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===Background=== |
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===Background=== |
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'''Torus Games''' was founded in 1994 to publish games for portable systems. It never used a logo until 1995. It's first game was ''Stargate'' for Game Boy and Game Gear. It ceased operations in 2024. ''Hotel Transylvania 3: Monsters Overboard'' was the final game developed by the company. |
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'''Torus Games''' was founded in 1994 by Bill McIntosh to publish games for portable systems, its first being ''Stargate'' for Game Boy and Game Gear. Most of the company's games were developed with a single cross-platform engine, which allowed for multiple versions of a game to build on the same code-base. The studio ceased operations in March 2024; ''PAW Patrol: On a Roll'' was the final game developed by the company. |
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{{ImageTOC |
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=== 1st Logo (June 1, 1995) === |
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|Torus Games (1995) (Taken from NBA Jam Tournament Edition, GB).png|1st Logo (June 1, 1995) |
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|Torus Games (1996) (From - College Slam for Game Boy).png|2nd Logo (March 1996-February 1999) |
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|Torus Games (2000) (Credit - Introsation).png|3rd Logo (September 1, 2000-2001) |
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|Torus Games (2006) (From - Shrek Smash n' Crash Racing).png|4th Logo (2001-October 23, 2018) |
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}} |
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===1st Logo (June 1, 1995)=== |
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<gallery mode="packed" heights="200"> |
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<gallery mode="packed" heights="200"> |
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Torus Games (1995) (Taken from NBA Jam Tournament Edition, GB).png |
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Torus Games (1995) (Taken from NBA Jam Tournament Edition, GB).png |
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</gallery> |
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</gallery> |
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'''Visuals:''' On a black background, there is a cartoon bunny wearing a waste uniform with a a gas mask on his head. He is pointing at us. Under him is the words, "TORUS GAMES" with "1995" in spaced-out numbers below it. |
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'''Visuals:''' On a black background, there is a cartoon bunny wearing a waste uniform with a a gas mask on his head. He is pointing at us. Under him are the words "TORUS GAMES" with "1995" in spaced-out numbers below it. |
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'''Technique:''' Pixelated graphics. |
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'''Technique:''' Pixelated graphics. |
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'''Audio:''' None. |
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'''Audio:''' None. |
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'''Availability:''' Seen on NBA Jam Tournament Edition for ''Game Boy''. |
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'''Availability:''' Seen on ''NBA Jam Tournament Edition'' for Game Boy. |
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=== 2nd Logo (March 1996-1999) === |
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===2nd Logo (March 1996-February 1999)=== |
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<gallery mode="packed" heights="200"> |
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<gallery mode="packed" heights="200"> |
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Torus Games (1996) (From - College Slam for Game Boy).png |
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Torus Games (1996) (From - College Slam for Game Boy).png |
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</gallery> |
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</gallery> |
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'''Visuals:''' On a black background is the word "TORUS" with "GAMES" under it with "1996" under it and spaced-out to fit the width of "GAMES". The words "DEVELOPED BY" are above it. |
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'''Visuals:''' On a black background is the word "TORUS" with "GAMES" under it and "1996" under that and spaced-out to fit the width of "GAMES". The words "DEVELOPED BY" are above it. |
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'''Variants:''' |
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'''Variants:''' |
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*On NBA Jam '99, The word "TORUS" is red. Plus it says "1998" instead of "1996". Also, the "DEVELOPED BY" text is yellow. Plus the word "COLOR" from the Game Boy Color logo, is seen in multicolors on the bottom right. |
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* On ''NBA Jam '99'', the word "TORUS" is red. It also says "1998" instead of "1996", and the "DEVELOPED BY" text is yellow. Plus the word "COLOR" from the Game Boy Color logo is seen in multicolors on the bottom right. |
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*On The Lost World: Jurassic Park and Beavis and Butt-Head, the logo is in 3D and "GAMES" is in the same font as "TORUS". Plus, the words "DEVELOPED BY" and "1996" are absent. |
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* On ''The Lost World: Jurassic Park'' and ''Beavis and Butt-Head'', the logo is in 3D and "GAMES" is in the same font as "TORUS". Plus, the words "DEVELOPED BY" and "1996" are absent. |
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'''Technique:''' Pixelated graphics. |
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'''Technique:''' Pixelated graphics. |
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'''Audio:''' None. |
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'''Audio:''' None. |
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'''Availability:''' Seen on ''College Slam'' and ''Dragonheart'' for Game Boy. The "Color" variant can be seen on ''NBA Jam '99'' for Game Boy Color. The 3D variant can be seen on ''The Lost World: Jurassic Park and Beavis'' and ''Butt-Head'' for Game Boy. |
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'''Availability:''' Seen on ''College Slam'' and ''Dragonheart'' for Game Boy. The "Color" variant can be seen on ''NBA Jam '99'' for Game Boy Color. The 3D variant can be seen on ''The Lost World: Jurassic Park'' and ''Beavis and Butt-Head'' for Game Boy. |
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=== 3rd Logo (September 1, 2000-2001) === |
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===3rd Logo (September 1, 2000-2001)=== |
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<gallery mode="packed" heights="200"> |
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<gallery mode="packed" heights="200"> |
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Torus Games (2000) (Credit - Introsation).png |
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Torus Games (2000) (Credit - Introsation).png |
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</gallery> |
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</gallery> |
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{{YouTube|id=ABEE-ip904M}} |
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{{YouTube|id=oVPKm1uyd3o}} |
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'''Visuals:''' On a medal plate, 2 paint rollers put on red and white on the top and bottom respectively. A cutting tool then punctures a hole in the plate and the outside falls off, revealing a black background with a dim light. A smaller circle is then out of the larger circle and is pushed off, flying towards the screen. The ring is then cut via a "Z" shape and the entire ring falls apart, leaving a red hump and a smaller, white hump. The humps then zoom in and come together as 2 plates with "TORUS" and "GAMES" on them blast through the humps and create the bottoms of the letters. The tops of "TORUS" then come down one by one, dropping the hump lower and a arm bring up the rest of games for the smaller "GAMES" and positions it to the right. The logo then remains and slowly zooms away. |
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'''Visuals:''' On a metal sheet, two paint rollers put red and white on the top and bottom respectively. A cutting tool then punctures a hole in the plate and the outside falls off, revealing a black background with a dim light. A smaller circle is then cut into the larger circle and pushed off, flying towards the screen. The ring is then cut via a "Z" shape and the entire ring falls apart, leaving a red hump and a smaller white hump. The humps then zoom in and come together as two mechanical arms carrying plates with "TORUS" and "GAMES" on them smash through the humps and create the bottoms of the letters. The tops of "TORUS" then come down one by one, dropping the hump lower and a mechanical arm brings up the bottom for the smaller "GAMES" and positions it to the right. The logo then remains and slowly zooms away. |
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'''Technique:''' CGI. |
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'''Technique:''' CGI. |
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'''Audio:''' The sounds of cutting, crashing, and painting before ending with a dark sounder. |
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'''Audio:''' The sounds of painting, cutting, crashing, and mechanical whirs before ending with the stock "energy blast" sound effect ("Explosion - Energy Blast, Electronic" from Sound Ideas' ''The General Series 6000 Sound Effects Library''). |
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'''Availability:''' ''Seen on Svea Rike 2'' and ''Carmageddon 3: TDR 2000''. This may also appear still on GBC games at the time as well. Strangely enough, this was used after its lifespan as a print logo despite it being replaced with the next logo. |
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'''Availability:''' Seen on ''Carmageddon 3: TDR 2000''. This may also appear still on GBC games at the time as well. This was used after its lifespan as a print logo for a while, despite it being replaced with the next logo. |
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=== 4th Logo (2001-July 10, 2018) === |
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===4th Logo (2001-October 23, 2018)=== |
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<gallery mode="packed" heights="200"> |
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<gallery mode="packed" heights="200"> |
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Torus Games (2006) (From - Shrek Smash n' Crash Racing).png |
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Torus Games (2006) (From - Shrek Smash n' Crash Racing).png |
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Torus Games (2002, link) (From - Duke Nukem Advance).png |
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Torus Games (2002, link) (From - Duke Nukem Advance).png |
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</gallery> |
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</gallery> |
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{{YouTube|id=LDkoLyIHCME}} |
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{{YouTube|id=LsBqU2xKaNg|id2=LDkoLyIHCME}} |
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'''Visuals:''' On a turquoise background, there is a head of metal robot with two horns. The distorted word "TORUS" in orange with black outline, is situated below the robot, and the word "GAMES" below. An electric charge appears between horns. |
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'''Visuals:''' On a turquoise background, while a lighter circle grows in the center, a metal robot head with two horns drops down onto the distorted word "{{color|orange|'''TORUS'''}}" with a black outline and the word "GAMES" below, which lifts up from off-screen. The head tumbles upon landing, and its mouth and brain appears visible. An electric charge then appears between the horns. |
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'''Variants:''' |
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'''Variants:''' |
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* The URL "www.torus.com.au" may sometimes be seen below the logo. |
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*Every game has its own variant. Sometimes the logo is inserted into landscape. |
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* Every game has its own variant. Sometimes, the logo is inserted into a landscape. |
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*Monster Jam has the logo on a platform placed inside a stadium. A racing car blows it to ashes. |
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* On some games, the logo is still. |
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*Shrek Smash N Crash Racing has the logo get bigger after getting electrified. |
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* ''Monster Jam '' (2007) has the logo on a platform placed inside a stadium. A racing car blows it to ashes. |
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* On ''Shrek Smash n' Crash Racing '', the logo lags a bit before getting electrified. |
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'''Technique:''' 2D computer animation. |
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'''Technique:''' 2D computer animation. |
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'''Audio:''' A tumbling sound, followed by an electric zap and a synth choir. None for the still variants. |
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'''Audio:''' Depending on the game. |
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'''Availability:''' Seen on ''Monster Jam'' and other games, mainly for GBA. |
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'''Availability:''' Seen on ''Monster Jam'', ''Shrek Smash n' Crash Racing'' and other games, mainly for Game Boy Advance. |
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{{Video Game-Navbox}} |
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{{Video Game-Navbox}} |
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[[Category:Australia]] |
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[[Category:Australia]] |
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[[Category:Video game logos]] |
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[[Category:Video game logos]] |