|
|
(7 intermediate revisions by 4 users not shown) |
Line 13: |
Line 13: |
|
Raw Thrills (2008, still variant).png |
|
Raw Thrills (2008, still variant).png |
|
</gallery> |
|
</gallery> |
|
'''Visuals:''' On a factory-like setting, we see a platform rising in the middle of the factory's wall with the robot arms extending to hold a circular metal plate that's being placed on the platform. Then, a trio of robotic arms appeared on the screen as they engrave the words "'''RAW THRILLS'''" in reverse. Then, the words were painted and stamped onto the wall (similar to how a letterpress works, except that it is stamped to a metal surface rather than a paper surface), forming the logo. |
|
'''Visuals:''' On a factory-like setting, there is a platform rising in the middle of the factory's wall with the robot arms extending to hold a circular metal plate that's being placed on the platform. Then, a trio of robotic arms appeared on the screen as they engrave the words "'''RAW THRILLS'''" in reverse. Then, the words were painted and stamped onto the wall (similar to how a letterpress works, except that it is stamped to a metal surface rather than a paper surface), forming the logo. |
|
|
|
|
|
'''Variants:''' |
|
'''Variants:''' |
|
*From the release of ''Target Terror'' in 2004, up to the release of Terminator Salvation in 2009, the top and bottom portions were colored light blue. |
|
*From the release of ''Target Terror'' in 2004, up to the release of Terminator Salvation in 2009, the top and bottom portions were colored light blue. |
|
*Starting with the release of ''Super Bikes 2'' in 2010, the logo was reanimated and enhanced in 16:9 widescreen with the color of the logo's symbol shown in its proper red color. |
|
*Starting with the release of ''Super Bikes 2'' in 2010, the logo was reanimated and enhanced in 16:9 widescreen, with the color of the logo's top and bottom parts in its proper red color. |
|
**A still version of it, coupled with the words "''LOADING...PLEASE WAIT''" in Impact Italic on the bottom right, is used as a "loading" wallpaper on newer games, and newer revisions of older games (which still use the original blue version in-game).<ref>https://youtu.be/JCQId3PT3Xg&t=29</ref><ref>https://youtu.be/s0zWn9S_GUU&t=406</ref><ref>https://www.youtube.com/watch?v=1xQh6nqaEoU</ref> |
|
**A still version of it, coupled with the words "''LOADING...PLEASE WAIT''" in Impact Italic on the bottom right, is used as a "loading" wallpaper on some recent games, and newer revisions of older games (which still use the original blue version in-game).<ref>https://youtu.be/JCQId3PT3Xg&t=29</ref><ref>https://youtu.be/s0zWn9S_GUU&t=406</ref><ref>https://www.youtube.com/watch?v=1xQh6nqaEoU</ref> |
|
*On ''Guitar Hero Arcade'', ''H2Overdrive'', ''Dirty Drivin''', ''Batman Arcade,'' the Wii version of ''Target Terror and''the Nintendo Switch version of ''Cruis'n Blast'', the logo is still. |
|
*On ''Guitar Hero Arcade'', ''H2Overdrive'', ''Dirty Drivin''', ''Batman Arcade,'' the Wii version of ''Target Terror and''the Nintendo Switch version of ''Cruis'n Blast'', the logo is still. |
|
** On ''H2Overdrive'', the URL of the company's website is shown in red. |
|
** On ''H2Overdrive'', the URL of the company's website is shown in red. |
|
**On ''Dirty Drivin''', the URL of the company's website is shown in its normal color. |
|
**On ''Dirty Drivin''', the URL of the company's website is shown in its normal color. |
|
**On the Wii version of ''Target Terror'', the logo is resized in a larger size. This is also used as a BIOS splash screen on some units of its output, such as a unit of ''The Fast and the Furious: Tokyo Drift'' arcade game.<ref>https://youtu.be/I_44gdhatbc&t=27</ref> |
|
**On the Wii version of ''Target Terror'', the logo is resized in a larger size. |
|
|
***This is also used as a BIOS splash screen on some units of its output, such as a unit of ''The Fast and the Furious: Tokyo Drift'' arcade game.<ref>https://youtu.be/I_44gdhatbc&t=27</ref> |
|
**On the Nintendo Switch version of ''Cruis'n Blast'', the logo is shown on the bottom-left corner during the game's splash screen and loading screen. |
|
**On the Nintendo Switch version of ''Cruis'n Blast'', the logo is shown on the bottom-left corner during the game's splash screen and loading screen. |
|
***A similar variant is also used as a Linux loading screen, where the logo is situated on the top-left, and has 5 loading dots. Once all data is finished loading, a 30-second countdown is shown before the game in question is fully started. This is used on more recent games, and has been spotted on the ''Teenage Mutant Ninja Turtles'' arcade game, as well as ''Cruis'n Blast''.<ref>https://youtu.be/d3F1o-R0Gvo&t=1090</ref><ref>https://youtu.be/coSHbJK7GHY&t=1855</ref> |
|
***A similar variant is also used as a Ubuntu loading screen, where the logo is situated on the top-left, and has 5 loading dots. Once all data is finished loading, a 30-second countdown is shown before the game in question is fully started. This is used on more recent games, and has been spotted on the ''Teenage Mutant Ninja Turtles'' arcade game (2016), as well as ''Cruis'n Blast'' (2017).<ref>https://youtu.be/d3F1o-R0Gvo&t=1090</ref><ref>https://youtu.be/coSHbJK7GHY&t=1855</ref> |
|
*On ''Winter X Games SnoCross'', ''Super Alpine Racer'' and ''X Games Snowboarder'', the logo starts out in an icy background (with snow covered on the top and the bottom of the screen). Then, the middle of the ice was cracked from left to right, forming the logo. |
|
*On ''Winter X Games SnoCross'', ''Super Alpine Racer'' and ''X Games Snowboarder'', the logo starts out in an icy background (with snow covered on the top and the bottom of the screen). Then, the middle of the ice was cracked from left to right, forming the logo. |
|
*On ''Halo: Fireteam Raven'', the logo starts out in a grid-like space background, in which it traces the logo from dot to dot until it's being formed. |
|
*On ''Halo: Fireteam Raven'', the logo starts out in a grid-like space background, in which it traces the logo from dot to dot until it's being formed. |
|
*On ''Nicktoons Nitro'', the logo starts out with a black-colored car falling down to the ground in a white-colored background. After that, a circular platform and four robotic arms appears from the ground, as they customize the car by adding a spoiler, changing the front bumper, repainting the car's color to red, and adding an oversized car engine. Then, the car is destroyed into pieces by a hydraulic press, in which the camera moves to the car's wreckage and fades into the logo. |
|
*On ''Nicktoons Nitro'', the logo starts out with a black-colored car falling down to the ground in a white-colored background. After that, a circular platform and four robotic arms appear from the ground, as they customize the car by adding a spoiler, changing the front bumper, repainting the car's color to red, and adding an oversized car engine. Then, the car is destroyed into pieces by a hydraulic press, in which the camera moves to the car's wreckage and fades into the logo. |
|
*On Minecraft Dungeons Arcade, the logo is formed by cubes. |
|
*On ''Minecraft Dungeons Arcade'', the logo is formed by cubes. |
|
|
|
|
|
'''Technique:''' CGI. None for the still variants. |
|
'''Technique:''' CGI. None for the still variants. |
Line 43: |
Line 44: |
|
{{Reflist}} |
|
{{Reflist}} |
|
|
|
|
|
|
{{Video Game-Navbox}} |
|
[[Category:Video game logos]] |
|
[[Category:Video game logos]] |
|
[[Category:United States]] |
|
[[Category:United States]] |
|
[[Category:American video game logos]] |
|
[[Category:American video game logos]] |
|
[[Category:Arcade board start-up logos]] |
|
[[Category:Arcade board start-up logos]] |
|
|
[[Category:Desktop bootscreens]] |
|
|
[[Category:American desktop bootscreens]] |
|
|
[[Category:English-language logos]] |