Ubisoft Entertainment: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
Compooper (talk | contribs)
m Text replacement - "'''Technique:''' None.↵↵'" to "'''Technique:''' None. {{SectionMisuse|Technique}} '"
ILEnthusiast (talk | contribs)
 
(20 intermediate revisions by 8 users not shown)
Line 14: Line 14:
===1st Logo (1986-1989)===
===1st Logo (1986-1989)===
[[File:Ubi Soft Entertainment (1995?).png|center]]
[[File:Ubi Soft Entertainment (1995?).png|center]]
{{YouTube|id=jUlL-ahYVaI}}


'''Visuals:''' The word "'''{{color|darkmagenta|UBI}}'''" is written in a large font, with a hand-written "{{color|orange|Soft}}" over it to the lower right corner. Below the logo, "{{color|orange|ENTERTAINMENT SOFTWARE}}" is seen.
'''Visuals:''' The word "{{color|magenta|{{font|impact|UBI}}}}" is written in a large font, with a hand-written "{{color|orange|Soft}}" over it to the lower right corner. Below the logo, "{{color|orange|ENTERTAINMENT SOFTWARE}}" is seen.


'''Technique:''' None. {{SectionMisuse|Technique}}
'''Technique:''' A still, sprite-based graphic.


'''Audio:''' None.
'''Audio:''' None.
Line 27: Line 26:
[[File:GW230H176.PNG|center]]
[[File:GW230H176.PNG|center]]


'''Visuals:''' Just the company name written on a black background. "'''UBI SOFT'''" is in the ITC Lubalin Graph Std Bold font in capitals, and "''Entertainment Software''" is in italics below.
'''Visuals:''' Just the company name written on a black background. "'''{{font|courier|UBI SOFT}}'''" is in the ITC Lubalin Graph Std Bold font in capitals, and "'''''{{font|courier|Entertainment Software}}'''''" is in italics below.


'''Technique:''' None. {{SectionMisuse|Technique}}
'''Technique:''' A still, sprite-based graphic.


'''Audio:''' None.
'''Audio:''' None.
Line 89: Line 88:
* The logo is a still shot on ''Rayman'' and other games for Nintendo 64 and Game Boy, as well as for the game ''Myst III: Exile.'' Sometimes the still logo has white background, as on ''Player Manager 2002''.
* The logo is a still shot on ''Rayman'' and other games for Nintendo 64 and Game Boy, as well as for the game ''Myst III: Exile.'' Sometimes the still logo has white background, as on ''Player Manager 2002''.
* Sometimes, the logo is black and white, which can be found on Game Boy Color games that are backwards compatible with the original Game Boy.
* Sometimes, the logo is black and white, which can be found on Game Boy Color games that are backwards compatible with the original Game Boy.
* There's another version seen on ''Hexcite'' for the GBC where the text zooms in on a white background. After that, the rainbow cap wipes in.
* There's another version seen on ''Hexcite'' for Game Boy Color where the text zooms in on a white background. After that, the rainbow cap wipes in.
* The logo is sped-up in ''Scrabble'' for the GBA.
* The logo is sped-up in ''Scrabble'' for the Game Boy Advance.
* On some GBC games, the logo appears with the game title and copyright shown below, or the "LICENSED BY NINTENDO" text instead.
* On some GBC games, the logo appears with the game title and copyright shown below, or the "LICENSED BY NINTENDO" text instead.
* The color of "ENTERTAINMENT" is {{color|gold|yellow-ish}} on ''All Star Tennis 2000'' for the GBC. On ''Hexcite'' and ''Dinosaur'' for the same console, it's {{color|lightgreen|bright green}}.
* The color of "ENTERTAINMENT" is {{color|gold|yellow-ish}} on ''All Star Tennis 2000'' for Game Boy Color. On ''Hexcite'' and ''Dinosaur'' for the same console, it's {{color|lightgreen|bright green}}.
* ''Dinosaur'' for the GBC also has the logo seen on the top instead of the center.
* ''Dinosaur'' for Game Boy Color also has the logo seen on the top instead of the center.
* ''Tom Clancy's Splinter Cell'' has the logo shine twice before three {{color|green}}, glowing circles appear behind the logo (representing Sam Fisher's night vision goggles), as the logo gains a TV screen-like effect. The text fades out, followed by the logo and the circles. A short techno-militaristic theme is heard during the logo.
* ''Tom Clancy's Splinter Cell'' has the logo shine twice before three green, glowing circles appear behind the logo (representing Sam Fisher's night vision goggles), as the logo gains a TV screen-like effect. The text fades out, followed by the logo and the circles. A short techno-militaristic theme is heard during the logo.


'''Technique:''' CGI.
'''Technique:''' CGI.


'''Audio:'''
'''Audio:''' A fast-descending wind-chime intro, followed by a mellow eight-note guitar composition. After a few years, most games abandoned the guitar, only leaving the wind-chime sounds and a dark sounder after it.
* 1995-1997: A calm orchestral composition with some chimes is played. This was heard mostly on UbiKids' Ludimadi and ''Rayman'' games.
* 1997-2003: A fast-descending wind-chime intro, followed by a mellow eight-note guitar composition. After a few years, most games abandoned the guitar, only leaving the wind-chime sounds and a dark sounder after it.


'''Audio Variants:'''
'''Audio Variants:'''
* On ''Rayman'', an orchestral composition is played.
* Sometimes (specifically for the still variant) the main theme of the game is played over the logo instead.
* Sometimes (specifically for the still variant) the main theme of the game is played over the logo instead.
* The ''Hexcite'' version of the logo used a 6-note theme.
* The ''Hexcite'' version of the logo used a 6-note theme.
* On ''Batman: Gotham City Racer'' for the PS1, a second instance of the usual audio plays over.
* On ''Batman: Gotham City Racer'' for PlayStation, a second instance of the usual audio plays over.


'''Availability:''' Seen on ''Sub Culture'', ''Theocracy'', ''Silent Hunter II'', among other games. This logo was used in tandem with the "Spiral" logo for a short time. Most recently seen during the credits of ''Raving Rabbids: Travel in Time'' on the Wii, as per its time travel theme.
'''Availability:''' Seen on ''Sub Culture'', ''Theocracy'', ''Silent Hunter II'', among other games. This logo was used in tandem with the "Spiral" logo for a short time. Most recently seen during the credits of ''Raving Rabbids: Travel in Time'' on the Wii, as per its time travel theme.
Line 122: Line 122:
</tabber>
</tabber>


'''Visuals:''' The screen zooms out of a glowing {{color|darkviolet|purple}} tunnel containing many white rings. The light becomes more intensive and the tunnel later collapses on a black background into a {{color|darkviolet|purple}} circle with helixes. The stylized text "'''UBISOFT'''" flips in letter-by-letter.
'''Visuals:''' The screen zooms out of a glowing purple tunnel containing many white rings. The light becomes more intensive and the tunnel later collapses on a black background into a purple circle with helixes. The stylized text "'''UBISOFT'''" flips in letter-by-letter.


'''Variants:'''
'''Variants:'''
Line 128: Line 128:
* There are other variants in some games, including the still white-background variant.
* There are other variants in some games, including the still white-background variant.
* Sometimes, the text "presents" is under the "'''UBISOFT'''" text in white.
* Sometimes, the text "presents" is under the "'''UBISOFT'''" text in white.
* On the GameCube version of ''Winnie the Pooh's Rumbly Tumbly Adventure'', a slowed-down, lower-pitched version of the logo plays. The reason for this is unknown, although it could have been an FMV rendering error, considering the other logos play at standard speed and the PlayStation 2 version has it play at the standard speed as well.
* On the GameCube version of ''Winnie the Pooh's Rumbly Tumbly Adventure'', a slowed-down, lower-pitched version of the logo plays. This is very likely an FMV rendering error, as on the PlayStation 2 version the logo plays at its standard speed. The [[Disney Interactive (1995-2005)|Disney Interactive]] and [[Phoenix Studio]] logos also play at their standard speed on all versions of the game.
* A short version also exists, in which the logo begins with the tunnel making a bend, but now the tunnel zooms out faster, along with the text animation. When the text flips in however, the animation is slowed down.
* A short version also exists, in which the logo begins with the tunnel making a bend, but now the tunnel zooms out faster, along with the text animation. When the text flips in however, the animation is slowed down.
* A warp-speed version exists on the Nintendo DS version of ''Where's Waldo? The Fantastic Journey''.


'''Technique:''' CGI.
'''Technique:''' CGI.
Line 139: Line 140:
* On ''Monster 4x4: World Circuit'', the logo's sounds are replaced by race car motor sounds.
* On ''Monster 4x4: World Circuit'', the logo's sounds are replaced by race car motor sounds.
* The short version can sometimes have the full music in warp speed, examples include ''And-1 basketball'' and ''Bomberman Hardball''.
* The short version can sometimes have the full music in warp speed, examples include ''And-1 basketball'' and ''Bomberman Hardball''.
* The shortened version of the next logo's music is used on the Nintendo DS version of ''Where's Waldo? The Fantastic Journey''.


'''Availability:''' First appeared as a variant on ''Prince of Persia: The Sands of Time''. The logo was introduced formally in 2004. Appears on ''Prince of Persia'' games until 2009, the original ''Far Cry'', ''Totally Spies! Totally Party'', ''Open Season'', ''Peter Jackson's King Kong'', and many more games.
'''Availability:''' First appeared as a variant on ''Prince of Persia: The Sands of Time''. The logo was introduced formally in 2004. Appears on ''Prince of Persia'' games until 2009, ''Far Cry'', ''Rayman: Raving Rabbids'', ''Open Season'', ''Peter Jackson's King Kong'', and many more.


'''Legacy:''' Another nostalgic favorite from Ubisoft, particularly due to the music.
'''Legacy:''' Another nostalgic favorite from Ubisoft, particularly due to the music.
Line 160: Line 162:
'''Variants:'''
'''Variants:'''
* There is a shortened version where the logo starts right before the swirl forms.
* There is a shortened version where the logo starts right before the swirl forms.
* On the trailer for ''Rabbids Go Home'', the Rabbids steal the logo.
* On ''The Crew'', the logo is in scope.
* On ''The Crew'', the logo is in scope.
* Some 3DS games have a different version of the logo to accompany the features of the system.
* Some 3DS games have a different version of the logo to accompany the features of the system.
Line 170: Line 171:
'''Audio Variants:'''
'''Audio Variants:'''
* On the shortened version, the logo contains faster synth chords and swooshing sounds, plus the ding sounds different.
* On the shortened version, the logo contains faster synth chords and swooshing sounds, plus the ding sounds different.
* On ''Rocksmith'' for the Xbox 360, PS3 and PC, the last note of the music is a rock chord.
* On ''Rocksmith'' for Xbox 360, PlayStation S3 and PC, the last note of the music is a rock chord.
* On ''Discovery Tour by Assassin's Creed: Ancient Egypt'' (also in ''Assassin's Creed: Origins'' in the Discovery Tour mode), it's worth noting that the final synth chord, which has been arranged, was played when encountering a Ubisoft Behind the Scenes station during a tour. Also, a reverse effect was played when the narration is finished.
* On ''Discovery Tour by Assassin's Creed: Ancient Egypt'' (also on ''Assassin's Creed: Origins'' in the Discovery Tour mode), it's worth noting that the final synth chord, which has been arranged, was played when encountering a Ubisoft Behind the Scenes station during a tour. Also, a reverse effect was played when the narration is finished.


'''Availability:''' Seen on ''Assassin's Creed 2'', ''Assassin's Creed: Brotherhood'', ''R.U.S.E.'', ''Silent Hunter 5'', and other current games by Ubisoft. Many Ludia games also have this logo.
'''Availability:''' Seen on ''Assassin's Creed 2'', ''Assassin's Creed: Brotherhood'', ''R.U.S.E.'', ''Silent Hunter 5'', and others. Many Ludia games also have this logo.


'''Legacy:''' This logo is just as popular as the previous one, thanks to its animation and music.
'''Legacy:''' This logo is just as popular as the previous one, thanks to its animation and music.


===6th Logo (June 12, 2017-)===
===6th Logo (June 12, 2017-)===
[[File:Ubisoft Logo 2017.png|center|frameless|355x355px]]
[[File:Ubisoft Logo 2017.png|center|350px]]
{{Youtube|id=f3_6NQLoJBo}}
{{Youtube|id=f3_6NQLoJBo}}


'''Visuals:''' On a black background with a dim white glow, there is a somewhat misaligned white ring in the middle of the screen. The ring then quickly unravels into a simplistic and blocky version of the Ubisoft logo from before. As this happens, "'''UBISOFT'''" appears below, this time in a plainer font with the "O" in the same style as the ring seen in the beginning. The logo then expands out and unravels itself, wiping away the text before thinning out.
'''Visuals:''' On a black background with a dim white glow, there is a somewhat misaligned white ring in the middle of the screen. The ring then quickly unravels into a simplistic and blocky version of the Ubisoft logo from before. As this happens, "'''UBISOFT'''" appears below, this time in a plainer font with the "O" in the same style as the ring seen in the beginning. The logo then expands out and unravels itself, wiping away the text before thinning out.


'''Trivia:''' The logo was first unveiled on May 31, 2017 on a Ubisoft News (formerly known as UbiBlog) article, prior to their 2017 E3 press conference on June 12, 2017.
'''Technique:''' 2D computer animation.
On June 2, 2017, Ubisoft shared the community's funniest recreations of their new logo, based on their opinions, on another Ubisoft News article. Furthermore, the logo's animation has also been used in various variants (including those from various Ubisoft development studios (which include the name of a Ubisoft development studio in uppercase on a lighter version of Ubisoft's custom typeface font, known as "Ubisoft Sans")), as well as being shown on the nameplate of various staff members in certain events and videos, albeit without the wordmark.

'''Technique:''' 2D computer animation, animated in either 30fps or 60fps.


'''Audio:''' A violin note growing in volume before stopping, and then another one with a piano note. Also, it sounds similar to the previous logo's music. But usually, the logo is silent.
'''Audio:''' A violin note growing in volume before stopping, and then another one with a piano note. Also, it sounds similar to the previous logo's music. But usually, the logo is silent.

'''Audio Trivia:''' The sound is also used in various variants, mainly those that have been released in 2019 or later.


'''Audio Variants:'''
'''Audio Variants:'''
* On ''South Park: The Fractured but Whole'' and other games, the logo is silent.
* On ''South Park: The Fractured but Whole'' (prior to the ''Bring the Crunch'' DLC) and other games, the logo is silent.
* On ''Just Dance'' games from 2019 to 2022, the Just Dance sting is heard.
* On ''Just Dance'' games from 2019 to 2022, the Just Dance sting is heard.
* On ''Just Dance 2023 Edition and Just Dance 2024 Edition,'' a different sting is heard.
* On ''Just Dance 2023 Edition and Just Dance 2024 Edition,'' a different sting is heard.
* On ''UNO'', a jazz tune plays when the UNO cards are on screen.
* On ''UNO'' (2017 update and Switch release), a jazz tune plays when the UNO cards are on screen.
* ''Scott Pilgrim vs. the World: The Game - Complete Edition'' has a slightly pixelated, slower-animating logo. The normal music is kept, but it is out-of-sync.
* ''Scott Pilgrim vs. the World: The Game - Complete Edition'' has a slightly pixelated, slower-animating logo. The normal music is kept, but it is out-of-sync.


'''Availability:''' It was first introduced at E3, and the animated version was seen on ''Mario + Rabbids Kingdom Battle''. It has since appeared on the company's newer games.
'''Availability:''' It was first introduced at E3 2017, and the animated version was seen on ''Mario + Rabbids Kingdom Battle''. It has since appeared on the company's newer games.


'''Legacy:''' Many people consider this logo to be a downgrade compared to the previous logos.
'''Legacy:''' Many people consider this logo to be a downgrade compared to the previous logos.
Line 203: Line 209:
[[Category:French video game logos]]
[[Category:French video game logos]]
[[Category:Ubisoft]]
[[Category:Ubisoft]]
[[Category:French-language logos]]

Latest revision as of 17:41, 8 November 2024

Background

Ubisoft Entertainment, known as Ubi Soft Entertainment (with a space) prior to 2003, is a French game development company that is among one of the most successful, establishing many subsidiaries worldwide. They are most famous for making the Far Cry, Rayman, Splinter Cell and Assassin's Creed franchises.


1st Logo (1986-1989)

Visuals: The word "UBI" is written in a large font, with a hand-written "Soft" over it to the lower right corner. Below the logo, "ENTERTAINMENT SOFTWARE" is seen.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Most recently seen during the credits of Raving Rabbids: Travel in Time on the Wii, as an Easter egg in relation to the game's time travel theme.

2nd Logo (1989-1993)

Visuals: Just the company name written on a black background. "UBI SOFT" is in the ITC Lubalin Graph Std Bold font in capitals, and "Entertainment Software" is in italics below.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: It was seen on Street Racer (1994), though this kind of logo was also used on box covers.

3rd Logo (September 1, 1995-November 14, 2003)

Visuals: Against a shining rainbow background, a black logo ("Ubi Soft" and "ENTERTAINMENT", the latter is in spaced-out letters to fit the width of "Ubi Soft") comes, turns left and right, then places itself to the center. The background condenses to the rainbow cap over the logo, which becomes white.

Variants:

  • The logo is a still shot on Rayman and other games for Nintendo 64 and Game Boy, as well as for the game Myst III: Exile. Sometimes the still logo has white background, as on Player Manager 2002.
  • Sometimes, the logo is black and white, which can be found on Game Boy Color games that are backwards compatible with the original Game Boy.
  • There's another version seen on Hexcite for Game Boy Color where the text zooms in on a white background. After that, the rainbow cap wipes in.
  • The logo is sped-up in Scrabble for the Game Boy Advance.
  • On some GBC games, the logo appears with the game title and copyright shown below, or the "LICENSED BY NINTENDO" text instead.
  • The color of "ENTERTAINMENT" is yellow-ish on All Star Tennis 2000 for Game Boy Color. On Hexcite and Dinosaur for the same console, it's bright green.
  • Dinosaur for Game Boy Color also has the logo seen on the top instead of the center.
  • Tom Clancy's Splinter Cell has the logo shine twice before three green, glowing circles appear behind the logo (representing Sam Fisher's night vision goggles), as the logo gains a TV screen-like effect. The text fades out, followed by the logo and the circles. A short techno-militaristic theme is heard during the logo.

Technique: CGI.

Audio:

  • 1995-1997: A calm orchestral composition with some chimes is played. This was heard mostly on UbiKids' Ludimadi and Rayman games.
  • 1997-2003: A fast-descending wind-chime intro, followed by a mellow eight-note guitar composition. After a few years, most games abandoned the guitar, only leaving the wind-chime sounds and a dark sounder after it.

Audio Variants:

  • Sometimes (specifically for the still variant) the main theme of the game is played over the logo instead.
  • The Hexcite version of the logo used a 6-note theme.
  • On Batman: Gotham City Racer for PlayStation, a second instance of the usual audio plays over.

Availability: Seen on Sub Culture, Theocracy, Silent Hunter II, among other games. This logo was used in tandem with the "Spiral" logo for a short time. Most recently seen during the credits of Raving Rabbids: Travel in Time on the Wii, as per its time travel theme.

Legacy: A nostalgic favorite among gamers due to its presence on many classic games.

4th Logo (November 10, 2003-2009)

Visuals: The screen zooms out of a glowing purple tunnel containing many white rings. The light becomes more intensive and the tunnel later collapses on a black background into a purple circle with helixes. The stylized text "UBISOFT" flips in letter-by-letter.

Variants:

  • On the trailer for Act of War, the logo is formed from liquid metal.
  • There are other variants in some games, including the still white-background variant.
  • Sometimes, the text "presents" is under the "UBISOFT" text in white.
  • On the GameCube version of Winnie the Pooh's Rumbly Tumbly Adventure, a slowed-down, lower-pitched version of the logo plays. This is very likely an FMV rendering error, as on the PlayStation 2 version the logo plays at its standard speed. The Disney Interactive and Phoenix Studio logos also play at their standard speed on all versions of the game.
  • A short version also exists, in which the logo begins with the tunnel making a bend, but now the tunnel zooms out faster, along with the text animation. When the text flips in however, the animation is slowed down.
  • A warp-speed version exists on the Nintendo DS version of Where's Waldo? The Fantastic Journey.

Technique: CGI.

Audio: A dreamy synth trance-like jingle with quiet whooshing in the background, usually ending with a fading ding.

Audio Variants:

  • On the short version, the music is shortened to the first 4 ticks, and the ding comes immediately.
  • On Monster 4x4: World Circuit, the logo's sounds are replaced by race car motor sounds.
  • The short version can sometimes have the full music in warp speed, examples include And-1 basketball and Bomberman Hardball.
  • The shortened version of the next logo's music is used on the Nintendo DS version of Where's Waldo? The Fantastic Journey.

Availability: First appeared as a variant on Prince of Persia: The Sands of Time. The logo was introduced formally in 2004. Appears on Prince of Persia games until 2009, Far Cry, Rayman: Raving Rabbids, Open Season, Peter Jackson's King Kong, and many more.

Legacy: Another nostalgic favorite from Ubisoft, particularly due to the music.

5th Logo (June 25, 2009-May 31, 2017)

Visuals: On a black background, a light blue orb flashes in, which quickly zooms toward the camera as we see several lines move into it. As the orb zooms through the camera, there is a tunnel made of smoke and spirals. It disappears as more lines appear and form the Ubisoft logo, which starts as shiny chrome before becoming 2D.

Variants:

  • There is a shortened version where the logo starts right before the swirl forms.
  • On The Crew, the logo is in scope.
  • Some 3DS games have a different version of the logo to accompany the features of the system.

Technique: CGI.

Audio: Two crystallized dings combined with a few synth notes, then two more dings, and one final synth chord.

Audio Variants:

  • On the shortened version, the logo contains faster synth chords and swooshing sounds, plus the ding sounds different.
  • On Rocksmith for Xbox 360, PlayStation S3 and PC, the last note of the music is a rock chord.
  • On Discovery Tour by Assassin's Creed: Ancient Egypt (also on Assassin's Creed: Origins in the Discovery Tour mode), it's worth noting that the final synth chord, which has been arranged, was played when encountering a Ubisoft Behind the Scenes station during a tour. Also, a reverse effect was played when the narration is finished.

Availability: Seen on Assassin's Creed 2, Assassin's Creed: Brotherhood, R.U.S.E., Silent Hunter 5, and others. Many Ludia games also have this logo.

Legacy: This logo is just as popular as the previous one, thanks to its animation and music.

6th Logo (June 12, 2017-)


Visuals: On a black background with a dim white glow, there is a somewhat misaligned white ring in the middle of the screen. The ring then quickly unravels into a simplistic and blocky version of the Ubisoft logo from before. As this happens, "UBISOFT" appears below, this time in a plainer font with the "O" in the same style as the ring seen in the beginning. The logo then expands out and unravels itself, wiping away the text before thinning out.

Trivia: The logo was first unveiled on May 31, 2017 on a Ubisoft News (formerly known as UbiBlog) article, prior to their 2017 E3 press conference on June 12, 2017. On June 2, 2017, Ubisoft shared the community's funniest recreations of their new logo, based on their opinions, on another Ubisoft News article. Furthermore, the logo's animation has also been used in various variants (including those from various Ubisoft development studios (which include the name of a Ubisoft development studio in uppercase on a lighter version of Ubisoft's custom typeface font, known as "Ubisoft Sans")), as well as being shown on the nameplate of various staff members in certain events and videos, albeit without the wordmark.

Technique: 2D computer animation, animated in either 30fps or 60fps.

Audio: A violin note growing in volume before stopping, and then another one with a piano note. Also, it sounds similar to the previous logo's music. But usually, the logo is silent.

Audio Trivia: The sound is also used in various variants, mainly those that have been released in 2019 or later.

Audio Variants:

  • On South Park: The Fractured but Whole (prior to the Bring the Crunch DLC) and other games, the logo is silent.
  • On Just Dance games from 2019 to 2022, the Just Dance sting is heard.
  • On Just Dance 2023 Edition and Just Dance 2024 Edition, a different sting is heard.
  • On UNO (2017 update and Switch release), a jazz tune plays when the UNO cards are on screen.
  • Scott Pilgrim vs. the World: The Game - Complete Edition has a slightly pixelated, slower-animating logo. The normal music is kept, but it is out-of-sync.

Availability: It was first introduced at E3 2017, and the animated version was seen on Mario + Rabbids Kingdom Battle. It has since appeared on the company's newer games.

Legacy: Many people consider this logo to be a downgrade compared to the previous logos.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.