Pow Pixel Games: Difference between revisions

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'''Visuals:''' On a white background, a stick figure with a cubic face is wielding a large hammer while standing next to a {{color|red}} button with a white "P". "<span style="font-size: 14px; color: black; -webkit-text-stroke: 0.7px lightgray; -webkit-text-fill-color: white;>'''POW PIXEL GAMES'''</span>", in a bit crunched font and with a downward facing shadow, is above the aforementioned objects in a deactivated state. Using its strength, the figure smashes the button hard with the hammer, turning it on and allowing {{color|darkred|dark red}} rectangular pieces to appear and form the fill of the text, alongside its {{color|red}} outer glow. This, alongside the logo's shine, happens while the character is breathing after lifting the heavy hammer. Said action continues for the remainder of the sequence.
'''Visuals:''' On a white background, a stick figure with a cubic face is wielding a large hammer while standing next to a red button with a white "P". "<span style="font-size: 14px; color: black; -webkit-text-stroke: 0.7px lightgray; -webkit-text-fill-color: white;>'''POW PIXEL GAMES'''</span>", in a bit crunched font and with a downward facing shadow, is above the aforementioned objects in a deactivated state. Using its strength, the figure smashes the button hard with the hammer, turning it on and allowing {{color|darkred|dark red}} rectangular pieces to appear and form the fill of the text, alongside its red outer glow. This, alongside the logo's shine, happens while the character is breathing after lifting the heavy hammer. Said action continues for the remainder of the sequence.


'''Technique:''' 2D computer animation.
'''Technique:''' 2D computer animation.

Revision as of 17:53, 8 August 2024


Background

Pow Pixel Games is a video game developer led by David and Javier Garay.[1]

Logo (July 25, 2024)

Visuals: On a white background, a stick figure with a cubic face is wielding a large hammer while standing next to a red button with a white "P". "POW PIXEL GAMES", in a bit crunched font and with a downward facing shadow, is above the aforementioned objects in a deactivated state. Using its strength, the figure smashes the button hard with the hammer, turning it on and allowing dark red rectangular pieces to appear and form the fill of the text, alongside its red outer glow. This, alongside the logo's shine, happens while the character is breathing after lifting the heavy hammer. Said action continues for the remainder of the sequence.

Technique: 2D computer animation.

Audio: A rock guitar riff is performed. There is also a metallic pow for the button smash and soft, high-pitched warbling for the dark red pieces forming. Afterward, two separate exhales from the figure are heard.

Availability: The logo is seen on Abathor.

References

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