</center>
'''FX/SFXTechnique:''' None.
'''Music/Sounds:''' None.
'''Logo:''' Just an in-credit logo saying "'''Polys Entertainment'''". Besides that is the text "SCEI INTERNAL DEVELOPMENT TEAM".
'''FX/SFXTechnique:''' The fade-in and fade-out of the logo.
'''Music/Sounds:''' The opening theme of the game.
'''Logo:''' Just an in-credit text that says "Development by Polyphony Digital Inc."
'''FX/SFXTechnique:''' Same as the 2nd Polys Entertainment logo.
'''Music/Sounds:''' The opening theme of the game.
* On the PlayStation Portable video game ''Gran Turismo'', it is almost the same as the logo used in ''Gran Turismo HD Concept'', ''Gran Turismo 5 Prologue'' and ''Gran Turismo 5'', albeit the logo is resized in a large size in order to compensate with the low screen resolution of the PSP.
'''FX/SFXTechnique:''' Depends on the variant.
'''Music/Sounds:''' None or the opening theme of the game.
'''Logo:''' On a live-action background, we see a scenery that's set in dusk. Then, as the company's logo fade in, the background changes to a fountain.
'''FX/SFXTechnique:''' The fade-in and fade-out.
'''Music/Sounds:''' The opening theme of the game.
'''Variant:''' On ''Gran Turismo 2000'', the logo starts out as normal, but it stops halfway through after the vertical line reached the letter "P" of the Polyphony Digital logo.
'''FX/SFXTechnique:''' The projector's light flickering and moving and the bright vertical line moving towards from right to left and left to right.
'''Music/Sounds:''' The opening theme of the game.
'''Logo:''' On a {{color|blue}}-colored background that looks like the interior of a fuel tank, we can see a {{color|blue}} trail that appears to be the symbol of the logo. As the logo transforms into the symbol, the text of the logo and the camera begins to move, which turns the logo into its 2D form. The logo then glows in a {{color|blue}} color.
'''FX/SFXTechnique:''' The logo extruding and the camera moving.
'''Music/Sounds:''' It starts with ambient noise, which iss followed by a choir and a dreamy synth note.
'''Logo:''' On a grid-like background, we see some sketches of a car (some parts of the grid would light up and dim). Then as the camera moves to the next background, the grid disappears, which fades into a background of a tree moving during rainy weather. Then it transitions to a background of a road that has some leaves scattered on it, with a car moving towards the screen. Then we see a digital-based speedometer on the background moving up to 98.1 kilometers per hour. After that, we see a background of a car's gear stick with the company's logo being formed and it fades out after the background is changed to a water-like background.
'''FX/SFXTechnique:''' The animation of the grid-like background, the leaves moving and the formation of the company's logo.
'''Music/Sounds:''' The opening theme of the game.
'''Logo:''' We see a world map that is moving to the right. The text of the city names "'''DETROIT'''", "'''GENEVA'''" and "'''TOKYO'''" can be seen as the circle ripples on those cities on the map. Then, the background fades out to an airplane's tail fin that has the company's logo in a stacked variant.
'''FX/SFXTechnique:''' The world map and the plane moving.
'''Music/Sounds:''' The opening theme of the game.
'''Logo:''' On a black background, we see a light that moves to the left. Then the company's logo distorts until it fades into its 2D form.
'''FX/SFXTechnique:''' The light moving to the left and the logo distorting.
'''Music/Sounds:''' An echoing beep sound, which is followed by a synth note.
'''Variants:''' On the "Spec 2.0" update of ''Gran Turismo 5'', the globe has been updated to include clouds.
'''FX/SFXTechnique:''' The background and logo fading in and the camera moving towards the globe.
'''Music/Sounds:''' The opening theme of the game.
'''Variants:''' Up until to the release of "Update 1.46" of ''Gran Turismo Sport'' for the PlayStation 4, the company's logo fades in on a black background. Then, the background fades in to a statue with the camera and the laser moving up. The logo disappears as the laser touches the logo.
'''FX/SFXTechnique:''' The logo fading in and out.
'''Music/Sounds:''' None or the opening theme of the game.
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