Virgin Games (1989) (Taken from World Cup Soccer 90, ZX).png
</gallery>
'''Visuals:''' There is a {{color|red}} triangle with the Virgin logo inside, and below is a {{color|gold|yellow}} parallelogram with a Pac-Man like shape that forms the big "'''G'''" and next to it was the text "{{font|Times New Roman|'''''{{color|red|a}}m{{color|red|e}}s'''''}}" and below there is a line with a black circle inside.
'''Variants:'''
* Sometimes, only the <u>Virgin triangle and the circle</u> is used.
'''Technique:''' None.A {{SectionMisuse|Technique}}still, sprite-based graphic.
'''Audio:''' None.
'''Availability:''' Seen on the ZX Spectrum game of ''Angler'' and ''Ghost Town'', as well as the Amstrad CPC, MSX andfor ZX Spectrum games of, ''World Trophy Soccer'' and thefor Amstrad CPC, gameMSX, ofand ZX Spectrum and ''How to Be a Complete Bastard'' for Amstrad CPC.
===2nd Logo (1983-1996)===
* An <u>earlier version</u> exists where the logo is shown on the game's title screen.
* Sometimes, "GAMES" is shown on the <u>bottom right</u> of the logo.
* On <u>''Super Slap Shot'' for the SNESSuper NES</u>, the logo is inside a {{color|gray}} circle with a white background. The word "PRESENTS" appears below in rainbow colors.
* On the <u>Nintendo 64 prototype of ''Freak Boy''</u>, the logo is wobbling over a rainbow background.
* On the <u>Amiga version of ''Cool Spot''</u>, Spot can be seen walking below the logo.
* On the intro of the <u>NESthe gameintro of ''M.C. Kids'' for NES</u>, the logo is shown over a plane.
'''Technique:''' None unless youone countcounts the variants.
'''Audio:''' None.
'''Availability:''' First seen on the Commodore 64 game of ''Bitmania'' for Commodore 64, and later seen on the BBC Micro game of ''Microbe'', thefor OricBBC game ofMicro, ''Them: A Paranoid Fantasy'', thefor Commodore 64 game ofOric, ''Gates of Dawn'', thefor AmstradCommodore CPC game of64, ''Dan Dare: Pilot of the Future'', thefor CommodoreAmstrad 64 game ofCPC, ''Erebu'', thefor AmstradCommodore CPC game of64, ''Action Force'', thefor CommodoreAmstrad 64 game ofCPC, ''Rebel'', thefor ZXCommodore Spectrum game of64, ''Trans-Atlantic Balloon Challenge'' for ZX Spectrum, ''Jimmy White's 'Whirlwind' Snooker'', ''Super Slap Shot'', the Nintendo 64 prototype of ''Freak Boy'', the PC version of ''Krusty's Fun House'' for PC, ''Alien 3'', the Amiga version of ''Cool Spot'' for Amiga, and ''Lost Vikings'' for Sega Genesis/Mega Drive.
===3rd Logo (1990-1999)===
* This logo appears in the intros for ''<u>Grand Slam</u>'' and ''<u>Spot Goes to Hollywood</u>'', but both games use the 15th logo on-screen.
* Sometimes, the logo is shown over a <u>{{color|blue}} gradient background</u>.
* On the <u>NES game of ''The Jungle Book'' for NES</u>, the logothere lacksis theno text below the logo.
* InOn ''<u>Screamer</u>'', the logo is superimposed in-game, with the word "PRESENTS" added below the logo.
* InOn ''<u>Screamer 2</u>'', the logo appears on a black background with the word "AND" added below.
'''Technique:''' None.A {{SectionMisuse|Technique}}still, sprite-based graphic.
'''Audio:''' None.
'''Availability:'''
* The earlier version was seen on ''Ivan "Ironman Stewart's Super Off Road'' for the Amiga, Atari ST, DOS, Master System, Game Gear and ZX Spectrum, as well as the''Overlord'' for NES game of, ''OverlordGolden Axe'', thefor Amstrad CPC and ZX Spectrum games of, ''GoldenRolling AxeRonny'', thefor Commodore 64 game of, ''RollingDouble RonnyDragon'', thefor Sega Game Gear game of ''Double Dragon'', ''Viz: The Game'', the Amiga game of ''Lure of the Temptress'' for Amiga, and the floppy versions of ''Dune'' and ''KGB'' among others.
* The later version appears on somesuch games, likeas ''Hardline, Rendering Ranger R2'', the first two ''Screamer'' games, the Game Boy game of ''Disney's Aladdin'' for Game Boy, ''Gamera'', and ''Cannon Fodder''.
* This logo also appears on earlier [[Capcom]] titles onfor the PlayStation and Sega Saturn in Europe such as ''Street Fighter Alpha'', ''Street Fighter Alpha 2'', ''Mega Man X3'', ''Super Puzzle Fighter 2 Turbo'', ''Resident Evil'' (PlayStation and PC ([also in North America as well)] only, the Saturn version was published by [[Sega]]) and ''Star Gladiator - Episode I: Final Crusade''.
* The later version of the logo makesmade its final appearance on a prototype of the cancelled Game Boy Color version of ''Resident Evil''.
===4th Logo (1991)===
[[file:Virgin_Games_(1990s)_(Taken_from_Spot,_ST).png|center|320x320px]]
'''Visuals:''' On a black background, there is a {{color|red}} box zooming out, then a black square flips in, and then it rotates to reveal a white circle. The corporate Virgin logo wipes in, and the text "'''GAMES'''" flashes in letter by letter.
'''Technique:''' 2D sprite animation.
'''Audio:''' Sounds of flashing and zaps.
'''Availability:''' Seen on the Atari ST games of ''Spot'' and ''Rolling Ronny'' for Atari ST, as well as CDTV games.
===5th Logo (1991-1995)===
{{YouTube|id=iYzFbGOi0NU|id2=U-aHV_88shk|id3=_JWZbsx_RL8}}
'''Visuals:''' On a black background, there is a gradient {{color|red}} box. Inside it is the corporate Virgin logo surrounded by a white circle. The word "'''GAMES'''" appears below the box. The logo then shines.
'''Later Variant:''' Following the company name change, the same text from the 3rd logo was shown below the box.
'''Variants:'''
* Most of the time, the logo was <u>still</u>.
* On <u>some games</u>, like ''Vengeance of Excalibur''</u>, the logo is on a box over a {{color|blue}} gradient background.
* On the <u>Sega Genesis/Mega Drive version of ''Cool Spot'' for Sega Genesis/Megadrive</u>, the titular character pushes the logo, then cleans his shades.
* Sometimes, a <u>copyright date</u> is shown below the logo.
* On ''<u>Young Merlin</u>'', the logo is on a black-{{color|blue}} gradient background, and the [[Westwood Studios]] logo is shown below the logo.
'''Audio:''' None.
'''Audio Variant:''' On ''<u>Mick & Mack in the Global Gladiators</u>'' for theSega Genesis, a group of men saying "Virgin!" is heard.
'''Availability:''' Appears on games released during this time period, such as the Genesis version of ''Cool Spot'' for Sega Genesis as well as ''Dune II'', and many SNES games. The later version can be seen on the Genesis versions of ''Dune II: The Battle for Arrakis'', ''The Lion King'', and ''Pinocchio'' for Genesis, the MS-DOS version of ''Cool Spot'', and ''The Legend of Kyrandia: Hand of Fate''.
===6th Logo (1992)===
[[file:Virgin Games (1992) (Taken from a promo reel).png|333px|center]]
'''Visuals:''' Over a static background, there is a clock, then a grunge version of the Virgin circle, and circles form the "'''GAMES'''" letters, and the text "'''GAMES'''" appear one by one. Then it cuts to a circle that changes colors and the Virgin logo draws in, and then the Virgin Games logo is formed onto a static background.
'''Technique:''' 2D animation.
'''Audio:''' An ascending synth theme.
'''Availability:''' Seen only on the CD-ROM versions of ''Conspiracy'' and ''Dune''.
===8th Logo (1993)===
'''Audio:''' A synth drone, followed by a whoosh.
'''Availability:''' Seen only on the Sega CD game of ''Dune'' for Sega CD.
===9th Logo (1993)===
[[File:Virgin Games (1993) (Taken from The 7th Guest, PC).png|317px|center]]
'''Visuals:''' On a black background, there are four {{color|red}} corners flies in, and then the Virgin logo flies in, and the text "'''GAMES'''" flies over the logo, and the camera rotates.
'''Technique:''' CGI.
'''Audio:''' A whoosh sound.
'''Availability:''' Seen on the PC game of ''The 7th Guest'' for PC.
===10th Logo (1993-1996)===
</gallery>
{{YouTube|id=lr-_vKz5ZEg}}
'''Visuals:''' On a black background, we seeare the Virgin Games logos from the last logo spinning in as a rotating cube, similar to the 2nd [[RCA/Columbia Pictures Home Video]] logo.
'''Variants:'''
* On the <u>1994 WCES prototype of ''The Jungle Book''</u>, the logo appears underwater.
* A <u>still version</u> exists.
* On <u>somesuch later games</u>, like the SNES and Genesis game ofas ''The Lion King'' for Sega Genesis and Super NES, as well as ''Pinocchio''</u>, the text was altered, so the same text from the previous logo was shown.
* On the <u>SNES version of ''Cool Spot'' for Super NES</u>, the player can mess around with the logo over a {{color|blue}} gradient background, while Spot reacts to it.
* An <u>enhanced version</u> of the logo appears on the Sega CD game of ''The Terminator'' for Sega CD.
'''Technique:''' CGI.
'''Audio:''' None. The enhanced version has a triumphant fanfare.
'''Availability:''' The normal version was seen on the SNES prototype of ''Mick & Mack and the Global Gladiators''. The still version appears on many SNESSuper NES and Game Gear games.
===11th Logo (1994-1995)===
Virgin Interactive (1994) (Taken from The Lion King, GG).png
</gallery>
'''Visuals:''' On a black background, there is a 3D version of the Virgin logo over a {{color|red}} circle with a white outline. Below it was a 3D version of the same text from the previous logos.
'''Variant:''' An 8-bit version exists on the <u>Sega Game Gear game of ''The Lion King''</u>.
'''Technique:''' None.A {{SectionMisuse|Technique}}still, sprite-based graphic.
'''Audio:''' None, or the opening theme of the game.
'''Availability:''' Seen on the DOS games of ''Iron Assault'', ''Cool Spot'', ''Operation Overlord'' and ''Disney's Aladdin'' for DOS, as well as the Sega Game Gear game of ''The Lion King'' for Sega Game Gear.
===13th Logo (1994)===
</gallery>
{{YouTube|id=xNnlAqvxbX4}}
'''Visuals:''' On a black background, we seeis the Virgin logo from the time. Then the logo zooms in, and then we revealrevealing the same Virgin Interactive logo, as seen in the later version of the 3rd logo.
'''Technique:''' 2D animation.
'''Audio:''' A quiet boom as the logo flashes, then a dreamy synth tune. WeAn also hearannouncer (Brian Cummings) also saysays "From Virgin Interactive Entertainment, coming this November. New for CD-ROM!".
'''Availability:''' Seen only on a VHS promo reel for the company.
'''Technique:''' 2D animation.
'''Audio:''' Sounds of burning and a synth noisedrone.
'''Availability:''' Appears on ''Zone Raiders'' and ''Cyberia 2''. Also seen on Virgin sampler discs of the time, as well as video promo reels as late as 1996.
'''Variants:'''
* On ''<u>Neo Hunter</u>'', only the end of the logo is shown, andwhich is slowed down to keep in sync with the music.
* On ''<u>Toonstruck</u>'', the name which appears below reads "INTERACTIVE entertainment<sup>TM</sup>", with a line separating the words.
* On a <u>Virgin Interactive 1996 Christmas trailer</u>, the logo's frame rate is smoother, and there is no TM symbol on the top of "INTERACTIVE entertainment".
* In North America, this logo is somewhat harder to find, as it only lasted a few years before Virgin Interactive's North American operations were sold to Electronic Arts. It is much easier to find on European titles that Virgin acquired the rights to.
** The logo appears on European releases of various [[Capcom]] titles from the era, such as ''Darkstalkers 3, Resident Evil: Director's Cut'', the PlayStation version of ''Resident Evil 2'' (the Dreamcast version has the 20th logo), ''Street Fighter Collection'' and ''Street Fighter Collection 2'', ''Marvel Super Heroes'', ''Marvel Super Heroes vs. Street Fighter'', ''X-Men vs. Street Fighter, Rival Schools: United by Fate'', ''Mega Man Legends'', ''Mega Man X4'', ''Capcom Generations'' and the PlayStation version of ''Dino Crisis''.
** It also appeared inon the PAL version of ''R-Types'' and a 3rdthird-party PlayStation demo disc for ''Command & Conquer: Red Alert'' and ''Bloody Roar: Hyper Beast Duel''.
===16th Logo (December 1995)===
Virgin Interactive Entertainment (1995) (B) (Taken from the 11th Hour, PC).png
</gallery>
'''Visuals:''' There is a 3D version of Big Ben. Then the camera rotates, and we see the Virgin logo of the time appears, with a stamp that reads "{{font|Times New Roman|'''INTERACTIVE entertainment'''}}". Then the stamp disappears, and the URL is shown below the logo.
'''Technique:''' CGI.
'''Audio:''' None.
'''Availability:''' Seen on the PC game of ''The 11th Hour'' for PC.
===17th Logo (May 31, 1996)===
{{YouTube|id=A2fb94FUX2U}}
'''Visuals:''' On a black background, there is a {{color|gold}}-{{color|orange|orangeish}} laser drawing the Virgin logo text in {{color|gold}}. The screen pans to the left to see it in the right direction. When it's done, it flashes to reveal the normal Virgin Interactive shield. The logo zooms in filling the screen with {{color|red}}, then fades out.
'''Technique:''' CGI.
===19th Logo (September 24, 1996)===
[[file:Virgin Interactive Entertainment (1996) (Taken from Harvester, PC).png|center|315px]]
'''Visuals:''' On a black background, there is a white box that flies over. Then the Virgin Interactive shield from the previous logos flies in, and then the camera settles, as the same text from the later version of the 3rd logo fades in below.
'''Technique:''' 2D animation.
'''Audio:''' A background tune followed by metallic creaking.
'''Availability:''' Seen only on the PC game of ''Harvester'' for PC.
===20th Logo (June 6, 1997-April 19, 2002)===
* On ''<u>Ignition</u>'', a unique animated variant is used, where a car tire skidmark creates the logo. Then the car crashes off-screen, and the shield jumps.
* A <u>print version</u> was also used, with a 2D logo (sometimes in 3D) and sometimes with copyright info below.
* InOn ''<u>Screamer Rally</u>'', the print logo appears on a black background, and in a similar fashion to Screamer 2, the word "AND" is written below the logo.
* InOn ''<u>Jimmy White's 2: Cueball</u>'', the print logo is seen on a black background and disappears.
* InOn the European PlayStation version of ''<u>Dino Crisis 2</u>'', the logo is slowed down, but its audio plays normally.
* On later games, starting with the release of ''<u>Heist</u>'' on <u>February 2, 2001</u> (except for a few games that use the 3D logo instead), the animated logo turns into a 2D version of the Virgin Interactive logo, which finishes on a black background, and doesn't glow.
* <u>Game Boy Color releases</u> use a 8-bit recreation of the print logo.
'''Technique:''' 2D computer animation.
'''Audio Variants: '''
* InOn <u>''European Super League'' on thefor PlayStation, Dreamcast and PC</u>, a soccer crowd is heard throughout the logo, which then segues into the opening music, as the logo starts fading out.
* InOn ''<u>Heist</u>'', the logo is silent and the opening theme of the game plays over the animated logo.
* InOn ''<u>Ignition</u>'', we hear a car driving by is heard, then, a tire screech immediately followed by a crash.
* InOn <u>''Screamer 4x4''</u>, the logo's music ends abruptly and transitions to the Clever's Development logo.
'''Availability:'''
* The logo initially debuted as a print logo on game packaging in 1997. However, a majority of titles at the time used the later variant of the 15th logo on-screen (which this print logo appeared on) until it was phased out.
** On games, the still version can be found on ''Screamer Rally'', the European version of ''Operation Winback'' onfor Nintendo 64, ''4-4-2 Soccer'' on thefor PlayStation and PC, ''Jimmy White's 2: Cueball'' on thefor PlayStation, Sega Dreamcast and PC, and the European versionversions of ''Kagero - Deception II,'' and the European version of ''Bomberman Fantasy Race''.
** As with the previous logo, European versions of Capcom titles used it, such examples include the Nintendo 64 version of ''Resident Evil 2'', ''Street Fighter EX+ Alpha'' and its sequel'', the PlayStation version of ''Street Fighter Alpha 3, JoJo's Bizarre Adventure'', ''Capcom vs SNK'', ''GigaWing'', ''Gunbird 2'', ''Project Justice - Rival Schools 2,'', the Dreamcast version of ''Marvel vs Capcom 2 - New Age of Heroes'', ''Plasma Sword: Nightmare of Bilstein'', the Dreamcast version of ''Resident Evil 3: Nemesis'', ''Street Fighter III: Double Impact'' and ''Street Fighter III: 3rd Strike''. It also appears on the playable demo of ''Rival Schools: United by Fate'' (the released game uses the later variant of the 15th logo above).
** It last appeared on ''European Super League'' for the Game Boy Advance (with the logo in 3D) and ''Lotus Challenge'' on thefor PlayStation 2 (with the logo in 2D), both released only in Europe.
** It appears on ''Bloody Roar: Hyper Beast Duel'', ''Bloody Roar 2: Bringer of the New Age'' and the PlayStation version of ''Bomberman'' with copyright information below the logo.
** The 8-bit version appears on Game Boy Color games such as ''European Super League'', ''Holy Magic Century'', ''Jimmy White's Cueball'', ''Resident Evil Gaiden'', and ''Street Fighter Alpha''.
* The animated white background version was used since March 19th 1999, and debuted on ''Viva Football''. It went onto appear on various titles, including the European release of ''Super Runabout - San Francisco Edition'' on thefor Dreamcast, ''European Super League'', ''the European releasereleases of ''Evolva'', ''Gunlok'', ''Screamer 4x4'', ''Original War'', ''Codename: Outbreak'', and '' Magic & Mayhem: The Art of Magic,'', which was the last game to use it.
** As before, European Capcom titles used this logo, although to a lesser degree than the print variant. It can be found on ''Dino Crisis 2'' onfor thePlayStation, PlayStation'', Marvel vs Capcom: Clash of Super Heroes'' on thefor PlayStation and Dreamcast, ''Trick'n Snowboarder'', and the Dreamcast versions of ''Dino Crisis'' and ''Resident Evil 2''.
* The later black background variant was first used on ''Heist'' for PC, and later appeared on the European versions of ''Bloody Roar 3'' and ''DNA - Dark Native Apostle'' for the PlayStation 2, ''Nightstone'', and ''Jimmy White's Cueball World'', both for the PC.
* The logo appears on the European packaging of ''Guilty Gear X'' on thefor PlayStation 2, ''Mr. Driller'' (though on the back of the box), ''Street Fighter Alpha 3'', and ''Tech Romancer'' on thefor Dreamcast, but they don't appear upon bootup.
* This logo doesn't appear on [[Interplay Entertainment]] and [[Titus Interactive]] games they've distributed in Europe, despite having their logo on the back of the box.
|