [[PlayStation Originals]] and [[PlayStation Productions]].''
''Not to be confused with [[PlayStation Originals]] or [[PlayStation Productions]].''


===Background===
===Background===
On September 14, 2005, Sony Computer Entertainment (SCE), the video game arm of Sony, announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. Following the 2016 reorganization of SCE into Sony Interactive Entertainment (SIE), Yoshida reported to Shawn Layden. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019.
On September 14, 2005, [[Sony Interactive Entertainment|Sony Computer Entertainment]] (SCE), the video game arm of [[Sony]], announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. Following the 2016 reorganization of SCE into Sony Interactive Entertainment (SIE), Yoshida reported to Shawn Layden. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's [[Guerrilla Games]] studio, became the president of SIE Worldwide Studios in November 2019.


SIE announced the formation of '''PlayStation Studios''' in May 2020 as a brand to be formally introduced alongside the PlayStation 5 that released later that year. PlayStation Studios was to serve as the brand for its first-party game development studios, as well as used for branding on games developed by studios brought in by Sony in work-for-hire situations.
SIE announced the formation of '''PlayStation Studios''' in May 2020 as a brand to be formally introduced alongside the PlayStation 5 that released later that year. PlayStation Studios is to serve as the brand for its first-party game development studios, as well as used for branding on games developed by studios brought in by Sony in work-for-hire situations.


===(May 12, 2020- )===
===Logo (May 12, 2020-)===
<tabber>
<tabber>
Images=
Images=
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
PlayStation Studios logo.jpg
PlayStation Studios logo.jpg
PlayStation Studios, Kojima Productions and Filmworks (Hideo Kojima Connecting Worlds Trailer).png
</gallery>
</gallery>
|-|
|-|
Videos=
Videos=
{{YouTube|id=UvXVA_ZLAWo|id2=av8wCPpEZvw}}
{{YouTube|id=UvXVA_ZLAWo|id2=av8wCPpEZvw|id3=CYxG_dAsBew|id4=XOt23nj7ulU|id5=n7d7YvrG_eU|id6=W4vQZpWwY40|id7=TliFielwCc8|id8=wBbEiiBN4jA|id9=2aZxutobOqc|id10=a3q2bYnz2Cs|id11=lSnuJq0CJfU|id13=FKRsSI9B6uE|id14=ehzNaoy2IQ4|id15=AuWpYQhCS_s|id16=UmGZt224CGg|id17=09XTUrGhkzo|id18=hJh2wm2G_v0|id19=wbRoBDczGko|id20=vwp-FR-Uluk}}
{{YouTube|id=yQE3-NhS_Ho}}
</tabber>
</tabber>


'''Logo:''' Same as the [[PlayStation Originals]] logo, but the footages of games by PlayStation are shown, which depends on the game. After a few seconds, the shapes zoom out. A second later, the shapes make way for the PlayStation Studios logo, which consists of the PlayStation logo above the word "STUDIOS".
'''Visuals:''' Same as the [[PlayStation Originals]] logo, but footages of PlayStation games are shown, which depend on the game. While continuing like PlayStation Originals, the shapes instead make way for the PlayStation Studios logo, which consists of the PlayStation logo in a white box above the word "STUDIOS".


'''Trivia:''' Depending on the game, the logo is rendered in 4K resolution at either 30fps or 60fps.
'''Trivia:''' Depending on the game, the logo is rendered at a 4K resolution at either 30fps (which it can be seen on the 2020 remake of ''Demon Souls'', ''Destruction Allstars'' (which uses a modified version of the standard variant), ''Ghost Of Tsushima: Director's Cut'', all ''MLB The Show'' video games starting with ''MLB The Show 21'', ''Ratchet & Clank: Rift Apart'', ''Marvel's Spider-Man: Miles Morales'', and ''Marvel's Spider-Man: Remastered'', with the latter two games using the standard variant that is also shown in the ''Gran Turismo 7'' State of Play Deep Dive presentation (which also ran at 60fps), as well as on the PC version of the 2018 reboot of ''God of War'' when starting up those games) or 60fps (which it can be seen on ''Astro's Playroom'' (which has three variants), ''Death Stranding: Director's Cut'' (which can be cropped to 21:9 when Widescreen Mode is enabled), ''Gran Turismo 7'', ''Horizon Forbidden West'', ''Returnal'' (which uses a modified version of the standard variant), ''Sackboy: A Big Adventure'', and ''Uncharted: Legacy of Thieves Collection'', as well as on the PC version of ''Days Gone'', when starting up those games). A VR version, which has been fully re-rendered in a 110° viewing angle and is different than the non-VR version, can be seen in ''Horizon Call of the Mountain'' (running at 30fps) for the PlayStation VR2.


'''Variant:'''
'''Variant:''' A short version, which only shows the PlayStation Studios logo being formed, exists. This can be seen on trailers of PlayStation Studios games.
* The standard version features (in order) Nathan Drake from ''Uncharted 4: A Thieves' End'', Aloy from ''Horizon: Zero Dawn'', the titular characters from the 2016 video game adaptation of the movie, ''Ratchet & Clank'' (two different shots are used in both the full and short versions, respectively, while the first shot is rarely used in the short version), Kratos from the 2018 reboot of ''God of War'', Sackboy from ''LittleBigPlanet 3'' and Ellie from ''The Last of Us Part II''.
** Modified variants of the standard version can be found on ''Destruction AllStars'', ''Firewall'', ''Rise of the Ronin'' and ''Concord'', with the former three titles shown on the Triangle and the latter title shown on the Circle.
* A short version, which only shows the logo being formed, exists. This can be seen on trailers of the company's games. On ''Ghost of Tsushima: Director's Cut'', it's cropped to 21:9 (which mirrors the Widescreen Mode in-game). A VR version can also be found in ''Firewall Ultra'' (running at 30fps).
* A VR version, which has been re-rendered in a 110° viewing angle and is different than the non-VR version, can be seen in ''Horizon: Call of the Mountain'' (running at 30fps) for the PlayStation VR2 with head movement at up to 120fps.
* On the trailer for ''Hideo Kojima: Connecting Worlds'', the print logo appears beside the [[Kojima Productions]] and Filmworks logos.
* ''Astro's Playroom'' has three variants, in which are randomized upon launching the game. While the first variant shows the titular character, Astro Bot, which also shows the DualShock controller for the [[PlayStation]] and the DualSense controller for the [[PlayStation 5]], the other two variants featured some of the cameos from various PlayStation franchises, shown as robots cosplaying as the various characters from those franchises, which are also found in-game in each of the four sections, respectively.
** However, ''Astro Bot'' featured not only those from before, with the DualSense controller that Astro was riding now being a spacecraft known as the Dual Speeder, it also featured a robot riding the DualShock 4 controller for the [[PlayStation 4]], as well as the PlayStation 5 console itself as a mothership.
*** The short version, which was shown in the game's trailers, as shown [https://www.youtube.com/watch?v=wHMNQzLG_Jg here], show Astro running near the logo, as the blue gradient background fades in. When Astro whistles, he brings in a horde of robots, including some of the VIP Bots (robots cosplaying as characters from PlayStation characters, as in the previous game) were running into the square, which was rumbling, until Astro is seen. When it does, Astro waves and heads into the square, which tilts it until it lands, as the background fades out. Furthermore, on PlayStation's social pages, it can be extended to feature some of the VIP Bots, in which can be shown [https://x.com/PlayStation/status/1832448748674544072 here]:
**** ''Ratchet & Clank'': Rivet and Clank were teleported from the rift. Ratchet leaves the square tells them to get in and the three run into the square.
**** ''Jak & Dexter'': Jak and Dexter ran into the square, until Dexter stops and dances until Jak drags him in.
**** ''Horizon: Forbidden West'': Aloy comes from the top of the square, as she uses her bow to scare these two Watchers away to save Rost, Erand and Sylens. They all get in the square, with Aloy jumping down and Sylens walking embarrassed due to having one of Aloy's arrows being hit on his bag.
**** ''God of War'' (2018 reboot): Mimir was trying to bounce his way in until Kratos leaves the square and drags him in.
**** ''The Last Guardian'': A boy leaves the square and tells Trico to get in. As Trico gets in the square, he was too big to fit, the boy tries to push, but he was dragged in.
**** ''Ghost of Tsushima'': Sakura pedals flow through that leads to the square. A fox was holding Jin's mask, while Jin tries to grab it from that. Both Jin and the fox tried to fight over the former's mask, until he slips into the square, while the fox gets in.
**** ''The Last of Us'': Ellie was carrying Joel, who was being hurt, until a Fungus scares them, causing Joel to drag Ellie in, and chases them into the square.
**** ''Gran Turismo'': Some robots are out of the square, with one holding a camera, one waving the checkered flag and one holding a Gold Trophy. The driver, who is holding a steering wheel, races to the finish line as confetti (colored after the PlayStation shapes) flies in the air and landing on the ground. The driver takes the Gold Trophy and celebrates while the others get back into the square, while the driver is celebrating. The driver stops celebrating and sees that no one is here, as the driver gets in the square. The confetti then disappears.
**** ''Gravity Rush (Gravity Daze)'': Kat, who is holding an apple, and her cat, were running until gravity is activated. They fly from the left side to the right side, as they land. The cat holds Kat's apple, while Kat chases the cat into the square.
**** ''Ico'': Ico and Yorda were heading to the square, while a pigeon flew to the floor. Yorda came out of the square to pet the pigeon, while Ico also came out and dragged her back in.
**** ''Patapon'': A group of Patapons, with one Patapon holding the banner, were marching then running to the square. One Patapon dropped its mask then puts it back on and runs into the square.
**** ''Sly Cooper'': Sly was sneaking in the dark as a spotlight is shown. The spotlight searches for Sly. Sly tries to cover from being spotted. He runs and blew his cover as he is spotted by the searchlight as he runs into the square.
**** ''Uncharted'': Sam is driving in a motorcyle and stops, as Nate comes out of the square and high fives Sam. As Sam gets into the square, Elina, who is driving a military off-road truck, Sully, who is flying on an aircraft, Clohe and Nadine, both who are riding on an elephant, get in as well, until a ruby diamond is dropped to the floor. Nate avoided it and grabs the diamond. He hides it and gets back into the square.
**** ''Ape Escape (Saru! Get You!)'': A Pipo Monkey jumps out of the square while Spike (Kakeru) tries to capture the monkey. The Pipo Monkey runs away. Spike (Kakeru) tries to lure the Pipo Monkey with a banana while an army of Pipo Monkeys were running from both sides as they run into the square, as Spike (Kakeru) tries to escape by heading to the square.
**** [https://www.youtube.com/watch?v=DCl5zKHy7ak ''Helldivers'']: Four drop pods (two on each side) dropped to the ground. The lips were popped, as four Helldivers (also two on each side) rise from the pod, all doing the Super Earth salute pose, while the fourth one got dazed then does the same pose. They all head to the square, while the fourth one got confused and heads to the square too. The drop pods then drill to the ground.
* While ''MLB: The Show'' games featured MLB players in various ballparks, three clips from ''MLB: The Show 21'' were carried over to ''MLB: The Show 22''. Furthermore, ''Gran Turismo 7'' featured various cars in various tracks. Both of these games featured re-created virtual representations of its real-life counterparts using photorealistic scanning. It may also include sponsorship from real-life brands.


'''Technique:''' Same as the PlayStation Originals logo. It can run at either 30fps or 60fps.
'''Technique:''' Same as the PlayStation Originals logo.


'''Music/Sounds:''' A reorchestrated and extended version of the PlayStation Originals logo's music.
'''Audio:''' A slightly extended, reorchestrated version of the PlayStation Originals music. Composed by Ed Kocher and Christopher Lennertz.


'''Music/Sounds Variant:''' On the ''MLB The Show'' video games and ''Returnal'', the ending part of the music is different.
'''Audio Variant:''' On the ''MLB The Show'' video games and ''Returnal'', the ending part of the music is different. Furthermore, the ''Astro Bot'' trailers and countdown to launch videos has sound effects from the game, as well as the usual PlayStation sound from the start of its trailers and commercials in the extended version.


'''Availability:'''
'''Availability:''' Current. It was first uploaded on YouTube on May 12, 2020 on the official PlayStation YouTube channel and its first in-game appearance can be seen in the 2020 video game ''Astro's Playroom'', which it was released as a pre-installed game on every PlayStation 5, alongside the 2020 remake of ''Demon's Souls'', ''Marvel's Spider-Man: Miles Morales'', ''Marvel's Spider-Man Remastered'' and ''Sackboy: A Big Adventure''. Man. Since its release, it can be seen on most of the company's PS4/PS5 games that are mentioned in the Trivia section. The logo can also be seen on all of the company's PC releases starting with the PC release of Days Gone in 2021, as well as on current and future ''MLB The Show'' video games on other platforms (other than the PlayStation 4/PlayStation 5), starting with ''MLB The Show 21'' (which it's worth noting that the series is considered to be the sole baseball simulation video game on the console market since 2014).
* It was first uploaded on YouTube on May 12, 2020 on the official PlayStation YouTube channel and its first in-game appearance was ''Astro's Playroom'', which was released as a pre-installed game on every PlayStation 5, alongside the 2020 remake of ''Demon's Souls'', ''Marvel's Spider-Man: Miles Morales'', ''Marvel's Spider-Man Remastered'' and ''Sackboy: A Big Adventure'', with two games also available on PlayStation 4. Since then, it has been seen on most of the company's PS4/PS5 games.
* The logo can also be seen on all of the company's PC releases starting with the PC release of ''Days Gone'' in 2021, as well as on current and future ''MLB: The Show'' video games on other platforms (other than the PS4/PS5), starting with ''MLB: The Show 21'' on Xbox One/Xbox Series X/S.


{{Navbox-Sony}}{{Video Game-Navbox}}
{{Navbox-Sony}}{{Video Game-Navbox}}
[[Category:Sony Interactive Entertainment]]
[[Category:Sony Corporation]]
[[Category:American video game logos]]
[[Category:American video game logos]]
[[Category:United States]]
[[Category:United States]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:Sony Interactive Entertainment]]
[[Category:Sony Corporation]]
[[Category:PlayStation Studios]]
[[Category:Logos that vary depending on the source]]
[[Category:Logos with music by Ed Kocher]]
[[Category:Logos with music by Christopher Lennertz]]

Latest revision as of 17:26, 30 September 2024


Not to be confused with PlayStation Originals or PlayStation Productions.

Background

On September 14, 2005, Sony Computer Entertainment (SCE), the video game arm of Sony, announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. Following the 2016 reorganization of SCE into Sony Interactive Entertainment (SIE), Yoshida reported to Shawn Layden. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019.

SIE announced the formation of PlayStation Studios in May 2020 as a brand to be formally introduced alongside the PlayStation 5 that released later that year. PlayStation Studios is to serve as the brand for its first-party game development studios, as well as used for branding on games developed by studios brought in by Sony in work-for-hire situations.

Logo (May 12, 2020-)

Visuals: Same as the PlayStation Originals logo, but footages of PlayStation games are shown, which depend on the game. While continuing like PlayStation Originals, the shapes instead make way for the PlayStation Studios logo, which consists of the PlayStation logo in a white box above the word "STUDIOS".

Trivia: Depending on the game, the logo is rendered in 4K resolution at either 30fps or 60fps.

Variant:

  • The standard version features (in order) Nathan Drake from Uncharted 4: A Thieves' End, Aloy from Horizon: Zero Dawn, the titular characters from the 2016 video game adaptation of the movie, Ratchet & Clank (two different shots are used in both the full and short versions, respectively, while the first shot is rarely used in the short version), Kratos from the 2018 reboot of God of War, Sackboy from LittleBigPlanet 3 and Ellie from The Last of Us Part II.
    • Modified variants of the standard version can be found on Destruction AllStars, Firewall, Rise of the Ronin and Concord, with the former three titles shown on the Triangle and the latter title shown on the Circle.
  • A short version, which only shows the logo being formed, exists. This can be seen on trailers of the company's games. On Ghost of Tsushima: Director's Cut, it's cropped to 21:9 (which mirrors the Widescreen Mode in-game). A VR version can also be found in Firewall Ultra (running at 30fps).
  • A VR version, which has been re-rendered in a 110° viewing angle and is different than the non-VR version, can be seen in Horizon: Call of the Mountain (running at 30fps) for the PlayStation VR2 with head movement at up to 120fps.
  • On the trailer for Hideo Kojima: Connecting Worlds, the print logo appears beside the Kojima Productions and Filmworks logos.
  • Astro's Playroom has three variants, in which are randomized upon launching the game. While the first variant shows the titular character, Astro Bot, which also shows the DualShock controller for the PlayStation and the DualSense controller for the PlayStation 5, the other two variants featured some of the cameos from various PlayStation franchises, shown as robots cosplaying as the various characters from those franchises, which are also found in-game in each of the four sections, respectively.
    • However, Astro Bot featured not only those from before, with the DualSense controller that Astro was riding now being a spacecraft known as the Dual Speeder, it also featured a robot riding the DualShock 4 controller for the PlayStation 4, as well as the PlayStation 5 console itself as a mothership.
      • The short version, which was shown in the game's trailers, as shown here, show Astro running near the logo, as the blue gradient background fades in. When Astro whistles, he brings in a horde of robots, including some of the VIP Bots (robots cosplaying as characters from PlayStation characters, as in the previous game) were running into the square, which was rumbling, until Astro is seen. When it does, Astro waves and heads into the square, which tilts it until it lands, as the background fades out. Furthermore, on PlayStation's social pages, it can be extended to feature some of the VIP Bots, in which can be shown here:
        • Ratchet & Clank: Rivet and Clank were teleported from the rift. Ratchet leaves the square tells them to get in and the three run into the square.
        • Jak & Dexter: Jak and Dexter ran into the square, until Dexter stops and dances until Jak drags him in.
        • Horizon: Forbidden West: Aloy comes from the top of the square, as she uses her bow to scare these two Watchers away to save Rost, Erand and Sylens. They all get in the square, with Aloy jumping down and Sylens walking embarrassed due to having one of Aloy's arrows being hit on his bag.
        • God of War (2018 reboot): Mimir was trying to bounce his way in until Kratos leaves the square and drags him in.
        • The Last Guardian: A boy leaves the square and tells Trico to get in. As Trico gets in the square, he was too big to fit, the boy tries to push, but he was dragged in.
        • Ghost of Tsushima: Sakura pedals flow through that leads to the square. A fox was holding Jin's mask, while Jin tries to grab it from that. Both Jin and the fox tried to fight over the former's mask, until he slips into the square, while the fox gets in.
        • The Last of Us: Ellie was carrying Joel, who was being hurt, until a Fungus scares them, causing Joel to drag Ellie in, and chases them into the square.
        • Gran Turismo: Some robots are out of the square, with one holding a camera, one waving the checkered flag and one holding a Gold Trophy. The driver, who is holding a steering wheel, races to the finish line as confetti (colored after the PlayStation shapes) flies in the air and landing on the ground. The driver takes the Gold Trophy and celebrates while the others get back into the square, while the driver is celebrating. The driver stops celebrating and sees that no one is here, as the driver gets in the square. The confetti then disappears.
        • Gravity Rush (Gravity Daze): Kat, who is holding an apple, and her cat, were running until gravity is activated. They fly from the left side to the right side, as they land. The cat holds Kat's apple, while Kat chases the cat into the square.
        • Ico: Ico and Yorda were heading to the square, while a pigeon flew to the floor. Yorda came out of the square to pet the pigeon, while Ico also came out and dragged her back in.
        • Patapon: A group of Patapons, with one Patapon holding the banner, were marching then running to the square. One Patapon dropped its mask then puts it back on and runs into the square.
        • Sly Cooper: Sly was sneaking in the dark as a spotlight is shown. The spotlight searches for Sly. Sly tries to cover from being spotted. He runs and blew his cover as he is spotted by the searchlight as he runs into the square.
        • Uncharted: Sam is driving in a motorcyle and stops, as Nate comes out of the square and high fives Sam. As Sam gets into the square, Elina, who is driving a military off-road truck, Sully, who is flying on an aircraft, Clohe and Nadine, both who are riding on an elephant, get in as well, until a ruby diamond is dropped to the floor. Nate avoided it and grabs the diamond. He hides it and gets back into the square.
        • Ape Escape (Saru! Get You!): A Pipo Monkey jumps out of the square while Spike (Kakeru) tries to capture the monkey. The Pipo Monkey runs away. Spike (Kakeru) tries to lure the Pipo Monkey with a banana while an army of Pipo Monkeys were running from both sides as they run into the square, as Spike (Kakeru) tries to escape by heading to the square.
        • Helldivers: Four drop pods (two on each side) dropped to the ground. The lips were popped, as four Helldivers (also two on each side) rise from the pod, all doing the Super Earth salute pose, while the fourth one got dazed then does the same pose. They all head to the square, while the fourth one got confused and heads to the square too. The drop pods then drill to the ground.
  • While MLB: The Show games featured MLB players in various ballparks, three clips from MLB: The Show 21 were carried over to MLB: The Show 22. Furthermore, Gran Turismo 7 featured various cars in various tracks. Both of these games featured re-created virtual representations of its real-life counterparts using photorealistic scanning. It may also include sponsorship from real-life brands.

Technique: Same as the PlayStation Originals logo.

Audio: A slightly extended, reorchestrated version of the PlayStation Originals music. Composed by Ed Kocher and Christopher Lennertz.

Audio Variant: On the MLB The Show video games and Returnal, the ending part of the music is different. Furthermore, the Astro Bot trailers and countdown to launch videos has sound effects from the game, as well as the usual PlayStation sound from the start of its trailers and commercials in the extended version.

Availability:

  • It was first uploaded on YouTube on May 12, 2020 on the official PlayStation YouTube channel and its first in-game appearance was Astro's Playroom, which was released as a pre-installed game on every PlayStation 5, alongside the 2020 remake of Demon's Souls, Marvel's Spider-Man: Miles Morales, Marvel's Spider-Man Remastered and Sackboy: A Big Adventure, with two games also available on PlayStation 4. Since then, it has been seen on most of the company's PS4/PS5 games.
  • The logo can also be seen on all of the company's PC releases starting with the PC release of Days Gone in 2021, as well as on current and future MLB: The Show video games on other platforms (other than the PS4/PS5), starting with MLB: The Show 21 on Xbox One/Xbox Series X/S.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.