'''Sculptured Software''' was an American video game developer that was founded by Bryan Brandenburg, George Metos and Peter Adams in 1984. It was incorporated in the state of Utah on July 12, 1985 by Metos with two investors, Michael Macris and Robert Burgener. The company's first game was ''Beach-Head'' for Apple II, but didn't use a logo until the SNES port of ''Mortal Kombat'' and ''WWF Rage in the Cage'', both in 1993.
Sculptured Software was acquired in an all-stock transaction by [[Acclaim Entertainment]] on October 9, 1995. In November 1997, George Metos and vice president of development Kelly Zmack left the company; as a result, it was transferred under Acclaim's [[Acclaim Studios Austin|Iguana]] brand as "[[Acclaim Studios Salt Lake City|Iguana West]]" and was ran by Peter Suarez.
{{ImageTOC
|Sculpted Software (1993) (From - Mortal Kombat for SNES).png|1st Logo (''Mortal Kombat'' variant) (September 13, 1993)
|Sculpted Software (1993) (From - WWF Rage in the Cage).png|2nd Logo (''WWF Rage in the Cage'' variant) (December 21, 1993)
|Sculpted Software (1994) (From - The Ren & Stimpy Show Time Warp for SNES).png|3rd Logo (1994-1995)
|Sculpted Software (1996) (From - Mortal Kombat 3 for DOS).png|4th Logo (November 1995-1996)
|Sculpted Software (1996) (From - WWF In Your House for PS1).png|5th Logo (October 31, 1996-February 28, 1997)
|Sculpted Software (1997) (From - 3DFx version of Turok Dinosaur Hunter demo on Win98SE, using a PCem emulator).png|6th Logo (''Turok: Dinosaur Hunter'' variant) (November 26, 1997)
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'''LogoVisuals:''' On a black background, wethere seeare the words "'''SCULPTURED SOFTWARE'''" carved in wood in Square721 font with the words "'''DEVELOPED BY'''" in Cooper font above it.
'''Technique:''' NoneA still, 3D graphic.
'''Music/SoundsAudio:''' None.
'''Availability:''' Only appears on ''Mortal Kombat'' for SNESSuper NES.
===2nd Logo (''WWF Rage in the Cage'' variant) (December 21, 1993)===
{{YouTube|id=Av-ONopmjy0}}
'''LogoVisuals:''' On a black background, wethere seeis a {{color|gray}} puddle. Then a sky squared object with clouds flips in behind it. Then, a winged sculpture that looks like the Winged Victory of Samothrace, grows in from the puddle which then rotates to the left. Then the skied object disappears closing in to have a {{color|blue}} shadow part appear on the winged sculpture, which then zooms to the left afterwards. After that, the words "Sculptured Software" with the "p" and "t" connected with lines under and above the text respectively with "DEVELOPED BY" above the top line, appear on the right of the winged sculpture.
'''Technique:''' 3D FMV animation.
'''Music/SoundsAudio:''' A twinkle-like tune, then 5-note music. Then a 9-note rock music with the last note held much longer ending with a twinkling sound as the words appear.
'''Availability:''' Only appears on ''WWF Rage in the Cage'' for Sega CD.
{{YouTube|id=kRF4g22AE7M}}
'''LogoVisuals:''' On a black background, wethere seeis a {{color|blue}} rectangular box with a {{color|lightblue|light-blue}} part on the bottom with "SOFTWARE INC." spaced-out in a Futura condensed font on it. Above it is "DEVELOPED BY" in a Badloc ICG font. Then the word "'''''Sculptured'''''", in a script font that almost looks similar to Mistral in italic, wipes in from the left with white light-rays traveling through it. Then the {{color|red}} blood-like underline wipes in from the right under "'''''Sculptured'''''". With {{color|red}} light through the screen, forming the logo.
'''Trivia:''' The animation of the logo was done by Peter Jensen.
'''Variants:'''
* On the Sega Genesis version of ''SeaQuest DSV'', the logo appears in a static wave-like transition. Plus, "DEVELOPED BY" is spaced above a little and "'''''Sculptured'''''" is white.
* On ''Dirt Trax FX'', a still image of the logo appears with a copyright notice. The copyright information then explodes shattering through usthe camera.
'''Technique:''' 2D computer animation by Peter Jensen.
'''Music/SoundsAudio:''' The sounds of the wind when the rays wiping in the logo.
'''Music/SoundsAudio Variants:'''
* On the Sega Genesis version of ''SeaQuest DSV'', a teleporting-like sound is heard.
* On ''Dirt Trax FX'', the opening theme is heard.
* On the SNES prototype of ''Mortal Kombat 3'', the sounds are not heard.
'''Availability:''' Seen on ''The Ren & Stimpy Show: Time Warp'', ''The Simpsons: Virtual Bart'' (the Sega Genesis version does not have the logo), ''SeaQuest DSV'', ''Dirt Trax FX'', and later versions of ''Mortal Kombat II'' for SNESSuper NES. It also appears on the Sega Genesis version of ''SeaQuest DSV''. It's also seen on the prototype version of ''Mortal Kombat 3'' for SNES as well.
===4th Logo (November 1995-1996)===
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Sculpted Software (1996) (From - Mortal Kombat 3 for DOS).png
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'''LogoVisuals:''' WeThere seeis the previous logo, now in 3D style and with a spotlight effect, but with some differences. The word "SOFTWARE INC." is in white and in a different font, the "'''''Sculptured'''''" script along with a {{color|red}} underline are drawn better and more detailed, the text part has its shadow behind, the {{color|red}} line is behind "'''''Sculptured'''''" instead of in front and the bottom part of the rectangle is now {{color|gray}}. Plus, "DEVELOPED BY" is absent.
'''Variant:''' On the Sega Genesis and 32X versions of ''WWF Wrestlemania: The Arcade Game'', the light is not on the {{color|red}} line, probably because of color limitations.
'''Technique:''' NoneA still, 3D graphic.
'''Music/SoundsAudio:''' None.
'''Music/SoundsAudio Variant:''' On ''Mortal Kombat 3'' for DOS, wethere hearis the sound of a bell ringing.
'''Availability:''' Seen on ''WWF WrestleMania: The Arcade Game'' (excluding the SNESSuper NES version, which doesn't have the logo). Also appears on ''Mortal Kombat 3'' for DOS.
===5th Logo (October 31, 1996-February 28, 1997)===
{{YouTube|id=ZnSnowtokKs|id2=-942qb_hbeY}}
'''LogoVisuals:''' On a {{color|darkviolet|purple}} virtual-like ground, we seeis the word "'''''Sculptured'''''" in the same script font from the previous logo. Then, a {{color|red}} underline appears zooming out with a twist effect while wethe camera panpans down. As the {{color|red}} line un-twirls itself, the {{color|blue}} rectangular box (this time, it's fully {{color|blue}} with no {{color|gray}} part) rises from the ground. Then the words "SOFTWARE INC." zoom out and onto the square forming the logo.
'''Variants:'''
* On ''NBA Jam Extreme'', the still logo is on a basketball floor and there's a water-like texture on the rectangular box.
* On ''Space Jam'', the logo passes by in front of usthe camera during the game's intro. Plus, there is no rectangular box.
'''Technique:''' Choppy CGI animation.
'''Music/SoundsAudio:''' Rock-type music.
'''Music/SoundsAudio Variants:'''
* On ''Space Jam'', the opening theme of the game is heard.
* On ''NBA Jam Extreme'' and the PSXPlayStation and Sega Saturn versions of ''WWF In Your House'', it's silent.
'''Availability:''' Seen on ''WWF In Your House''. The variants appear on their respective games.
===6th Logo (''Turok: Dinosaur Hunter'' variant) (November 26, 1997)===
<gallery mode="packed" heights="200">
Sculpted Software (1997) (From - 3DFx version of Turok Dinosaur Hunter demo on Win98SE, using a PCem emulator).png
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'''LogoVisuals:''' WeThere seeis a {{color|blue}} textured stone and two lasers are carving it to make it a rectangle shape. After it finishes, the rest of it zooms out, leaving only the rectangle part while it flips vertically once at the same time. Then the word "'''''Sculptured'''''" in its same corporate font from before appears zooming out rotating with {{color|gold}} light trails, hitting the rectangle, followed by the {{color|red}} line also rotating, but in the opposite angle and with {{color|red}} light trails and places itself under "'''''Sculptured'''''". Then the bottom {{color|gray}} textured part zooms out from the bottom of the screen, covering the bottom part of the {{color|blue}} rectangle. Immediately after that, the words "SOFTWARE INC." zoom out letter-by-letter and onto the part with a fire explosion from each letter after hitting it, forming the logo.
'''Technique:''' CGI animation.
'''Music/SoundsAudio:''' No music, but mostly the sound effects of the laser when carving the rectangle, the whooshes (which are the same ones from the Acclaim logo variant of the game) as "Sculptured" and the red line zoom out, and the fire boom SFX when "SOFTWARE INC." hits the logo.
'''Availability:''' Extinct. It only appears on early PC versions of ''Turok: Dinosaur Hunter'' that only support [[3dfx]]. However, it's not on later versions that supports other drivers.
{{Chronology||[[Acclaim Studios Salt Lake City]]}}
[[Category:Video game logos]]
[[Category:Acclaim Entertainment]]
[[Category:English-language logos]]
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